Player Matchup

Ao Kuang
Ao Kuang
Godlypwnage
Ao Kuang
Level 101
God Stats
1W - 1L
1,249 SR
Queue Stats
70W - 74L
1,447 Elo+
Solo
Janus
Janus
MushyPanda08
Janus
Level 123
God Stats
1W - 3L
1,280 SR
Queue Stats
401W - 437L
1,399 Elo+
Solo
Mulan
Mulan
Ommatari
Mulan
Level 35
God Stats
4W - 2L
1,621 SR
Queue Stats
5W - 5L
1,414 Elo+
Party 1
Neith
Neith
WoollenSummer47
Neith
Level 26
God Stats
4W - 6L
1,590 SR
Queue Stats
11W - 16L
1,477 Elo+
Solo
Tsukuyomi
Tsukuyomi
chinqycheeks
Tsukuyomi
Level 129
God Stats
1W - 0L
1,644 SR
Queue Stats
11W - 10L
1,486 Elo+
Party 1
Team Averages
Level 83
1,477 SR
1,445 Elo+

VS

Team Averages
Level 120
1,536 SR
1,421 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
ChocolateBarr
Sun Wukong
Level 156
God Stats
12W - 8L
1,631 SR
Queue Stats
179W - 179L
1,554 Elo+
Party 2
Merlin
Merlin
ImprovedCR
Merlin
Level 115
God Stats
33W - 25L
1,569 SR
Queue Stats
141W - 141L
1,446 Elo+
Solo
Danzaburou
Danzaburou
JAWSnPAWS
Danzaburou
Level 148
God Stats
1W - 4L
1,479 SR
Queue Stats
135W - 152L
1,546 Elo+
Party 2
Olorun
Olorun
Orcmd2
Olorun
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,059 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Godlypwnage
Ao Kuang
13
7 / 0 / 6
8,212
1,173
6,551
4,414
1,944
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

12
2 / 0 / 9
6,786
969
3,955
2,386
752
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
Ommatari
Mulan
12
2 / 2 / 14
6,850
979
5,978
6,933
4,587
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
5 / 1 / 7
7,276
1,039
3,735
4,661
1,505
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tsukuyomi
chinqycheeks
Tsukuyomi
12
9 / 4 / 5
8,154
1,165
9,057
6,480
3,146
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
7
0 / 3 / 0
4,341
620
1,649
3,936
2,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sun Wukong
ChocolateBarr
Sun Wukong
12
3 / 5 / 2
7,168
1,024
6,179
9,875
5,160
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Merlin
ImprovedCR
Merlin
9
0 / 6 / 0
4,531
647
2,289
5,144
1,230
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
JAWSnPAWS
Danzaburou
12
2 / 6 / 0
6,242
892
3,433
8,915
2,627
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Olorun
Orcmd2
Olorun
11
1 / 5 / 1
5,401
772
1,341
6,114
1,621
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
9
25
Kills
6
7
Deaths
25
41
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
0
3
0
0
L
Sun Wukong
ChocolateBarr
Sun Wukong
3
5
2
0.8
W
Ao Kuang
Godlypwnage
Ao Kuang
7
0
6
10
L
Merlin
ImprovedCR
Merlin
0
6
0
0
L
Danzaburou
JAWSnPAWS
Danzaburou
2
6
0
0.33
W
2
0
9
6.5
W
Mulan
Ommatari
Mulan
2
2
14
4.5
L
Olorun
Orcmd2
Olorun
1
5
1
0.3
W
5
1
7
8.5
W
Tsukuyomi
chinqycheeks
Tsukuyomi
9
4
5
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,276
Damage
14,891
24,874
Taken
33,984
11,934
Mitigated
13,354
5,525
Healing
2,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
1,649
830
55
506
3,936
2,716
0
967
2,828
2,044
0
L
Sun Wukong
ChocolateBarr
Sun Wukong
6,179
1,019
0
428
9,875
5,160
0
3,675
6,079
0
21,820
W
Ao Kuang
Godlypwnage
Ao Kuang
6,551
1,851
0
1,376
4,414
1,944
411
1,104
3,268
16,700
1,239
L
Merlin
ImprovedCR
Merlin
2,289
95
0
230
5,144
1,230
0
1,354
3,618
9,231
0
L
Danzaburou
JAWSnPAWS
Danzaburou
3,433
1,494
0
1,071
8,915
2,627
0
3,027
5,659
0
20,594
W
3,955
334
693
117
2,386
752
100
849
1,460
17,346
0
W
Mulan
Ommatari
Mulan
5,978
1,326
265
1,878
6,933
4,587
629
1,483
5,417
0
15,451
L
Olorun
Orcmd2
Olorun
1,341
1,147
0
352
6,114
1,621
0
768
5,301
8,951
0
W
3,735
1,539
0
1,002
4,661
1,505
721
1,267
3,131
0
19,346
W
Tsukuyomi
chinqycheeks
Tsukuyomi
9,057
3,541
0
194
6,480
3,146
1
978
5,432
0
18,673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,278
Gold Earned
27,683
169
Minions Killed
122
9
Camps Cleared
4
734,977
Distance Traveled
478,028
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
4,341
620
0
0
0
60,028
1
L
Sun Wukong
7,168
1,024
49
7
1
131,018
0
W
Ao Kuang
8,212
1,173
32
5
2
161,137
2
L
Merlin
4,531
647
14
2
2
87,249
1
L
Danzaburou
6,242
892
42
6
1
110,080
2
W
Janus
6,786
969
45
6
3
149,797
1
W
Mulan
6,850
979
32
5
1
141,681
1
L
Olorun
5,401
772
17
2
0
89,653
0
W
Neith
7,276
1,039
37
5
1
136,522
2
W
Tsukuyomi
8,154
1,165
23
3
2
145,840
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role