Player Matchup

Pele
Pele
Avid Comp
Pele
Level 47
God Stats
5W - 9L
1,434 SR
Queue Stats
9W - 27L
1,241 Elo+
Party 1
Ymir
Ymir
HomeGrown2990
Ymir
Level 18
God Stats
1W - 5L
1,255 SR
Queue Stats
1W - 12L
1,122 Elo+
Party 1
Kukulkan
Kukulkan
KiritoosanBr65
Kukulkan
Level 65
God Stats
8W - 14L
1,518 SR
Queue Stats
59W - 84L
1,418 Elo+
Solo
Team Averages
Level 43
1,402 SR
1,260 Elo+

VS

Team Averages
Level 75
1,507 SR
1,444 Elo+
Sol
Sol
 
Sol
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
PattyMints
Mulan
Level 59
God Stats
23W - 17L
1,585 SR
Queue Stats
76W - 97L
1,400 Elo+
Party 2
Neith
Neith
bludninjawarrior
Neith
Level 101
God Stats
33W - 50L
1,436 SR
Queue Stats
182W - 267L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
4
0 / 3 / 0
4,247
607
255
4,182
1,099
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

5
0 / 2 / 0
4,273
610
61
3,837
1,303
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
9
1 / 1 / 0
5,267
752
4,087
5,945
2,117
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
10
2 / 0 / 4
6,050
864
4,990
4,579
1,587
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Mulan
9
1 / 0 / 4
5,510
787
2,194
5,236
2,118
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

10
3 / 1 / 2
6,193
885
5,340
3,855
1,368
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
16
1
Kills
6
6
Deaths
1
0
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
2
0
4
4
L
Pele
0
3
0
0
L
0
2
0
0
L
Kukulkan
1
1
0
1
W
Mulan
1
0
4
3
W
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,403
Damage
12,524
13,964
Taken
13,670
4,519
Mitigated
5,073
592
Healing
6,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
4,990
1,229
0
2,760
4,579
1,587
1,317
1,360
3,219
24,931
3,562
L
Pele
255
0
0
16
4,182
1,099
0
1,781
2,308
0
551
L
61
26
0
0
3,837
1,303
0
470
3,307
901
0
L
Kukulkan
4,087
186
0
576
5,945
2,117
0
2,493
3,415
18,947
0
W
Mulan
2,194
471
296
2,087
5,236
2,118
604
1,219
3,741
0
7,902
W
5,340
2,356
463
1,330
3,855
1,368
817
1,848
2,007
0
21,173

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,787
Gold Earned
17,753
44
Minions Killed
85
1
Camps Cleared
4
176,329
Distance Traveled
379,153
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,050
864
42
6
2
111,939
2
L
Pele
4,247
607
0
0
0
39,467
0
L
Ymir
4,273
610
2
0
0
45,141
0
L
Kukulkan
5,267
752
42
6
1
91,721
3
W
Mulan
5,510
787
15
2
0
146,707
1
W
Neith
6,193
885
28
4
2
120,507
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role