Player Matchup

Apollo
Apollo
AkioGamu
Apollo
Level 4
God Stats
0W - 2L
1,259 SR
Queue Stats
0W - 3L
1,116 Elo+
Party 1
Kukulkan
Kukulkan
Ezadax
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,263 Elo+
Party 1
Bastet
Bastet
MartiniKnacki
Bastet
Level 137
God Stats
0W - 1L
1,791 SR
Queue Stats
56W - 40L
1,529 Elo+
Party 1
Fafnir
Fafnir
ROSNIZ
Fafnir
Level 129
God Stats
9W - 7L
1,509 SR
Queue Stats
56W - 48L
1,478 Elo+
Solo
Ares
Ares
peaceandgoodgame
Ares
Level 8
God Stats
0W - 2L
1,259 SR
Queue Stats
0W - 3L
1,116 Elo+
Party 1
Team Averages
Level 57
1,464 SR
1,300 Elo+

VS

Team Averages
Level 62
1,608 SR
1,493 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
DarlingLama
Jormungandr
Level 141
God Stats
1W - 1L
1,445 SR
Queue Stats
199W - 198L
1,410 Elo+
Party 2
Ra
Ra
Dupefactory
Ra
Level 63
God Stats
5W - 0L
1,928 SR
Queue Stats
13W - 16L
1,452 Elo+
Party 3
Zeus
Zeus
IntoSama
Zeus
Level 27
God Stats
4W - 1L
1,668 SR
Queue Stats
41W - 46L
1,404 Elo+
Party 2
Neith
Neith
RektPeopleCry
Neith
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,701 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
AkioGamu
Apollo
1
0 / 2 / 0
3,312
331
514
1,584
220
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Kukulkan
Ezadax
Kukulkan
4
1 / 5 / 0
4,019
402
858
4,004
452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

5
0 / 5 / 0
4,060
406
1,129
7,184
1,102
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fafnir
ROSNIZ
Fafnir
6
0 / 5 / 0
4,127
413
1,650
6,004
3,150
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

1
0 / 1 / 0
3,312
331
182
1,476
274
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
8
0 / 0 / 2
5,124
512
438
2,156
780
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Jormungandr
DarlingLama
Jormungandr
8
1 / 0 / 1
5,188
519
183
3,765
1,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

8
0 / 0 / 2
5,318
532
138
2,900
737
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Zeus
10
2 / 1 / 0
5,945
595
1,364
4,003
1,048
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

10
15 / 0 / 0
7,887
789
14,669
4,834
1,801
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
23
1
Kills
18
18
Deaths
1
0
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
0
0
2
1
L
Apollo
AkioGamu
Apollo
0
2
0
0
W
Jormungandr
DarlingLama
Jormungandr
1
0
1
1.5
W
0
0
2
1
L
Kukulkan
Ezadax
Kukulkan
1
5
0
0.2
W
Zeus
2
1
0
2
L
0
5
0
0
L
Fafnir
ROSNIZ
Fafnir
0
5
0
0
W
15
0
0
15
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,333
Damage
16,792
20,252
Taken
17,658
5,198
Mitigated
6,204
2,874
Healing
4,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
438
237
0
293
2,156
780
2,494
0
2,156
0
15,724
L
Apollo
AkioGamu
Apollo
514
346
0
31
1,584
220
0
0
1,584
0
514
W
Jormungandr
DarlingLama
Jormungandr
183
72
0
690
3,765
1,838
544
104
3,661
14,945
0
W
138
33
53
475
2,900
737
441
702
2,139
17,528
0
L
Kukulkan
Ezadax
Kukulkan
858
344
0
0
4,004
452
0
717
3,279
1,691
0
W
Zeus
1,364
427
0
795
4,003
1,048
1,794
304
3,699
28,550
0
L
1,129
184
0
1,756
7,184
1,102
0
774
6,362
0
11,164
L
Fafnir
ROSNIZ
Fafnir
1,650
561
0
1,087
6,004
3,150
0
138
5,866
8,694
0
W
14,669
9,189
56
2,309
4,834
1,801
96
1,397
3,313
0
38,320
L
182
68
0
0
1,476
274
0
0
1,476
182
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,830
Gold Earned
29,462
35
Minions Killed
242
0
Camps Cleared
0
556,879
Distance Traveled
922,160
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
5,124
512
32
3
0
136,299
0
L
Apollo
3,312
331
0
0
0
76,521
0
W
Jormungandr
5,188
519
31
3
0
166,499
0
W
Ra
5,318
532
47
5
0
147,580
2
L
Kukulkan
4,019
402
0
0
0
63,860
1
W
Zeus
5,945
595
67
7
0
137,991
0
L
Bastet
4,060
406
24
2
0
150,434
3
L
Fafnir
4,127
413
11
1
0
152,764
3
W
Neith
7,887
789
65
7
0
333,791
0
L
Ares
3,312
331
0
0
0
113,300
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role