Player Matchup

Ra
Ra
Airzol
Ra
Level 155
God Stats
32W - 15L
1,742 SR
Queue Stats
1,065W - 634L
1,753 Elo+
Party 2
Bastet
Bastet
BasetCatz
Bastet
Level 89
God Stats
3W - 3L
1,422 SR
Queue Stats
56W - 54L
1,582 Elo+
Party 2
Achilles
Achilles
Poised
Achilles
Level 121
God Stats
4W - 1L
1,686 SR
Queue Stats
40W - 24L
1,663 Elo+
Party 2
Geb
Geb
xREVERENT
Geb
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 24L
1,244 Elo+
Party 2
Medusa
Medusa
xSlash5x
Medusa
Level 105
God Stats
155W - 126L
1,552 SR
Queue Stats
636W - 661L
1,514 Elo+
Party 2
Team Averages
Level 115
1,580 SR
1,551 Elo+

VS

Team Averages
Level 145
1,570 SR
1,608 Elo+
Pele
Pele
Bevelue
Pele
Level 148
God Stats
0W - 5L
1,353 SR
Queue Stats
580W - 499L
1,538 Elo+
Party 1
Cliodhna
Cliodhna
Bouldurr
Cliodhna
Level 127
God Stats
1W - 2L
1,608 SR
Queue Stats
109W - 87L
1,650 Elo+
Solo
Cupid
Cupid
Deionn4
Cupid
Level 153
God Stats
20W - 13L
1,661 SR
Queue Stats
434W - 407L
1,645 Elo+
Solo
Hel
Hel
MrrBackpack
Hel
Level 156
God Stats
13W - 14L
1,590 SR
Queue Stats
585W - 486L
1,570 Elo+
Party 1
Ullr
Ullr
Tseboneitor
Ullr
Level 140
God Stats
20W - 15L
1,635 SR
Queue Stats
196W - 164L
1,636 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
13
3 / 2 / 6
7,397
616
4,361
5,098
1,898
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bastet
BasetCatz
Bastet
12
9 / 0 / 3
7,514
626
9,487
8,483
2,525
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Achilles
Poised
Achilles
13
1 / 0 / 2
7,435
620
5,138
5,409
4,077
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
0 / 2 / 7
5,856
488
3,492
5,308
3,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
xSlash5x
Medusa
11
1 / 0 / 2
6,355
530
5,413
6,651
1,810
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Bevelue
Pele
12
0 / 2 / 0
6,566
547
2,898
9,993
4,233
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cliodhna
Bouldurr
Cliodhna
10
0 / 4 / 1
5,677
473
3,529
9,117
2,501
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cupid
Deionn4
Cupid
8
1 / 4 / 2
5,856
488
4,756
7,911
2,038
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
1 / 3 / 0
6,878
573
3,074
6,447
1,783
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
2 / 1 / 1
6,495
541
4,269
4,733
1,032
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
8
14
Kills
4
4
Deaths
14
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ra
3
2
6
3
W
Bastet
BasetCatz
Bastet
9
0
3
10.5
L
Pele
Bevelue
Pele
0
2
0
0
L
Cliodhna
Bouldurr
Cliodhna
0
4
1
0.13
L
Cupid
Deionn4
Cupid
1
4
2
0.5
L
1
3
0
0.33
W
Achilles
Poised
Achilles
1
0
2
2
L
2
1
1
2.5
W
0
2
7
1.75
W
Medusa
xSlash5x
Medusa
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,891
Damage
18,526
30,949
Taken
38,201
13,426
Mitigated
11,587
14,048
Healing
11,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
4,361
323
273
2,148
5,098
1,898
88
669
4,357
57,606
0
W
Bastet
BasetCatz
Bastet
9,487
2,843
0
4,803
8,483
2,525
0
1,610
6,660
0
41,947
L
Pele
Bevelue
Pele
2,898
722
0
2,917
9,993
4,233
0
1,206
8,234
0
39,940
L
Cliodhna
Bouldurr
Cliodhna
3,529
661
0
2,559
9,117
2,501
0
1,776
7,207
0
30,035
L
Cupid
Deionn4
Cupid
4,756
2,842
126
2,099
7,911
2,038
0
2,828
5,049
0
31,524
L
3,074
378
640
2,306
6,447
1,783
0
2,018
4,364
48,982
0
W
Achilles
Poised
Achilles
5,138
1,391
82
2,072
5,409
4,077
0
347
4,623
4,894
45,568
L
4,269
1,880
0
1,233
4,733
1,032
0
315
4,418
0
35,132
W
3,492
72
246
1,476
5,308
3,116
0
178
5,098
10,800
0
W
Medusa
xSlash5x
Medusa
5,413
1,988
0
2,948
6,651
1,810
0
0
6,651
0
41,181

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,557
Gold Earned
31,472
421
Minions Killed
413
0
Camps Cleared
0
1,284,602
Distance Traveled
1,173,591
16
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,397
616
123
10
0
247,992
4
W
Bastet
7,514
626
76
6
0
293,021
4
L
Pele
6,566
547
103
9
0
250,115
7
L
Cliodhna
5,677
473
61
5
0
250,442
5
L
Cupid
5,856
488
59
5
0
206,925
1
L
Hel
6,878
573
118
10
0
240,994
3
W
Achilles
7,435
620
127
11
0
260,246
3
L
Ullr
6,495
541
72
6
0
225,115
4
W
Geb
5,856
488
8
1
0
257,204
0
W
Medusa
6,355
530
87
7
0
226,139
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role