Player Matchup

Hera
Hera
ApEXXeD_MANTIS
Hera
Level 81
God Stats
1W - 7L
1,190 SR
Queue Stats
184W - 232L
1,337 Elo+
Party 2
Cu Chulainn
Cu Chulainn
ApEXXeD_ZeMAC
Cu Chulainn
Level 27
God Stats
1W - 2L
1,420 SR
Queue Stats
23W - 35L
1,299 Elo+
Party 2
Atlas
Atlas
Devastattion
Atlas
Level 37
God Stats
1W - 1L
1,696 SR
Queue Stats
69W - 87L
1,333 Elo+
Party 1
Apollo
Apollo
destructor_305
Apollo
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 83L
1,253 Elo+
Solo
Da Ji
Da Ji
lilmann2225
Da Ji
Level 85
God Stats
0W - 2L
1,352 SR
Queue Stats
95W - 111L
1,335 Elo+
Party 1
Team Averages
Level 54
1,432 SR
1,311 Elo+

VS

Team Averages
Level 67
1,444 SR
1,378 Elo+
Horus
Horus
ChaelStorm
Horus
Level 62
God Stats
6W - 5L
1,358 SR
Queue Stats
155W - 177L
1,412 Elo+
Party 3
Izanami
Izanami
CyrilHera
Izanami
Level 25
God Stats
43W - 36L
1,450 SR
Queue Stats
68W - 73L
1,350 Elo+
Party 3
Gilgamesh
Gilgamesh
Saint_Atem
Gilgamesh
Level 86
God Stats
7W - 2L
1,613 SR
Queue Stats
360W - 444L
1,319 Elo+
Party 4
Pele
Pele
Sandy444
Pele
Level 69
God Stats
2W - 1L
1,377 SR
Queue Stats
296W - 348L
1,380 Elo+
Party 3
Danzaburou
Danzaburou
romiquefreeman57
Danzaburou
Level 91
God Stats
11W - 12L
1,425 SR
Queue Stats
274W - 323L
1,427 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
5 / 2 / 0
5,956
596
4,821
6,389
1,519
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
ApEXXeD_ZeMAC
Cu Chulainn
8
0 / 3 / 0
4,991
499
1,877
6,915
1,842
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

5
0 / 5 / 0
3,993
399
1,397
8,181
2,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
2 / 6 / 0
4,997
500
1,516
6,458
1,449
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

5
1 / 7 / 1
4,308
431
3,267
6,508
1,432
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
11
2 / 0 / 3
6,301
630
4,690
4,482
2,394
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Izanami
CyrilHera
Izanami
11
10 / 0 / 2
6,998
700
8,050
5,415
1,532
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
Saint_Atem
Gilgamesh
9
6 / 2 / 6
5,993
599
5,738
6,421
2,853
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Pele
9
4 / 0 / 2
5,867
587
2,784
4,507
1,265
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
romiquefreeman57
Danzaburou
9
1 / 6 / 2
5,411
541
3,467
5,776
2,167
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
38
8
Kills
23
23
Deaths
8
1
Assists
15
Player
Kills
Deaths
Assists
KDA
L
5
2
0
2.5
L
Cu Chulainn
ApEXXeD_ZeMAC
Cu Chulainn
0
3
0
0
W
Horus
2
0
3
3.5
W
Izanami
CyrilHera
Izanami
10
0
2
11
L
0
5
0
0
W
Gilgamesh
Saint_Atem
Gilgamesh
6
2
6
4.5
W
Pele
4
0
2
5
L
2
6
0
0.33
L
1
7
1
0.21
W
Danzaburou
romiquefreeman57
Danzaburou
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,878
Damage
24,729
34,451
Taken
26,601
9,135
Mitigated
10,211
3,804
Healing
5,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,821
1,279
0
1,882
6,389
1,519
858
0
6,222
26,318
0
L
Cu Chulainn
ApEXXeD_ZeMAC
Cu Chulainn
1,877
466
0
740
6,915
1,842
0
0
6,915
0
18,576
W
Horus
4,690
2,689
50
795
4,482
2,394
280
228
4,254
192
28,190
W
Izanami
CyrilHera
Izanami
8,050
6,476
0
1,321
5,415
1,532
541
999
4,416
0
36,365
L
1,397
730
0
525
8,181
2,893
0
0
8,113
6,371
0
W
Gilgamesh
Saint_Atem
Gilgamesh
5,738
1,827
0
1,247
6,421
2,853
114
884
5,435
0
15,859
W
Pele
2,784
760
0
2,071
4,507
1,265
0
1,323
3,108
0
26,004
L
1,516
751
0
657
6,458
1,449
0
0
6,307
0
13,115
L
3,267
1,155
0
0
6,508
1,432
0
0
6,306
0
11,323
W
Danzaburou
romiquefreeman57
Danzaburou
3,467
1,601
0
428
5,776
2,167
734
2,416
3,170
0
22,800

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,245
Gold Earned
30,570
161
Minions Killed
254
0
Camps Cleared
0
879,084
Distance Traveled
985,282
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
5,956
596
46
5
0
186,108
0
L
Cu Chulainn
4,991
499
54
5
0
176,443
0
W
Horus
6,301
630
59
6
0
193,789
0
W
Izanami
6,998
700
66
7
0
177,611
0
L
Atlas
3,993
399
7
1
0
159,466
2
W
Gilgamesh
5,993
599
24
2
0
202,972
2
W
Pele
5,867
587
58
6
0
243,438
3
L
Apollo
4,997
500
39
4
0
178,216
1
L
Da Ji
4,308
431
15
2
0
178,851
0
W
Danzaburou
5,411
541
47
5
0
167,472
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role