Player Matchup

Sol
Sol
Silver I
 
Sol
Silver I
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Gold V
BigOatz
Achilles
Gold V
Level 96
God Stats
9W - 14L
1,561 SR
Queue Stats
57W - 71L
1,165 MMR
Solo
Bacchus
Bacchus
Silver V
KH4Z3
Bacchus
Silver V
Level 126
God Stats
2W - 0L
1,608 SR
Queue Stats
7W - 14L
1,174 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Silver II
MARTINSDOG
Morgan Le Fay
Silver II
Level 157
God Stats
1W - 1L
1,857 SR
Queue Stats
11W - 18L
1,218 MMR
Party 2
Awilix
Awilix
Gold V
Mike4MMA2
Awilix
Gold V
Level 41
God Stats
16W - 8L
1,959 SR
Queue Stats
43W - 32L
1,523 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 107
1,697 SR
1,316 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 115
1,523 SR
1,246 MMR
Hou Yi
Hou Yi
Silver I
CorbyCake
Hou Yi
Silver I
Level 86
God Stats
11W - 9L
1,472 SR
Queue Stats
147W - 148L
1,212 MMR
Party 1
Camazotz
Camazotz
Silver I
DoomsdayKitchen
Camazotz
Silver I
Level 97
God Stats
3W - 5L
1,401 SR
Queue Stats
139W - 136L
1,149 MMR
Party 1
Susano
Susano
Gold I
Omnipotentt
Susano
Gold I
Level 159
God Stats
2W - 1L
1,781 SR
Queue Stats
214W - 210L
1,395 MMR
Solo
Ganesha
Ganesha
Silver I
Phón
Ganesha
Silver I
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 52L
1,093 MMR
Solo
Merlin
Merlin
Gold V
PurplCat
Merlin
Gold V
Level 122
God Stats
6W - 11L
1,463 SR
Queue Stats
393W - 360L
1,384 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
17
4 / 3 / 4
10,912
574
14,382
16,580
5,895
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
BigOatz
Achilles
17
6 / 0 / 1
11,364
598
13,836
12,631
10,267
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bacchus
KH4Z3
Bacchus
13
1 / 1 / 7
9,217
485
5,082
11,766
12,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Morgan Le Fay
MARTINSDOG
Morgan Le Fay
14
2 / 2 / 1
9,387
494
1,391
8,255
3,120
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Awilix
Mike4MMA2
Awilix
18
7 / 1 / 9
11,334
597
12,578
12,283
4,605
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
CliodhnaYemojaMedusaOlorun

VS

Bans
MulanArtioGebScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
CorbyCake
Hou Yi
16
1 / 3 / 2
8,956
471
6,915
10,867
3,591
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Camazotz
15
1 / 7 / 1
8,797
463
6,780
24,032
16,417
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Susano
15
4 / 3 / 0
9,177
483
5,607
11,207
4,134
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ganesha
Phón
Ganesha
10
0 / 4 / 2
7,220
380
4,545
11,426
6,969
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
PurplCat
Merlin
17
1 / 3 / 2
10,139
534
9,579
6,875
2,673
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
14
20
Kills
7
7
Deaths
20
22
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
4
3
4
2
W
Achilles
BigOatz
Achilles
6
0
1
6.5
L
Hou Yi
CorbyCake
Hou Yi
1
3
2
0.67
L
Camazotz
1
7
1
0.21
W
Bacchus
KH4Z3
Bacchus
1
1
7
4.5
W
Morgan Le Fay
MARTINSDOG
Morgan Le Fay
2
2
1
1.25
W
Awilix
Mike4MMA2
Awilix
7
1
9
11.5
L
Susano
4
3
0
1.33
L
Ganesha
Phón
Ganesha
0
4
2
0.25
L
Merlin
PurplCat
Merlin
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,269
Damage
33,426
61,515
Taken
64,407
36,829
Mitigated
33,784
29,131
Healing
23,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
14,382
7,861
0
10,999
16,580
5,895
1,492
4,650
11,793
102,525
0
W
Achilles
BigOatz
Achilles
13,836
2,651
0
6,659
12,631
10,267
0
2,904
9,107
5,369
62,092
L
Hou Yi
CorbyCake
Hou Yi
6,915
3,162
0
2,926
10,867
3,591
1,108
6,947
3,884
0
62,763
L
Camazotz
6,780
1,746
0
12,776
24,032
16,417
0
3,419
19,445
300
51,708
W
Bacchus
KH4Z3
Bacchus
5,082
1,378
955
3,897
11,766
12,942
0
4,302
7,250
20,752
0
W
Morgan Le Fay
MARTINSDOG
Morgan Le Fay
1,391
62
0
1,337
8,255
3,120
366
2,586
5,522
48,133
0
W
Awilix
Mike4MMA2
Awilix
12,578
5,049
0
5,284
12,283
4,605
0
2,735
9,406
0
81,730
L
Susano
5,607
958
0
3,308
11,207
4,134
0
2,572
8,403
0
64,559
L
Ganesha
Phón
Ganesha
4,545
905
2,081
2,061
11,426
6,969
0
7,056
4,319
15,896
0
L
Merlin
PurplCat
Merlin
9,579
724
0
705
6,875
2,673
0
2,338
4,360
72,085
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,214
Gold Earned
44,289
520
Minions Killed
519
0
Camps Cleared
0
1,897,309
Distance Traveled
1,662,869
26
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,912
574
137
7
0
337,054
3
W
Achilles
11,364
598
127
7
0
383,225
7
L
Hou Yi
8,956
471
132
7
0
327,833
5
L
Camazotz
8,797
463
113
6
0
339,446
5
W
Bacchus
9,217
485
30
2
0
398,203
7
W
Morgan Le Fay
9,387
494
105
6
0
338,999
3
W
Awilix
11,334
597
121
6
0
439,828
6
L
Susano
9,177
483
114
6
0
368,509
9
L
Ganesha
7,220
380
4
0
0
241,964
4
L
Merlin
10,139
534
156
8
0
385,117
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role