Player Matchup

Hades
Hades
Ch1co5275
Hades
Level 112
God Stats
1W - 1L
1,500 SR
Queue Stats
75W - 75L
1,634 Elo+
Party 1
Geb
Geb
INFORMATION800
Geb
Level 63
God Stats
19W - 12L
1,625 SR
Queue Stats
38W - 40L
1,583 Elo+
Party 1
Cernunnos
Cernunnos
ItsPebble54
Cernunnos
Level 31
God Stats
5W - 2L
1,857 SR
Queue Stats
38W - 45L
1,615 Elo+
Party 1
Thanatos
Thanatos
MarcelsWrld
Thanatos
Level 43
God Stats
5W - 4L
1,551 SR
Queue Stats
136W - 123L
1,592 Elo+
Party 2
He Bo
He Bo
qtavion
He Bo
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
142W - 130L
1,579 Elo+
Party 2
Team Averages
Level 62
1,606 SR
1,601 Elo+

VS

Team Averages
Level 83
1,618 SR
1,528 Elo+
Hou Yi
Hou Yi
HellaRare
Hou Yi
Level 105
God Stats
18W - 6L
1,486 SR
Queue Stats
283W - 166L
1,675 Elo+
Party 3
Bellona
Bellona
SteezYHeadshotZ
Bellona
Level 37
God Stats
21W - 9L
1,483 SR
Queue Stats
139W - 96L
1,504 Elo+
Party 3
Sol
Sol
WhaleHooker
Sol
Level 44
God Stats
5W - 1L
1,782 SR
Queue Stats
95W - 102L
1,428 Elo+
Party 4
Kuzenbo
Kuzenbo
Woooosa
Kuzenbo
Level 103
God Stats
6W - 1L
1,816 SR
Queue Stats
207W - 126L
1,604 Elo+
Party 3
Zhong Kui
Zhong Kui
eloquentfox
Zhong Kui
Level 124
God Stats
46W - 42L
1,525 SR
Queue Stats
557W - 561L
1,428 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Ch1co5275
Hades
16
3 / 3 / 2
10,294
542
16,119
18,085
12,655
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate

Breastplate

+20
Physical Protection

12
0 / 5 / 3
7,755
408
5,224
19,619
17,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cernunnos
ItsPebble54
Cernunnos
14
0 / 4 / 0
8,498
447
3,714
12,135
2,864
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thanatos
MarcelsWrld
Thanatos
15
4 / 5 / 1
9,154
482
8,366
16,560
6,032
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

He Bo
qtavion
He Bo
14
0 / 4 / 2
8,725
459
6,929
12,350
4,494
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
HellaRare
Hou Yi
20
6 / 0 / 2
12,150
639
16,443
14,933
5,972
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
4 / 2 / 9
10,486
552
9,852
11,482
7,658
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
4 / 2 / 7
9,781
515
12,951
12,516
3,549
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kuzenbo
Woooosa
Kuzenbo
16
5 / 1 / 7
9,961
524
7,682
10,199
10,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Zhong Kui
eloquentfox
Zhong Kui
14
2 / 2 / 11
8,808
464
8,584
12,859
10,706
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
57
7
Kills
21
21
Deaths
7
8
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Hades
Ch1co5275
Hades
3
3
2
1.33
W
Hou Yi
HellaRare
Hou Yi
6
0
2
7
L
0
5
3
0.3
L
Cernunnos
ItsPebble54
Cernunnos
0
4
0
0
L
Thanatos
MarcelsWrld
Thanatos
4
5
1
0.9
W
4
2
9
4.25
W
4
2
7
3.75
W
Kuzenbo
Woooosa
Kuzenbo
5
1
7
8.5
W
Zhong Kui
eloquentfox
Zhong Kui
2
2
11
3.75
L
He Bo
qtavion
He Bo
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,352
Damage
55,512
78,749
Taken
61,989
43,472
Mitigated
38,518
31,867
Healing
29,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
Ch1co5275
Hades
16,119
1,145
1,009
10,314
18,085
12,655
138
8,547
9,538
84,777
0
W
Hou Yi
HellaRare
Hou Yi
16,443
8,855
0
11,008
14,933
5,972
116
3,612
11,295
0
135,992
L
5,224
961
0
3,057
19,619
17,427
0
8,521
11,098
16,486
0
L
Cernunnos
ItsPebble54
Cernunnos
3,714
1,304
0
2,751
12,135
2,864
740
1,010
11,125
0
50,145
L
Thanatos
MarcelsWrld
Thanatos
8,366
1,114
0
11,726
16,560
6,032
0
4,870
11,690
0
58,886
W
9,852
2,728
0
4,061
11,482
7,658
0
5,346
6,088
0
88,729
W
12,951
3,823
0
6,934
12,516
3,549
816
6,110
6,152
66,717
0
W
Kuzenbo
Woooosa
Kuzenbo
7,682
2,382
0
1,893
10,199
10,633
0
5,600
4,454
38,812
0
W
Zhong Kui
eloquentfox
Zhong Kui
8,584
704
50
5,548
12,859
10,706
0
7,112
5,657
41,715
0
L
He Bo
qtavion
He Bo
6,929
334
0
3,010
12,350
4,494
0
6,269
6,081
61,007
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,426
Gold Earned
51,186
513
Minions Killed
643
0
Camps Cleared
0
1,816,724
Distance Traveled
1,893,075
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
10,294
542
169
9
0
341,056
2
W
Hou Yi
12,150
639
214
11
0
343,345
3
L
Geb
7,755
408
15
1
0
381,492
11
L
Cernunnos
8,498
447
106
6
0
342,106
0
L
Thanatos
9,154
482
86
5
0
413,845
3
W
Bellona
10,486
552
146
8
0
423,985
2
W
Sol
9,781
515
134
7
0
364,510
1
W
Kuzenbo
9,961
524
62
3
0
402,351
6
W
Zhong Kui
8,808
464
87
5
0
358,884
3
L
He Bo
8,725
459
137
7
0
338,225
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role