Player Matchup

Gilgamesh
Gilgamesh
Godlypwnage
Gilgamesh
Level 101
God Stats
8W - 8L
1,671 SR
Queue Stats
70W - 74L
1,457 Elo+
Solo
Atlas
Atlas
REVEL123
Atlas
Level 155
God Stats
0W - 1L
1,184 SR
Queue Stats
57W - 76L
1,370 Elo+
Solo
Nu Wa
Nu Wa
hawaiiinsomniac
Nu Wa
Level 160
God Stats
13W - 10L
1,694 SR
Queue Stats
161W - 180L
1,464 Elo+
Solo
Jing Wei
Jing Wei
oNexxao
Jing Wei
Level 27
God Stats
4W - 4L
1,642 SR
Queue Stats
25W - 21L
1,587 Elo+
Solo
Ne Zha
Ne Zha
patientzero420
Ne Zha
Level 155
God Stats
4W - 2L
1,536 SR
Queue Stats
79W - 89L
1,427 Elo+
Solo
Team Averages
Level 120
1,546 SR
1,461 Elo+

VS

Team Averages
Level 106
1,457 SR
1,481 Elo+
Nu Wa
Nu Wa
AlwaysHighh420
Nu Wa
Level 160
God Stats
47W - 36L
1,564 SR
Queue Stats
126W - 135L
1,492 Elo+
Solo
Ne Zha
Ne Zha
KingSeymourBlur
Ne Zha
Level 157
God Stats
1W - 0L
1,478 SR
Queue Stats
6W - 13L
1,293 Elo+
Party 1
Cabrakan
Cabrakan
PERVYSAGE211
Cabrakan
Level 125
God Stats
1W - 0L
1,502 SR
Queue Stats
6W - 8L
1,387 Elo+
Party 1
Neith
Neith
TimmyWop
Neith
Level 75
God Stats
1W - 1L
1,291 SR
Queue Stats
21W - 10L
1,593 Elo+
Party 2
Vamana
Vamana
chris_eddie246
Vamana
Level 15
God Stats
2W - 1L
1,452 SR
Queue Stats
2W - 1L
1,643 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Godlypwnage
Gilgamesh
17
8 / 3 / 6
11,543
825
16,888
14,550
7,018
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Atlas
REVEL123
Atlas
13
0 / 4 / 7
7,864
562
4,904
9,044
4,122
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
3 / 2 / 13
10,396
743
15,343
8,452
2,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jing Wei
oNexxao
Jing Wei
18
4 / 4 / 4
10,074
720
9,960
13,567
4,183
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
3 / 5 / 7
10,022
716
9,538
10,857
4,853
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 3 / 12
10,840
774
19,003
11,609
3,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
2 / 6 / 11
10,113
722
8,319
15,970
9,053
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cabrakan
PERVYSAGE211
Cabrakan
15
1 / 9 / 10
10,093
721
5,506
18,319
23,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
TimmyWop
Neith
20
12 / 0 / 4
13,402
957
13,739
11,065
4,360
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
1 / 0 / 9
11,279
806
4,154
14,930
10,446
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
64
18
Kills
18
18
Deaths
18
37
Assists
46
Player
Kills
Deaths
Assists
KDA
W
2
3
12
2.67
L
Gilgamesh
Godlypwnage
Gilgamesh
8
3
6
3.67
W
2
6
11
1.25
W
Cabrakan
PERVYSAGE211
Cabrakan
1
9
10
0.67
L
Atlas
REVEL123
Atlas
0
4
7
0.88
W
Neith
TimmyWop
Neith
12
0
4
14
W
1
0
9
5.5
L
3
2
13
4.75
L
Jing Wei
oNexxao
Jing Wei
4
4
4
1.5
L
3
5
7
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,633
Damage
50,721
56,470
Taken
71,893
22,330
Mitigated
51,062
6,544
Healing
25,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,003
4,197
0
1,723
11,609
3,775
3,053
4,120
7,328
63,619
0
L
Gilgamesh
Godlypwnage
Gilgamesh
16,888
5,908
0
1,304
14,550
7,018
352
6,027
8,523
0
48,720
W
8,319
2,921
769
4,759
15,970
9,053
253
4,225
11,529
0
36,721
W
Cabrakan
PERVYSAGE211
Cabrakan
5,506
673
88
2,243
18,319
23,428
155
3,720
14,265
15,760
0
L
Atlas
REVEL123
Atlas
4,904
1,718
350
1,193
9,044
4,122
0
3,871
5,173
16,283
0
W
Neith
TimmyWop
Neith
13,739
4,334
314
6,817
11,065
4,360
2,488
3,934
7,131
0
81,698
W
4,154
1,624
3,235
5,634
14,930
10,446
841
4,850
9,905
0
28,202
L
15,343
3,243
0
513
8,452
2,154
32
4,976
3,476
57,082
0
L
Jing Wei
oNexxao
Jing Wei
9,960
8,324
0
1,688
13,567
4,183
0
4,597
8,970
0
48,412
L
9,538
1,738
216
1,280
10,857
4,853
0
5,246
5,611
0
28,687

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,899
Gold Earned
55,727
337
Minions Killed
382
5
Camps Cleared
11
1,273,690
Distance Traveled
1,365,902
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,840
774
92
7
2
273,379
2
L
Gilgamesh
11,543
825
84
6
3
290,917
3
W
Ne Zha
10,113
722
55
4
6
263,749
0
W
Cabrakan
10,093
721
18
1
0
242,229
3
L
Atlas
7,864
562
15
1
0
165,434
1
W
Neith
13,402
957
163
12
3
267,610
1
W
Vamana
11,279
806
54
4
0
318,935
0
L
Nu Wa
10,396
743
93
7
0
285,414
5
L
Jing Wei
10,074
720
102
7
1
260,024
2
L
Ne Zha
10,022
716
43
3
1
271,901
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role