Player Matchup

Ymir
Ymir
GreenX200
Ymir
Level 27
God Stats
23W - 10L
1,754 SR
Queue Stats
41W - 17L
1,685 Elo+
Party 2
Eset
Eset
KoalaMang
Eset
Level 149
God Stats
5W - 6L
1,517 SR
Queue Stats
257W - 189L
1,636 Elo+
Party 2
Horus
Horus
abrsoprano
Horus
Level 126
God Stats
1W - 2L
1,637 SR
Queue Stats
374W - 332L
1,612 Elo+
Party 3
Neith
Neith
halcyondze
Neith
Level 11
God Stats
0W - 1L
1,310 SR
Queue Stats
3W - 2L
1,673 Elo+
Party 3
Xing Tian
Xing Tian
jadester64
Xing Tian
Level 146
God Stats
20W - 17L
1,653 SR
Queue Stats
363W - 296L
1,612 Elo+
Party 2
Team Averages
Level 92
1,574 SR
1,643 Elo+

VS

Team Averages
Level 97
1,609 SR
1,596 Elo+
Neith
Neith
Ali-Sh-2020
Neith
Level 124
God Stats
19W - 49L
1,393 SR
Queue Stats
416W - 465L
1,345 Elo+
Solo
Discordia
Discordia
CrypticHail
Discordia
Level 43
God Stats
9W - 3L
1,689 SR
Queue Stats
200W - 95L
1,666 Elo+
Party 1
Gilgamesh
Gilgamesh
SadoEchi
Gilgamesh
Level 113
God Stats
124W - 80L
1,622 SR
Queue Stats
369W - 245L
1,649 Elo+
Party 1
Atlas
Atlas
oddballkta
Atlas
Level 88
God Stats
147W - 76L
1,668 SR
Queue Stats
581W - 412L
1,669 Elo+
Party 1
Awilix
Awilix
rfd24x
Awilix
Level 118
God Stats
26W - 9L
1,673 SR
Queue Stats
412W - 279L
1,652 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
0 / 5 / 3
9,046
431
3,032
15,188
12,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Eset
16
4 / 4 / 2
10,308
491
11,635
12,550
5,335
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Horus
18
5 / 3 / 2
10,927
520
10,365
17,361
8,720
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Neith
15
0 / 3 / 2
9,540
454
2,949
10,575
3,555
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
jadester64
Xing Tian
17
5 / 4 / 2
11,094
528
17,640
19,064
18,883
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 3 / 5
10,844
516
8,376
13,156
4,444
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Discordia
CrypticHail
Discordia
15
1 / 4 / 7
9,212
439
8,721
9,296
3,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
SadoEchi
Gilgamesh
16
5 / 4 / 6
10,474
499
11,506
21,740
12,767
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Atlas
16
2 / 0 / 12
10,543
502
11,266
13,335
12,336
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Awilix
rfd24x
Awilix
19
9 / 3 / 6
12,144
578
8,526
15,761
4,888
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
55
14
Kills
19
19
Deaths
14
11
Assists
36
Player
Kills
Deaths
Assists
KDA
W
2
3
5
1.5
W
Discordia
CrypticHail
Discordia
1
4
7
1.13
L
Ymir
0
5
3
0.3
L
Eset
4
4
2
1.25
W
Gilgamesh
SadoEchi
Gilgamesh
5
4
6
2
L
Horus
5
3
2
2
L
Neith
0
3
2
0.33
L
Xing Tian
jadester64
Xing Tian
5
4
2
1.5
W
Atlas
2
0
12
8
W
Awilix
rfd24x
Awilix
9
3
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,621
Damage
48,395
74,738
Taken
73,288
48,875
Mitigated
37,947
25,683
Healing
28,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,376
2,832
0
5,806
13,156
4,444
1,557
4,709
8,407
0
97,119
W
Discordia
CrypticHail
Discordia
8,721
421
0
1,882
9,296
3,512
416
5,557
3,697
50,948
0
L
Ymir
3,032
467
1,207
2,941
15,188
12,382
14
7,035
8,091
20,872
0
L
Eset
11,635
864
1,845
3,694
12,550
5,335
0
6,439
6,041
77,206
0
W
Gilgamesh
SadoEchi
Gilgamesh
11,506
3,570
462
8,010
21,740
12,767
663
12,475
8,288
0
52,653
L
Horus
10,365
3,780
974
7,044
17,361
8,720
102
3,754
13,518
0
81,680
L
Neith
2,949
391
0
5,590
10,575
3,555
916
1,133
9,442
0
64,180
L
Xing Tian
jadester64
Xing Tian
17,640
1,373
0
2,388
19,064
18,883
0
1,892
16,351
64,965
0
W
Atlas
11,266
4,385
934
5,984
13,335
12,336
210
6,597
6,613
42,847
0
W
Awilix
rfd24x
Awilix
8,526
3,818
0
5,178
15,761
4,888
815
5,526
9,927
0
80,186

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,915
Gold Earned
53,217
511
Minions Killed
503
0
Camps Cleared
0
1,948,858
Distance Traveled
2,081,074
28
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,844
516
166
8
0
348,975
1
W
Discordia
9,212
439
89
4
0
428,171
13
L
Ymir
9,046
431
41
2
0
398,005
3
L
Eset
10,308
491
128
6
0
387,559
5
W
Gilgamesh
10,474
499
72
3
0
391,247
2
L
Horus
10,927
520
123
6
0
418,074
4
L
Neith
9,540
454
112
5
0
383,373
12
L
Xing Tian
11,094
528
107
5
0
361,847
4
W
Atlas
10,543
502
54
3
0
420,910
8
W
Awilix
12,144
578
122
6
0
491,771
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role