Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Iroh_Pai_Sho
Horus
Level 159
God Stats
17W - 5L
1,657 SR
Queue Stats
111W - 101L
1,550 Elo+
Party 2
Fenrir
Fenrir
mikolaj562
Fenrir
Level 129
God Stats
0W - 3L
1,526 SR
Queue Stats
133W - 145L
1,483 Elo+
Party 2
Team Averages
Level 137
1,561 SR
1,511 Elo+

VS

Team Averages
Level 79
1,583 SR
1,499 Elo+
Baron Samedi
Baron Samedi
Cpt Tsubasa7746
Baron Samedi
Level 26
God Stats
4W - 1L
1,851 SR
Queue Stats
36W - 29L
1,526 Elo+
Party 1
Cerberus
Cerberus
Kataeter
Cerberus
Level 125
God Stats
7W - 7L
1,384 SR
Queue Stats
154W - 195L
1,454 Elo+
Solo
Heimdallr
Heimdallr
sskalation88946
Heimdallr
Level 87
God Stats
5W - 0L
1,514 SR
Queue Stats
129W - 109L
1,518 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
12
2 / 3 / 5
8,383
599
10,091
7,277
2,357
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
4 / 5 / 4
8,794
628
7,237
15,677
12,187
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
mikolaj562
Fenrir
13
3 / 3 / 6
8,724
623
8,100
11,286
5,869
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Cpt Tsubasa7746
Baron Samedi
13
2 / 4 / 8
8,954
640
6,615
10,769
4,580
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cerberus
Kataeter
Cerberus
13
2 / 5 / 7
9,617
687
7,071
17,200
17,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Heimdallr
sskalation88946
Heimdallr
15
7 / 0 / 3
10,031
717
12,654
7,685
3,220
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
29
9
Kills
11
11
Deaths
9
15
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
2
3
5
1.5
W
Baron Samedi
Cpt Tsubasa7746
Baron Samedi
2
4
8
1.5
L
4
5
4
1.2
W
Cerberus
Kataeter
Cerberus
2
5
7
1.1
L
Fenrir
mikolaj562
Fenrir
3
3
6
2
W
Heimdallr
sskalation88946
Heimdallr
7
0
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,428
Damage
26,340
34,240
Taken
35,654
20,413
Mitigated
25,162
8,401
Healing
11,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
10,091
542
38
1,554
7,277
2,357
376
3,886
3,391
33,688
0
W
Baron Samedi
Cpt Tsubasa7746
Baron Samedi
6,615
328
1,266
3,652
10,769
4,580
110
3,562
6,888
21,109
0
L
7,237
3,362
802
3,936
15,677
12,187
308
6,166
9,508
0
26,214
W
Cerberus
Kataeter
Cerberus
7,071
190
281
5,778
17,200
17,362
0
5,208
11,309
20,543
0
L
Fenrir
mikolaj562
Fenrir
8,100
1,845
0
2,071
11,286
5,869
0
4,239
7,047
0
17,640
W
Heimdallr
sskalation88946
Heimdallr
12,654
4,861
0
911
7,685
3,220
1,494
1,787
5,673
0
42,999

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,901
Gold Earned
28,602
135
Minions Killed
143
6
Camps Cleared
6
849,710
Distance Traveled
753,728
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,383
599
66
5
3
247,312
2
W
Baron Samedi
8,954
640
27
2
2
244,306
4
L
Horus
8,794
628
46
3
1
273,530
1
W
Cerberus
9,617
687
32
2
0
255,223
1
L
Fenrir
8,724
623
23
2
2
328,868
4
W
Heimdallr
10,031
717
84
6
4
254,199
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role