Player Matchup

Bacchus
Bacchus
BeeInteractive
Bacchus
Level 102
God Stats
10W - 6L
1,611 SR
Queue Stats
133W - 118L
1,470 Elo+
Party 2
Jing Wei
Jing Wei
SolyFighter
Jing Wei
Level 66
God Stats
3W - 6L
1,481 SR
Queue Stats
66W - 70L
1,429 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
The_WonkyDonkey
Morgan Le Fay
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 16L
1,344 Elo+
Party 2
Team Averages
Level 83
1,531 SR
1,414 Elo+

VS

Team Averages
Level 100
1,603 SR
1,435 Elo+
Bastet
Bastet
BossinUp6969
Bastet
Level 127
God Stats
9W - 4L
1,583 SR
Queue Stats
117W - 136L
1,459 Elo+
Party 1
Ares
Ares
HaLo 3 FtFw
Ares
Level 67
God Stats
15W - 12L
1,650 SR
Queue Stats
338W - 412L
1,469 Elo+
Party 1
Nu Wa
Nu Wa
VikBozZ FG
Nu Wa
Level 105
God Stats
1W - 3L
1,575 SR
Queue Stats
82W - 104L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 10
8,086
809
7,899
7,366
7,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jing Wei
SolyFighter
Jing Wei
14
9 / 1 / 2
8,962
896
12,180
8,891
3,245
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
The_WonkyDonkey
Morgan Le Fay
11
1 / 2 / 6
6,837
684
5,870
6,810
2,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
11
3 / 2 / 0
7,143
714
7,848
8,536
4,507
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

9
0 / 5 / 2
6,711
671
4,087
13,241
9,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Nu Wa
10
0 / 4 / 1
6,171
617
4,897
9,346
3,490
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
6
11
Kills
3
3
Deaths
11
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
1
0
10
6
L
Bastet
3
2
0
1.5
L
0
5
2
0.2
W
Jing Wei
SolyFighter
Jing Wei
9
1
2
10
W
Morgan Le Fay
The_WonkyDonkey
Morgan Le Fay
1
2
6
2
L
Nu Wa
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,949
Damage
16,832
23,067
Taken
31,123
13,193
Mitigated
17,973
5,698
Healing
7,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,899
1,136
1,182
2,244
7,366
7,258
336
3,228
4,138
21,895
0
L
Bastet
7,848
1,480
235
1,158
8,536
4,507
342
3,135
5,401
0
17,255
L
4,087
161
0
2,020
13,241
9,976
63
6,043
7,198
8,624
0
W
Jing Wei
SolyFighter
Jing Wei
12,180
9,067
0
500
8,891
3,245
0
3,215
5,676
0
41,945
W
Morgan Le Fay
The_WonkyDonkey
Morgan Le Fay
5,870
501
0
1,772
6,810
2,690
421
3,100
3,710
19,987
0
L
Nu Wa
4,897
1,283
638
2,951
9,346
3,490
120
4,829
4,517
23,740
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,885
Gold Earned
20,025
149
Minions Killed
89
9
Camps Cleared
1
604,988
Distance Traveled
581,523
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,086
809
41
4
4
210,992
1
L
Bastet
7,143
714
33
3
0
224,173
2
L
Ares
6,711
671
6
1
1
190,213
0
W
Jing Wei
8,962
896
78
8
4
213,500
3
W
Morgan Le Fay
6,837
684
30
3
1
180,496
2
L
Nu Wa
6,171
617
50
5
0
167,137
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role