Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artio
Artio
Jessiferr
Artio
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 21L
1,582 Elo+
Party 2
Izanami
Izanami
LA SALTY CHEEZ
Izanami
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 63L
1,523 Elo+
Party 3
Freya
Freya
VertixXL
Freya
Level 138
God Stats
0W - 1L
1,199 SR
Queue Stats
89W - 69L
1,590 Elo+
Party 3
Amaterasu
Amaterasu
Wickedblizzard0
Amaterasu
Level 117
God Stats
0W - 2L
1,190 SR
Queue Stats
85W - 60L
1,545 Elo+
Party 2
Team Averages
Level 116
1,378 SR
1,548 Elo+

VS

Team Averages
Level 137
1,560 SR
1,505 Elo+
Geb
Geb
BeGateinIt
Geb
Level 160
God Stats
8W - 5L
1,519 SR
Queue Stats
431W - 419L
1,551 Elo+
Party 1
Hou Yi
Hou Yi
Ki113RMaSSaCuR3
Hou Yi
Level 117
God Stats
8W - 6L
1,555 SR
Queue Stats
330W - 319L
1,464 Elo+
Solo
Nu Wa
Nu Wa
N9NETYME
Nu Wa
Level 160
God Stats
13W - 9L
1,565 SR
Queue Stats
635W - 634L
1,526 Elo+
Party 1
Nox
Nox
Toi_Qua
Nox
Level 111
God Stats
1W - 0L
1,714 SR
Queue Stats
154W - 156L
1,501 Elo+
Solo
Neith
Neith
shorty118
Neith
Level 136
God Stats
4W - 2L
1,449 SR
Queue Stats
262W - 245L
1,480 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
13
1 / 6 / 4
7,572
688
5,006
19,060
20,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artio
Jessiferr
Artio
14
2 / 6 / 4
7,701
700
5,098
16,514
18,015
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
2 / 7 / 1
8,876
807
5,419
12,431
4,413
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Freya
VertixXL
Freya
13
2 / 6 / 5
7,559
687
7,632
12,191
4,269
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Amaterasu
Wickedblizzard0
Amaterasu
15
1 / 4 / 4
7,943
722
7,423
12,279
10,273
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 15
9,035
821
8,167
14,925
13,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

17
11 / 1 / 8
10,659
969
11,736
6,042
2,660
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
N9NETYME
Nu Wa
15
1 / 1 / 17
9,139
831
13,801
5,436
2,724
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Nox
16
5 / 1 / 16
9,764
888
10,906
7,051
3,261
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
shorty118
Neith
18
11 / 2 / 11
10,682
971
17,415
8,492
4,202
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
96
8
Kills
29
29
Deaths
8
18
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
1
6
4
0.5
W
1
3
15
2.83
L
Artio
Jessiferr
Artio
2
6
4
0.67
W
11
1
8
15
L
2
7
1
0.36
W
Nu Wa
N9NETYME
Nu Wa
1
1
17
9.5
W
Nox
5
1
16
13
L
Freya
VertixXL
Freya
2
6
5
0.75
L
Amaterasu
Wickedblizzard0
Amaterasu
1
4
4
0.75
W
Neith
shorty118
Neith
11
2
11
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,578
Damage
62,025
72,475
Taken
41,946
57,834
Mitigated
26,725
20,501
Healing
15,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
5,006
467
393
3,317
19,060
20,864
0
8,416
10,324
17,299
0
W
8,167
521
1,372
3,992
14,925
13,878
157
4,650
9,946
13,773
0
L
Artio
Jessiferr
Artio
5,098
534
3,231
3,612
16,514
18,015
0
7,614
8,732
11,651
0
W
11,736
4,372
1,017
822
6,042
2,660
1,067
2,916
3,000
0
20,595
L
5,419
2,892
800
1,609
12,431
4,413
0
4,782
7,503
0
26,358
W
Nu Wa
N9NETYME
Nu Wa
13,801
3,194
1,080
1,303
5,436
2,724
745
2,503
2,800
31,499
0
W
Nox
10,906
951
1,487
1,256
7,051
3,261
1,401
4,187
2,779
20,530
0
L
Freya
VertixXL
Freya
7,632
2,802
1,947
3,168
12,191
4,269
0
4,881
7,230
19,370
0
L
Amaterasu
Wickedblizzard0
Amaterasu
7,423
2,417
390
2,034
12,279
10,273
0
6,291
5,812
0
16,814
W
Neith
shorty118
Neith
17,415
5,048
751
2,508
8,492
4,202
1,671
2,623
5,685
0
26,620

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,651
Gold Earned
49,279
117
Minions Killed
110
0
Camps Cleared
0
908,572
Distance Traveled
1,031,949
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,572
688
33
3
0
180,769
0
W
Geb
9,035
821
3
0
0
219,322
0
L
Artio
7,701
700
4
0
0
197,836
0
W
Hou Yi
10,659
969
25
2
0
207,844
0
L
Izanami
8,876
807
40
4
0
156,740
1
W
Nu Wa
9,139
831
33
3
0
223,573
0
W
Nox
9,764
888
28
3
0
198,040
0
L
Freya
7,559
687
23
2
0
181,555
0
L
Amaterasu
7,943
722
17
2
0
191,672
0
W
Neith
10,682
971
21
2
0
183,170
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role