Player Matchup

Da Ji
Da Ji
Caerulius
Da Ji
Level 109
God Stats
2W - 3L
1,528 SR
Queue Stats
10W - 14L
1,359 Elo+
Party 1
Hel
Hel
Interfere
Hel
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Artemis
Artemis
LeonPee
Artemis
Level 7
God Stats
0W - 1L
1,722 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Sjourn
Cu Chulainn
Level 21
God Stats
1W - 2L
1,523 SR
Queue Stats
1W - 6L
1,229 Elo+
Party 1
Ymir
Ymir
bigfard
Ymir
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Team Averages
Level 31
1,555 SR
1,418 Elo+

VS

Team Averages
Level 101
1,664 SR
1,889 Elo+
Anubis
Anubis
 
Anubis
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
FeathersUK
Amaterasu
Level 74
God Stats
1W - 1L
1,750 SR
Queue Stats
74W - 19L
1,913 Elo+
Party 2
Geb
Geb
Machofry
Geb
Level 100
God Stats
4W - 1L
1,500 SR
Queue Stats
67W - 15L
2,095 Elo+
Party 2
Thanatos
Thanatos
ReformedGuy
Thanatos
Level 46
God Stats
8W - 2L
1,789 SR
Queue Stats
313W - 61L
2,057 Elo+
Party 2
Medusa
Medusa
Seorane
Medusa
Level 140
God Stats
4W - 0L
1,782 SR
Queue Stats
77W - 24L
1,878 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Caerulius
Da Ji
10
2 / 8 / 0
6,801
523
2,125
10,288
2,356
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
1 / 7 / 1
6,114
470
3,627
9,198
1,863
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
LeonPee
Artemis
9
0 / 7 / 1
5,189
399
1,808
7,125
1,235
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cu Chulainn
Sjourn
Cu Chulainn
9
1 / 7 / 0
5,356
412
4,276
12,007
6,745
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ymir
bigfard
Ymir
8
0 / 8 / 1
5,441
419
2,584
12,811
6,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
2 / 0 / 3
8,682
668
2,170
3,855
1,870
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amaterasu
FeathersUK
Amaterasu
13
2 / 1 / 5
8,351
642
6,820
7,529
6,232
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
1 / 1 / 16
8,259
635
4,103
8,557
9,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
ReformedGuy
Thanatos
15
16 / 1 / 2
9,280
714
13,576
10,624
4,274
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
Seorane
Medusa
14
16 / 1 / 4
9,558
735
14,375
8,110
3,099
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
67
4
Kills
37
37
Deaths
4
3
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
2
0
3
3.5
L
Da Ji
Caerulius
Da Ji
2
8
0
0.25
W
Amaterasu
FeathersUK
Amaterasu
2
1
5
4.5
L
1
7
1
0.21
L
Artemis
LeonPee
Artemis
0
7
1
0.07
W
1
1
16
9
W
Thanatos
ReformedGuy
Thanatos
16
1
2
17
W
Medusa
Seorane
Medusa
16
1
4
18
L
Cu Chulainn
Sjourn
Cu Chulainn
1
7
0
0.14
L
Ymir
bigfard
Ymir
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,420
Damage
41,044
51,429
Taken
38,675
18,822
Mitigated
24,528
5,912
Healing
22,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
2,170
52
82
2,690
3,855
1,870
1,595
379
3,436
54,207
0
L
Da Ji
Caerulius
Da Ji
2,125
435
0
1,760
10,288
2,356
0
2,097
8,191
0
27,048
W
Amaterasu
FeathersUK
Amaterasu
6,820
2,952
0
3,257
7,529
6,232
1,756
1,409
6,042
0
39,188
L
3,627
367
315
1,487
9,198
1,863
0
842
8,311
16,927
0
L
Artemis
LeonPee
Artemis
1,808
715
0
533
7,125
1,235
0
775
6,350
0
23,934
W
4,103
479
0
1,153
8,557
9,053
440
803
7,678
17,696
0
W
Thanatos
ReformedGuy
Thanatos
13,576
4,351
0
11,833
10,624
4,274
0
1,433
9,109
0
46,789
W
Medusa
Seorane
Medusa
14,375
7,547
0
3,558
8,110
3,099
4,104
1,865
6,199
0
69,883
L
Cu Chulainn
Sjourn
Cu Chulainn
4,276
2,079
0
1,437
12,007
6,745
0
871
10,615
0
15,276
L
Ymir
bigfard
Ymir
2,584
848
0
380
12,811
6,623
0
1,688
11,078
10,051
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,901
Gold Earned
44,130
183
Minions Killed
421
0
Camps Cleared
0
1,174,064
Distance Traveled
1,285,793
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,682
668
107
8
0
228,947
0
L
Da Ji
6,801
523
62
5
0
266,207
2
W
Amaterasu
8,351
642
88
7
0
263,948
0
L
Hel
6,114
470
30
2
0
222,311
3
L
Artemis
5,189
399
46
4
0
212,820
4
W
Geb
8,259
635
26
2
0
270,886
1
W
Thanatos
9,280
714
88
7
0
285,091
2
W
Medusa
9,558
735
112
9
0
236,921
2
L
Cu Chulainn
5,356
412
27
2
0
233,537
1
L
Ymir
5,441
419
18
1
0
239,189
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role