Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
Derrok
Kukulkan
Level 44
God Stats
4W - 10L
1,487 SR
Queue Stats
99W - 106L
1,517 Elo+
Party 1
Izanami
Izanami
MarcFdz22
Izanami
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,363 Elo+
Party 1
Ymir
Ymir
Pepelu90
Ymir
Level 13
God Stats
0W - 3L
1,293 SR
Queue Stats
4W - 10L
1,287 Elo+
Party 1
Arachne
Arachne
zpaka
Arachne
Level 145
God Stats
16W - 11L
1,646 SR
Queue Stats
185W - 157L
1,573 Elo+
Party 2
Team Averages
Level 53
1,485 SR
1,448 Elo+

VS

Team Averages
Level 94
1,430 SR
1,503 Elo+
Tiamat
Tiamat
Aitortixa
Tiamat
Level 116
God Stats
2W - 1L
1,500 SR
Queue Stats
52W - 50L
1,516 Elo+
Party 3
Amaterasu
Amaterasu
ElDawso
Amaterasu
Level 49
God Stats
2W - 0L
1,230 SR
Queue Stats
54W - 55L
1,484 Elo+
Party 3
Pele
Pele
SilverWolf317
Pele
Level 131
God Stats
2W - 2L
1,451 SR
Queue Stats
260W - 256L
1,491 Elo+
Party 4
Ganesha
Ganesha
dialogar2102fake
Ganesha
Level 24
God Stats
12W - 9L
1,613 SR
Queue Stats
14W - 13L
1,499 Elo+
Party 4
Chernobog
Chernobog
zambir
Chernobog
Level 151
God Stats
2W - 2L
1,355 SR
Queue Stats
348W - 349L
1,527 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
11
0 / 2 / 0
6,545
468
6,688
12,695
8,842
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
Derrok
Kukulkan
12
1 / 4 / 2
7,246
518
4,999
8,485
2,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
MarcFdz22
Izanami
12
1 / 2 / 1
6,830
488
6,874
7,792
2,107
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ymir
10
0 / 1 / 3
5,971
427
5,355
7,411
4,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arachne
zpaka
Arachne
12
3 / 8 / 1
7,256
518
7,738
12,725
4,845
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Aitortixa
Tiamat
14
9 / 2 / 0
8,934
638
8,093
8,659
4,652
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
ElDawso
Amaterasu
15
2 / 0 / 2
8,683
620
9,247
10,791
8,314
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
4 / 1 / 4
8,450
604
6,038
10,926
3,835
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
0 / 1 / 5
7,305
522
1,982
8,548
6,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chernobog
zambir
Chernobog
14
2 / 1 / 5
8,072
577
6,164
8,975
2,785
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
33
5
Kills
17
17
Deaths
5
7
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
0
2
0
0
W
Tiamat
Aitortixa
Tiamat
9
2
0
4.5
L
Kukulkan
Derrok
Kukulkan
1
4
2
0.5
W
Amaterasu
ElDawso
Amaterasu
2
0
2
3
L
Izanami
MarcFdz22
Izanami
1
2
1
0.75
L
Ymir
0
1
3
1.5
W
4
1
4
6
W
0
1
5
2.5
W
Chernobog
zambir
Chernobog
2
1
5
4.5
L
Arachne
zpaka
Arachne
3
8
1
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,654
Damage
31,524
49,108
Taken
47,899
22,931
Mitigated
25,737
6,803
Healing
20,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
6,688
730
0
408
12,695
8,842
0
1,585
10,302
34,145
3,940
W
Tiamat
Aitortixa
Tiamat
8,093
322
0
3,411
8,659
4,652
102
3,056
5,603
49,108
0
L
Kukulkan
Derrok
Kukulkan
4,999
467
0
627
8,485
2,683
74
3,738
4,460
52,761
0
W
Amaterasu
ElDawso
Amaterasu
9,247
3,137
0
5,582
10,791
8,314
949
5,446
5,345
5,314
47,532
L
Izanami
MarcFdz22
Izanami
6,874
4,079
0
2,521
7,792
2,107
0
560
7,220
0
48,513
L
Ymir
5,355
807
0
175
7,411
4,454
0
1,741
5,582
23,962
0
W
6,038
1,758
0
5,674
10,926
3,835
0
2,052
8,874
0
61,510
W
1,982
307
0
2,122
8,548
6,151
0
4,138
4,410
24,221
0
W
Chernobog
zambir
Chernobog
6,164
2,646
0
3,515
8,975
2,785
372
2,065
6,910
0
55,938
L
Arachne
zpaka
Arachne
7,738
5,083
0
3,072
12,725
4,845
0
3,377
8,996
0
43,064

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,848
Gold Earned
41,444
397
Minions Killed
504
0
Camps Cleared
0
1,421,167
Distance Traveled
1,462,663
24
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
6,545
468
67
5
0
259,379
2
W
Tiamat
8,934
638
114
8
0
284,128
6
L
Kukulkan
7,246
518
114
8
0
282,122
7
W
Amaterasu
8,683
620
122
9
0
277,667
0
L
Izanami
6,830
488
92
7
0
275,194
4
L
Ymir
5,971
427
49
4
0
288,914
6
W
Pele
8,450
604
120
9
0
321,202
1
W
Ganesha
7,305
522
10
1
0
286,890
0
W
Chernobog
8,072
577
138
10
0
292,776
3
L
Arachne
7,256
518
75
5
0
315,558
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role