Player Matchup

Achilles
Achilles
Platinum II
 
Achilles
Platinum II
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Olorun
Olorun
Platinum I
AphoTic Haze
Olorun
Platinum I
Level 151
God Stats
8W - 4L
1,738 SR
Queue Stats
266W - 257L
2,020 MMR
Solo
Ares
Ares
Gold I
Austintoy1
Ares
Gold I
Level 146
God Stats
7W - 4L
1,620 SR
Queue Stats
47W - 30L
1,845 MMR
Solo
Loki
Loki
Platinum II
JerryBiersack
Loki
Platinum II
Level 125
God Stats
181W - 147L
1,626 SR
Queue Stats
549W - 544L
1,981 MMR
Solo
Chiron
Chiron
Platinum I
V0IVI0V
Chiron
Platinum I
Level 139
God Stats
5W - 7L
1,473 SR
Queue Stats
642W - 622L
1,888 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 137
1,591 SR
1,847 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 114
1,549 SR
1,921 MMR
Athena
Athena
Platinum II
Cdubbs1
Athena
Platinum II
Level 146
God Stats
8W - 6L
1,679 SR
Queue Stats
438W - 444L
1,925 MMR
Party 1
Tiamat
Tiamat
Gold I
Proxcimitty
Tiamat
Gold I
Level 132
God Stats
0W - 1L
1,576 SR
Queue Stats
25W - 18L
1,889 MMR
Solo
Thanatos
Thanatos
Platinum V
QuietFoal536661
Thanatos
Platinum V
Level 102
God Stats
2W - 3L
1,560 SR
Queue Stats
62W - 59L
1,752 MMR
Solo
Sobek
Sobek
Platinum IV
THELASTMELON482
Sobek
Platinum IV
Level 62
God Stats
0W - 1L
1,542 SR
Queue Stats
20W - 11L
2,017 MMR
Party 1
Xbalanque
Xbalanque
Platinum III
TNELSON9977
Xbalanque
Platinum III
Level 127
God Stats
0W - 2L
1,386 SR
Queue Stats
53W - 48L
2,020 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
11
1 / 0 / 1
6,259
569
4,637
6,339
5,605
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Olorun
11
6 / 4 / 2
6,943
631
8,448
8,848
3,331
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

9
0 / 2 / 5
5,918
538
3,982
8,159
4,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
6 / 1 / 3
7,432
676
6,222
6,651
2,161
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chiron
V0IVI0V
Chiron
13
4 / 0 / 3
7,489
681
7,537
6,276
2,044
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bans
GilgameshMorgan Le FayBastetMulan

VS

Bans
CliodhnaGebMedusaArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Cdubbs1
Athena
9
1 / 3 / 3
5,840
531
3,469
11,509
7,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tiamat
11
4 / 3 / 2
6,708
610
6,106
5,442
3,313
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
9
2 / 6 / 3
5,704
519
4,288
9,336
2,606
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
0 / 1 / 0
6,179
562
4,286
8,807
5,534
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xbalanque
TNELSON9977
Xbalanque
10
0 / 4 / 3
5,745
522
4,363
8,597
1,467
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
18
17
Kills
7
7
Deaths
17
14
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
1
0
1
1.5
W
Olorun
6
4
2
1.75
W
0
2
5
1.25
L
Athena
Cdubbs1
Athena
1
3
3
0.83
W
6
1
3
7.5
L
Tiamat
4
3
2
1.67
L
Thanatos
2
6
3
0.58
L
0
1
0
0
L
Xbalanque
TNELSON9977
Xbalanque
0
4
3
0.38
W
Chiron
V0IVI0V
Chiron
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,826
Damage
22,512
36,273
Taken
43,691
17,542
Mitigated
20,039
13,917
Healing
18,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
4,637
915
0
2,491
6,339
5,605
0
2,927
2,767
0
26,675
W
Olorun
8,448
4,953
244
2,990
8,848
3,331
712
4,928
3,578
34,369
3,516
W
3,982
725
0
2,237
8,159
4,401
0
2,505
5,536
18,299
0
L
Athena
Cdubbs1
Athena
3,469
837
230
2,777
11,509
7,119
0
4,397
7,112
15,459
0
W
6,222
2,419
0
3,052
6,651
2,161
0
1,762
4,751
0
43,765
L
Tiamat
6,106
907
0
1,047
5,442
3,313
0
3,234
2,208
31,370
0
L
Thanatos
4,288
731
0
6,141
9,336
2,606
0
2,372
6,964
0
25,539
L
4,286
238
0
5,785
8,807
5,534
0
0
8,807
31,508
0
L
Xbalanque
TNELSON9977
Xbalanque
4,363
1,594
0
2,336
8,597
1,467
0
1,028
7,569
0
37,315
W
Chiron
V0IVI0V
Chiron
7,537
3,842
235
2,668
6,276
2,044
0
649
5,627
0
57,226

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,041
Gold Earned
30,176
349
Minions Killed
306
0
Camps Cleared
0
1,138,271
Distance Traveled
1,106,833
22
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
6,259
569
52
5
0
239,536
5
W
Olorun
6,943
631
77
7
0
196,873
2
W
Ares
5,918
538
32
3
0
222,860
7
L
Athena
5,840
531
31
3
0
222,829
3
W
Loki
7,432
676
81
7
0
262,020
2
L
Tiamat
6,708
610
73
7
0
230,775
7
L
Thanatos
5,704
519
55
5
0
235,606
5
L
Sobek
6,179
562
69
6
0
209,754
4
L
Xbalanque
5,745
522
78
7
0
207,869
4
W
Chiron
7,489
681
107
10
0
216,982
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role