Player Matchup

Pele
Pele
SainTsHood
Pele
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,304 Elo+
Solo
Ah Puch
Ah Puch
Tucked Strap
Ah Puch
Level 45
God Stats
4W - 3L
1,578 SR
Queue Stats
131W - 191L
1,339 Elo+
Party 2
Cthulhu
Cthulhu
vissions gate
Cthulhu
Level 26
God Stats
1W - 4L
1,260 SR
Queue Stats
33W - 48L
1,314 Elo+
Party 2
Team Averages
Level 44
1,446 SR
1,319 Elo+

VS

Team Averages
Level 81
1,726 SR
1,608 Elo+
Ganesha
Ganesha
BabyRoachy3796
Ganesha
Level 25
God Stats
9W - 2L
1,903 SR
Queue Stats
37W - 11L
1,750 Elo+
Party 1
Neith
Neith
Carlosmarques007
Neith
Level 58
God Stats
4W - 2L
1,634 SR
Queue Stats
8W - 18L
1,436 Elo+
Solo
Hera
Hera
RAGEnRAMBO
Hera
Level 160
God Stats
5W - 2L
1,640 SR
Queue Stats
85W - 69L
1,640 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 9 / 1
9,051
696
7,352
14,317
4,108
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ah Puch
Tucked Strap
Ah Puch
12
3 / 10 / 3
9,079
698
9,588
17,878
5,043
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cthulhu
11
1 / 11 / 3
8,046
619
5,854
22,192
13,627
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 28
10,370
798
9,177
14,406
14,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
10 / 5 / 15
10,317
794
13,331
9,756
3,834
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
19 / 1 / 9
11,515
886
25,419
8,787
3,634
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
82
7
Kills
30
30
Deaths
7
7
Assists
52
Player
Kills
Deaths
Assists
KDA
W
1
1
28
15
W
10
5
15
3.5
W
19
1
9
23.5
L
3
9
1
0.39
L
Ah Puch
Tucked Strap
Ah Puch
3
10
3
0.45
L
Cthulhu
1
11
3
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,794
Damage
47,927
54,387
Taken
32,949
22,778
Mitigated
22,321
6,377
Healing
6,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,177
1,378
0
2,167
14,406
14,853
376
5,914
8,492
18,591
0
W
13,331
4,392
0
1,070
9,756
3,834
1,543
5,531
4,225
0
28,817
W
25,419
5,770
0
3,656
8,787
3,634
684
4,222
4,565
55,660
0
L
7,352
2,173
0
1,106
14,317
4,108
0
9,154
4,847
0
28,153
L
Ah Puch
Tucked Strap
Ah Puch
9,588
259
102
3,164
17,878
5,043
0
12,337
5,233
29,045
0
L
Cthulhu
5,854
1,069
460
1,545
22,192
13,627
0
12,959
8,800
16,426
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,176
Gold Earned
32,202
108
Minions Killed
125
4
Camps Cleared
5
589,011
Distance Traveled
669,115
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
10,370
798
2
0
0
236,487
0
W
Neith
10,317
794
43
3
3
202,336
0
W
Hera
11,515
886
80
6
2
230,292
0
L
Pele
9,051
696
45
3
2
210,102
0
L
Ah Puch
9,079
698
42
3
1
185,849
0
L
Cthulhu
8,046
619
21
2
1
193,060
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role