Player Matchup

Zeus
Zeus
NarutoCareca549
Zeus
Level 146
God Stats
37W - 15L
1,732 SR
Queue Stats
733W - 508L
1,654 Elo+
Party 1
Gilgamesh
Gilgamesh
TheOneBellowAll
Gilgamesh
Level 148
God Stats
6W - 2L
1,325 SR
Queue Stats
413W - 234L
1,725 Elo+
Party 1
Mercury
Mercury
Unonh
Mercury
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,793 Elo+
Solo
Team Averages
Level 138
1,519 SR
1,724 Elo+

VS

Team Averages
Level 88
1,487 SR
1,491 Elo+
Thor
Thor
 
Thor
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Flókie
Zeus
Level 112
God Stats
1W - 2L
1,462 SR
Queue Stats
19W - 25L
1,474 Elo+
Party 2
Ymir
Ymir
Xerecard2000
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
11 / 0 / 8
10,453
804
22,068
9,641
3,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gilgamesh
TheOneBellowAll
Gilgamesh
14
6 / 0 / 16
10,244
788
12,567
13,624
9,137
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mercury
Unonh
Mercury
13
6 / 1 / 11
10,037
772
9,907
8,325
3,019
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
9
0 / 6 / 1
7,230
556
3,513
15,678
8,078
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Zeus
Flókie
Zeus
12
1 / 5 / 0
8,226
633
10,534
13,353
4,287
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
0 / 12 / 0
7,309
562
1,398
21,389
15,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
2
23
Kills
1
1
Deaths
23
35
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
0
6
1
0.08
L
Zeus
Flókie
Zeus
1
5
0
0.2
W
11
0
8
15
W
Gilgamesh
TheOneBellowAll
Gilgamesh
6
0
16
14
W
Mercury
Unonh
Mercury
6
1
11
11.5
L
0
12
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,542
Damage
15,445
31,590
Taken
50,420
15,356
Mitigated
28,159
6,382
Healing
2,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
3,513
318
93
1,121
15,678
8,078
0
8,895
6,493
0
13,696
L
Zeus
Flókie
Zeus
10,534
438
0
146
13,353
4,287
0
6,370
6,786
42,154
0
W
22,068
1,826
0
2,264
9,641
3,200
1,103
4,365
4,888
63,050
0
W
Gilgamesh
TheOneBellowAll
Gilgamesh
12,567
4,718
0
2,800
13,624
9,137
951
5,307
5,832
0
30,901
W
Mercury
Unonh
Mercury
9,907
3,254
0
1,318
8,325
3,019
1,042
2,834
5,110
0
29,692
L
1,398
542
53
659
21,389
15,794
0
7,213
13,795
7,146
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,734
Gold Earned
22,765
142
Minions Killed
114
11
Camps Cleared
1
805,902
Distance Traveled
502,031
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,230
556
23
2
0
123,535
3
L
Zeus
8,226
633
84
6
1
207,792
5
W
Zeus
10,453
804
70
5
3
241,047
3
W
Gilgamesh
10,244
788
42
3
5
259,957
1
W
Mercury
10,037
772
30
2
3
304,898
4
L
Ymir
7,309
562
7
1
0
170,704
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role