Player Matchup

Ymir
Ymir
BishopOfSpades
Ymir
Level 15
God Stats
4W - 0L
1,753 SR
Queue Stats
8W - 7L
1,421 Elo+
Party 1
Izanami
Izanami
Celestiane
Izanami
Level 69
God Stats
1W - 1L
1,302 SR
Queue Stats
22W - 27L
1,460 Elo+
Party 1
Merlin
Merlin
Tabbernakkle
Merlin
Level 13
God Stats
2W - 1L
1,331 SR
Queue Stats
12W - 14L
1,421 Elo+
Party 1
Team Averages
Level 32
1,462 SR
1,434 Elo+

VS

Team Averages
Level 119
1,415 SR
1,467 Elo+
Vulcan
Vulcan
HeWasNumberOne
Vulcan
Level 99
God Stats
0W - 2L
1,326 SR
Queue Stats
25W - 34L
1,416 Elo+
Party 2
Sun Wukong
Sun Wukong
undeaddragon1
Sun Wukong
Level 109
God Stats
2W - 2L
1,432 SR
Queue Stats
21W - 28L
1,420 Elo+
Party 2
Ullr
Ullr
ztr3vor
Ullr
Level 149
God Stats
0W - 2L
1,488 SR
Queue Stats
30W - 34L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 0 / 7
12,050
709
10,162
20,191
23,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
Celestiane
Izanami
15
5 / 0 / 5
10,815
636
16,959
11,876
5,103
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Merlin
15
2 / 0 / 8
10,697
629
8,845
6,362
2,650
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 7 / 0
8,701
512
14,220
11,923
3,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
undeaddragon1
Sun Wukong
13
0 / 3 / 0
8,824
519
6,537
18,847
19,063
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ullr
ztr3vor
Ullr
13
0 / 1 / 0
9,142
538
8,355
9,324
2,511
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
0
11
Kills
0
0
Deaths
11
20
Assists
0
Player
Kills
Deaths
Assists
KDA
W
4
0
7
7.5
W
Izanami
Celestiane
Izanami
5
0
5
7.5
L
0
7
0
0
W
Merlin
2
0
8
6
L
Sun Wukong
undeaddragon1
Sun Wukong
0
3
0
0
L
Ullr
ztr3vor
Ullr
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,966
Damage
29,112
38,429
Taken
40,094
31,021
Mitigated
24,842
12,602
Healing
5,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,162
1,859
426
7,669
20,191
23,268
85
8,050
12,141
37,872
0
W
Izanami
Celestiane
Izanami
16,959
9,437
0
2,185
11,876
5,103
2,144
3,090
8,786
0
56,920
L
14,220
5,049
304
2,114
11,923
3,268
75
6,602
5,161
32,049
0
W
Merlin
8,845
580
276
2,046
6,362
2,650
714
3,502
2,860
45,546
0
L
Sun Wukong
undeaddragon1
Sun Wukong
6,537
1,138
324
2,551
18,847
19,063
0
7,617
10,659
0
20,954
L
Ullr
ztr3vor
Ullr
8,355
2,635
0
134
9,324
2,511
0
4,081
5,084
0
46,492

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,562
Gold Earned
26,667
241
Minions Killed
174
11
Camps Cleared
4
988,271
Distance Traveled
899,921
4
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
12,050
709
60
4
1
344,394
2
W
Izanami
10,815
636
86
5
4
326,994
2
L
Vulcan
8,701
512
45
3
1
264,631
6
W
Merlin
10,697
629
95
6
6
316,883
0
L
Sun Wukong
8,824
519
25
1
0
326,875
4
L
Ullr
9,142
538
104
6
3
308,415
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role