Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 31
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cupid
Cupid
AcadianBackStab
Cupid
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 3
Mercury
Mercury
Raouuul
Mercury
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,135 Elo+
Party 3
Chaac
Chaac
Sh1n0b1warr10r
Chaac
Level 66
God Stats
2W - 7L
1,468 SR
Queue Stats
217W - 268L
1,387 Elo+
Party 2
Vulcan
Vulcan
flapgod
Vulcan
Level 51
God Stats
2W - 3L
1,293 SR
Queue Stats
146W - 172L
1,404 Elo+
Party 2
Team Averages
Level 36
1,452 SR
1,385 Elo+

VS

Team Averages
Level 93
1,514 SR
1,472 Elo+
Chiron
Chiron
GetEmMute
Chiron
Level 146
God Stats
23W - 12L
1,618 SR
Queue Stats
421W - 407L
1,460 Elo+
Party 1
Kukulkan
Kukulkan
RidiculousRicky
Kukulkan
Level 81
God Stats
36W - 44L
1,435 SR
Queue Stats
262W - 318L
1,498 Elo+
Solo
Loki
Loki
YourRealDad523
Loki
Level 82
God Stats
11W - 10L
1,615 SR
Queue Stats
288W - 299L
1,455 Elo+
Party 1
Ymir
Ymir
Yutolio_theGreat
Ymir
Level 39
God Stats
2W - 9L
1,302 SR
Queue Stats
127W - 128L
1,441 Elo+
Party 1
Guan Yu
Guan Yu
f0xyybr0wn21
Guan Yu
Level 116
God Stats
8W - 4L
1,597 SR
Queue Stats
322W - 299L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
13
2 / 6 / 5
9,288
516
4,679
17,731
11,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
2 / 6 / 3
7,831
435
7,709
12,624
3,667
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Mercury
Raouuul
Mercury
12
4 / 9 / 2
8,739
486
6,094
14,680
3,885
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
3 / 2 / 1
8,983
499
8,240
10,067
8,306
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vulcan
flapgod
Vulcan
13
2 / 7 / 4
8,610
478
12,286
11,503
3,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
GetEmMute
Chiron
16
7 / 3 / 6
9,884
549
15,714
11,414
3,727
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
16
2 / 2 / 5
9,380
521
6,185
9,410
3,919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
6 / 1 / 8
9,829
546
7,052
12,869
6,390
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
5 / 5 / 12
9,757
542
6,905
17,335
19,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Guan Yu
f0xyybr0wn21
Guan Yu
17
10 / 2 / 6
11,029
613
15,827
16,601
15,801
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
67
13
Kills
30
30
Deaths
13
15
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
2
6
5
0.75
L
2
6
3
0.58
W
Chiron
GetEmMute
Chiron
7
3
6
3.33
L
Mercury
Raouuul
Mercury
4
9
2
0.56
W
Kukulkan
2
2
5
2.25
L
3
2
1
1.75
W
6
1
8
10
W
5
5
12
2.2
W
Guan Yu
f0xyybr0wn21
Guan Yu
10
2
6
6.5
L
Vulcan
flapgod
Vulcan
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,008
Damage
51,683
66,605
Taken
67,629
30,811
Mitigated
48,871
17,270
Healing
23,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
4,679
319
473
4,731
17,731
11,384
0
3,747
13,889
26,554
0
L
7,709
3,176
137
3,274
12,624
3,667
504
3,077
9,496
0
39,863
W
Chiron
GetEmMute
Chiron
15,714
6,270
1,134
5,641
11,414
3,727
114
3,003
8,228
0
76,306
L
Mercury
Raouuul
Mercury
6,094
3,138
0
3,279
14,680
3,885
0
2,695
11,673
0
33,260
W
Kukulkan
6,185
193
0
2,930
9,410
3,919
1,790
3,704
5,706
68,097
0
L
8,240
953
0
3,710
10,067
8,306
0
2,725
6,955
5,244
36,061
W
7,052
1,826
0
5,908
12,869
6,390
0
4,174
8,479
0
61,827
W
6,905
1,783
0
1,670
17,335
19,034
278
3,906
13,288
26,258
0
W
Guan Yu
f0xyybr0wn21
Guan Yu
15,827
1,251
805
5,889
16,601
15,801
0
4,552
11,569
8,350
67,892
L
Vulcan
flapgod
Vulcan
12,286
2,045
0
1,666
11,503
3,569
46
3,486
7,795
51,273
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,451
Gold Earned
49,879
326
Minions Killed
511
0
Camps Cleared
0
1,660,704
Distance Traveled
1,825,554
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,288
516
54
3
0
298,345
1
L
Cupid
7,831
435
75
4
0
322,899
1
W
Chiron
9,884
549
100
6
0
345,625
3
L
Mercury
8,739
486
58
3
0
341,361
1
W
Kukulkan
9,380
521
115
6
0
358,750
1
L
Chaac
8,983
499
67
4
0
379,665
7
W
Loki
9,829
546
95
5
0
423,936
1
W
Ymir
9,757
542
45
3
0
313,587
5
W
Guan Yu
11,029
613
156
9
0
383,656
6
L
Vulcan
8,610
478
72
4
0
318,434
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role