Player Matchup

Neith
Neith
Crosmerk
Neith
Level 27
God Stats
3W - 2L
1,608 SR
Queue Stats
38W - 57L
1,348 Elo+
Party 1
Bakasura
Bakasura
ERZINAER
Bakasura
Level 61
God Stats
9W - 7L
1,558 SR
Queue Stats
80W - 102L
1,342 Elo+
Party 1
Kukulkan
Kukulkan
T4v0s
Kukulkan
Level 29
God Stats
2W - 4L
1,634 SR
Queue Stats
88W - 99L
1,348 Elo+
Party 2
Ymir
Ymir
anaabbelen
Ymir
Level 29
God Stats
9W - 4L
1,719 SR
Queue Stats
70W - 89L
1,337 Elo+
Party 1
Nike
Nike
opguidler
Nike
Level 85
God Stats
5W - 4L
1,490 SR
Queue Stats
218W - 256L
1,339 Elo+
Party 2
Team Averages
Level 46
1,602 SR
1,343 Elo+

VS

Team Averages
Level 71
1,487 SR
1,365 Elo+
King Arthur
King Arthur
Antique_Serpent
King Arthur
Level 89
God Stats
17W - 25L
1,681 SR
Queue Stats
425W - 564L
1,319 Elo+
Party 3
Cliodhna
Cliodhna
Antonius2PAC
Cliodhna
Level 40
God Stats
1W - 1L
1,500 SR
Queue Stats
111W - 119L
1,410 Elo+
Solo
Artio
Artio
JeonLetii
Artio
Level 66
God Stats
2W - 2L
1,431 SR
Queue Stats
208W - 322L
1,328 Elo+
Party 3
Zhong Kui
Zhong Kui
eduardo43217
Zhong Kui
Level 105
God Stats
5W - 3L
1,323 SR
Queue Stats
12W - 24L
1,264 Elo+
Solo
Artemis
Artemis
mentallyill777
Artemis
Level 56
God Stats
2W - 4L
1,500 SR
Queue Stats
36W - 35L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Crosmerk
Neith
15
1 / 10 / 2
9,439
393
9,939
17,261
7,165
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bakasura
ERZINAER
Bakasura
20
10 / 4 / 4
13,414
559
16,745
19,148
11,064
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
T4v0s
Kukulkan
17
4 / 5 / 5
11,016
459
16,074
12,743
4,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
2 / 6 / 7
11,012
459
5,889
23,598
28,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nike
19
5 / 2 / 1
12,522
522
15,448
16,977
12,919
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Antique_Serpent
King Arthur
17
4 / 3 / 10
11,507
479
7,462
19,401
23,216
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cliodhna
Antonius2PAC
Cliodhna
20
9 / 4 / 10
12,797
533
21,844
21,380
9,668
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artio
JeonLetii
Artio
16
1 / 4 / 7
9,757
407
5,879
23,484
16,189
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Zhong Kui
eduardo43217
Zhong Kui
17
3 / 11 / 3
11,236
468
13,503
23,367
15,357
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
10 / 2 / 4
14,262
594
21,295
14,350
5,911
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
61
22
Kills
27
27
Deaths
24
19
Assists
34
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Antique_Serpent
King Arthur
4
3
10
3
W
Cliodhna
Antonius2PAC
Cliodhna
9
4
10
3.5
L
Neith
Crosmerk
Neith
1
10
2
0.2
L
Bakasura
ERZINAER
Bakasura
10
4
4
3
W
Artio
JeonLetii
Artio
1
4
7
1.13
L
Kukulkan
T4v0s
Kukulkan
4
5
5
1.3
L
2
6
7
0.92
W
Zhong Kui
eduardo43217
Zhong Kui
3
11
3
0.41
W
10
2
4
6
L
Nike
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,095
Damage
69,983
89,727
Taken
101,982
63,815
Mitigated
70,341
12,204
Healing
39,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Antique_Serpent
King Arthur
7,462
623
349
5,130
19,401
23,216
24
4,130
15,271
0
43,276
W
Cliodhna
Antonius2PAC
Cliodhna
21,844
3,816
0
11,536
21,380
9,668
0
2,978
18,085
0
112,595
L
Neith
Crosmerk
Neith
9,939
4,549
0
2,251
17,261
7,165
0
1,913
15,348
0
54,036
L
Bakasura
ERZINAER
Bakasura
16,745
11,210
0
6,459
19,148
11,064
0
4,086
15,062
0
87,873
W
Artio
JeonLetii
Artio
5,879
658
1,108
8,061
23,484
16,189
0
6,812
16,602
36,060
0
L
Kukulkan
T4v0s
Kukulkan
16,074
2,325
0
710
12,743
4,533
1,752
5,316
7,427
68,684
0
L
5,889
1,347
0
2,534
23,598
28,134
165
4,070
19,528
31,181
0
W
Zhong Kui
eduardo43217
Zhong Kui
13,503
936
961
7,039
23,367
15,357
242
9,275
13,476
55,613
0
W
21,295
7,625
0
5,000
14,350
5,911
2,016
2,529
11,373
0
152,310
L
Nike
15,448
1,090
0
250
16,977
12,919
3,759
3,997
12,980
11,745
76,259

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,403
Gold Earned
59,559
579
Minions Killed
576
0
Camps Cleared
0
2,189,979
Distance Traveled
2,218,416
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
11,507
479
58
2
0
475,210
5
W
Cliodhna
12,797
533
159
7
0
500,672
7
L
Neith
9,439
393
99
4
0
393,168
4
L
Bakasura
13,414
559
151
6
0
548,833
1
W
Artio
9,757
407
50
2
0
480,251
0
L
Kukulkan
11,016
459
123
5
0
432,980
4
L
Ymir
11,012
459
34
1
0
418,568
2
W
Zhong Kui
11,236
468
90
4
0
355,438
0
W
Artemis
14,262
594
219
9
0
406,845
5
L
Nike
12,522
522
172
7
0
396,430
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role