Player Matchup

Vulcan
Vulcan
Azronical
Vulcan
Level 46
God Stats
3W - 4L
1,500 SR
Queue Stats
27W - 29L
1,417 Elo+
Party 3
Thor
Thor
BestChoLoL
Thor
Level 29
God Stats
6W - 7L
1,584 SR
Queue Stats
46W - 43L
1,493 Elo+
Party 3
Skadi
Skadi
SugaaDev
Skadi
Level 121
God Stats
5W - 6L
1,541 SR
Queue Stats
94W - 80L
1,415 Elo+
Party 1
King Arthur
King Arthur
Terio23
King Arthur
Level 122
God Stats
0W - 1L
1,415 SR
Queue Stats
148W - 139L
1,456 Elo+
Party 1
Fafnir
Fafnir
Valstrathe
Fafnir
Level 23
God Stats
1W - 3L
1,327 SR
Queue Stats
8W - 15L
1,347 Elo+
Party 3
Team Averages
Level 68
1,473 SR
1,425 Elo+

VS

Team Averages
Level 81
1,469 SR
1,481 Elo+
Jormungandr
Jormungandr
DraikSS
Jormungandr
Level 43
God Stats
6W - 2L
1,504 SR
Queue Stats
36W - 62L
1,354 Elo+
Solo
Hercules
Hercules
GIR799
Hercules
Level 43
God Stats
5W - 5L
1,437 SR
Queue Stats
42W - 46L
1,487 Elo+
Party 2
Jing Wei
Jing Wei
GoForTheGould5
Jing Wei
Level 126
God Stats
1W - 0L
1,308 SR
Queue Stats
58W - 63L
1,502 Elo+
Party 2
Sol
Sol
Monkeyfire
Sol
Level 88
God Stats
6W - 1L
1,464 SR
Queue Stats
59W - 40L
1,575 Elo+
Party 2
Loki
Loki
Siegmeyer245
Loki
Level 103
God Stats
3W - 1L
1,633 SR
Queue Stats
117W - 99L
1,486 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Azronical
Vulcan
8
1 / 3 / 0
4,601
460
2,665
3,867
1,112
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 1 / 0
4,678
468
994
5,538
2,667
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Skadi
SugaaDev
Skadi
7
0 / 2 / 0
4,415
442
1,757
3,985
854
King Arthur
Terio23
King Arthur
9
0 / 1 / 0
5,148
515
2,876
6,736
2,377
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+75
Health

Breastplate

Breastplate

+20
Physical Protection

Fafnir
Valstrathe
Fafnir
7
0 / 0 / 0
4,338
434
772
2,390
1,665
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DraikSS
Jormungandr
9
0 / 0 / 2
5,526
553
1,544
2,537
1,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hercules
GIR799
Hercules
10
1 / 0 / 0
6,269
627
3,218
5,123
2,453
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Jing Wei
10
0 / 0 / 1
5,473
547
1,339
2,919
689
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
4 / 0 / 0
6,761
676
2,704
4,923
1,275
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
2 / 1 / 1
5,785
579
4,199
5,623
1,465
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
11
1
Kills
7
7
Deaths
1
0
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Vulcan
Azronical
Vulcan
1
3
0
0.33
L
0
1
0
0
W
Jormungandr
DraikSS
Jormungandr
0
0
2
1
W
Hercules
GIR799
Hercules
1
0
0
1
W
Jing Wei
0
0
1
0.5
W
4
0
0
4
W
2
1
1
2.5
L
Skadi
SugaaDev
Skadi
0
2
0
0
L
King Arthur
Terio23
King Arthur
0
1
0
0
L
Fafnir
Valstrathe
Fafnir
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,064
Damage
13,004
22,516
Taken
21,125
8,675
Mitigated
6,987
5,873
Healing
9,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
Azronical
Vulcan
2,665
541
0
250
3,867
1,112
0
1,425
2,442
14,960
0
L
994
567
0
2,132
5,538
2,667
0
1,514
4,024
0
23,482
W
Jormungandr
DraikSS
Jormungandr
1,544
180
0
732
2,537
1,105
0
342
2,195
9,595
0
W
Hercules
GIR799
Hercules
3,218
1,503
0
1,632
5,123
2,453
0
0
5,123
0
30,308
W
Jing Wei
1,339
960
0
926
2,919
689
0
357
2,562
0
35,631
W
2,704
994
0
3,160
4,923
1,275
3,148
1,718
2,901
37,135
0
W
4,199
580
0
2,644
5,623
1,465
0
622
4,907
0
27,891
L
Skadi
SugaaDev
Skadi
1,757
393
32
111
3,985
854
0
883
3,102
0
28,054
L
King Arthur
Terio23
King Arthur
2,876
150
0
2,418
6,736
2,377
0
0
6,405
0
24,856
L
Fafnir
Valstrathe
Fafnir
772
62
30
900
2,390
1,665
0
426
1,964
3,416
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,180
Gold Earned
29,814
211
Minions Killed
291
0
Camps Cleared
0
974,512
Distance Traveled
1,002,578
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
4,601
460
30
3
0
192,732
2
L
Thor
4,678
468
56
6
0
186,089
0
W
Jormungandr
5,526
553
15
2
0
200,482
5
W
Hercules
6,269
627
65
7
0
189,432
1
W
Jing Wei
5,473
547
80
8
0
181,721
3
W
Sol
6,761
676
83
8
0
189,976
3
W
Loki
5,785
579
48
5
0
240,967
3
L
Skadi
4,415
442
68
7
0
174,208
0
L
King Arthur
5,148
515
52
5
0
220,642
0
L
Fafnir
4,338
434
5
1
0
200,841
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role