Player Matchup

Awilix
Awilix
Masters
Exhortation
Awilix
Masters
Level 92
God Stats
20W - 27L
1,554 SR
Queue Stats
312W - 308L
2,833 MMR
Solo
Sobek
Sobek
Masters
Fiolner
Sobek
Masters
Level 149
God Stats
4W - 4L
1,682 SR
Queue Stats
155W - 128L
2,693 MMR
Party 1
Medusa
Medusa
Masters
JustAiya
Medusa
Masters
Level 160
God Stats
12W - 6L
1,823 SR
Queue Stats
59W - 46L
2,622 MMR
Party 1
Set
Set
Masters
LordLegender
Set
Masters
Level 144
God Stats
49W - 39L
1,678 SR
Queue Stats
420W - 389L
2,859 MMR
Solo
Scylla
Scylla
Masters
Shwimmityy
Scylla
Masters
Level 160
God Stats
8W - 2L
1,887 SR
Queue Stats
151W - 126L
2,958 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 141
1,725 SR
2,793 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 141
1,660 SR
2,803 MMR
Merlin
Merlin
Masters
Bacconnnn
Merlin
Masters
Level 160
God Stats
22W - 17L
1,731 SR
Queue Stats
101W - 76L
2,898 MMR
Party 2
Achilles
Achilles
Masters
Serafith
Achilles
Masters
Level 160
God Stats
3W - 5L
1,649 SR
Queue Stats
161W - 143L
2,692 MMR
Solo
Yemoja
Yemoja
Masters
TimTheMoose
Yemoja
Masters
Level 157
God Stats
2W - 6L
1,601 SR
Queue Stats
169W - 135L
3,012 MMR
Party 2
Susano
Susano
Masters
gingerpeensauce
Susano
Masters
Level 69
God Stats
2W - 4L
1,589 SR
Queue Stats
272W - 243L
2,802 MMR
Solo
Chiron
Chiron
Masters
hexaninja
Chiron
Masters
Level 160
God Stats
3W - 5L
1,733 SR
Queue Stats
242W - 244L
2,610 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
20
13 / 3 / 9
16,305
652
23,650
16,919
8,085
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Sobek
Fiolner
Sobek
17
0 / 2 / 22
13,316
533
8,691
28,349
39,978
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
JustAiya
Medusa
20
9 / 3 / 10
15,870
635
12,218
15,813
6,842
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
4 / 0 / 7
16,625
665
17,295
20,148
24,275
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Scylla
Shwimmityy
Scylla
20
4 / 4 / 12
14,573
583
17,439
11,327
4,304
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bans
OdinGeb

VS

Bans
BastetCamazotz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Bacconnnn
Merlin
20
5 / 6 / 4
13,401
536
20,004
15,274
5,904
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
Serafith
Achilles
17
1 / 4 / 3
11,371
455
8,773
22,855
29,492
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Yemoja
15
1 / 6 / 8
10,440
418
7,924
21,845
22,044
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
5 / 7 / 1
10,663
427
9,725
21,173
10,103
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chiron
hexaninja
Chiron
18
0 / 7 / 4
11,324
453
8,406
16,938
4,485
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
32
30
Kills
12
12
Deaths
30
60
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Merlin
Bacconnnn
Merlin
5
6
4
1.17
W
Awilix
13
3
9
5.83
W
Sobek
Fiolner
Sobek
0
2
22
5.5
W
Medusa
JustAiya
Medusa
9
3
10
4.67
W
4
0
7
7.5
L
Achilles
Serafith
Achilles
1
4
3
0.63
W
Scylla
Shwimmityy
Scylla
4
4
12
2.5
L
Yemoja
1
6
8
0.83
L
5
7
1
0.79
L
Chiron
hexaninja
Chiron
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,293
Damage
54,832
92,556
Taken
98,085
83,484
Mitigated
72,028
35,933
Healing
23,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Bacconnnn
Merlin
20,004
1,315
0
921
15,274
5,904
0
4,712
10,480
126,867
0
W
Awilix
23,650
8,775
0
6,521
16,919
8,085
2,038
4,759
11,975
0
123,985
W
Sobek
Fiolner
Sobek
8,691
996
3,254
9,108
28,349
39,978
602
10,969
17,295
30,832
0
W
Medusa
JustAiya
Medusa
12,218
4,847
0
6,256
15,813
6,842
7,948
5,411
10,360
0
123,534
W
17,295
5,679
19
8,914
20,148
24,275
2,382
4,962
14,763
10,419
143,926
L
Achilles
Serafith
Achilles
8,773
1,975
547
4,400
22,855
29,492
0
5,290
17,357
0
77,782
W
Scylla
Shwimmityy
Scylla
17,439
1,196
0
1,861
11,327
4,304
3,130
4,423
6,721
104,896
0
L
Yemoja
7,924
2,067
4,098
2,637
21,845
22,044
0
6,893
14,854
30,758
0
L
9,725
1,550
0
4,102
21,173
10,103
0
6,301
14,684
0
82,009
L
Chiron
hexaninja
Chiron
8,406
3,603
608
5,847
16,938
4,485
0
4,919
11,915
0
90,736

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,689
Gold Earned
57,199
847
Minions Killed
709
0
Camps Cleared
0
2,599,812
Distance Traveled
2,377,480
49
Wards Purchased
43
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
13,401
536
211
8
0
432,605
7
W
Awilix
16,305
652
165
7
0
580,193
4
W
Sobek
13,316
533
26
1
0
522,658
9
W
Medusa
15,870
635
197
8
0
468,032
15
W
Set
16,625
665
260
10
0
543,751
10
L
Achilles
11,371
455
163
7
0
519,657
9
W
Scylla
14,573
583
199
8
0
485,178
11
L
Yemoja
10,440
418
46
2
0
483,448
10
L
Susano
10,663
427
114
5
0
489,746
8
L
Chiron
11,324
453
175
7
0
452,024
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role