Player Matchup

Chaac
Chaac
 
Chaac
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
Skullcrusher2467
Vulcan
Level 160
God Stats
44W - 31L
1,554 SR
Queue Stats
694W - 611L
1,570 Elo+
Solo
Sobek
Sobek
undeadweeweesnap
Sobek
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,448 Elo+
Party 1
Team Averages
Level 85
1,518 SR
1,506 Elo+

VS

Team Averages
Level 122
1,436 SR
1,413 Elo+
Kukulkan
Kukulkan
Kevinceache
Kukulkan
Level 101
God Stats
9W - 7L
1,445 SR
Queue Stats
139W - 193L
1,436 Elo+
Solo
Xing Tian
Xing Tian
LucyKing117
Xing Tian
Level 121
God Stats
4W - 1L
1,556 SR
Queue Stats
342W - 387L
1,413 Elo+
Solo
Skadi
Skadi
lolz907
Skadi
Level 145
God Stats
2W - 4L
1,306 SR
Queue Stats
67W - 97L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
2 / 6 / 0
9,998
588
7,379
25,426
20,136
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

13
2 / 3 / 1
9,705
571
12,887
8,257
3,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
0 / 5 / 3
9,431
555
4,468
26,578
29,188
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Kevinceache
Kukulkan
17
6 / 0 / 6
11,667
686
20,448
5,681
1,921
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Xing Tian
LucyKing117
Xing Tian
15
2 / 1 / 11
10,705
630
11,413
14,840
15,804
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Skadi
lolz907
Skadi
15
6 / 3 / 8
11,412
671
19,400
12,283
4,003
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
39
4
Kills
14
14
Deaths
4
4
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
2
6
0
0.33
W
Kukulkan
Kevinceache
Kukulkan
6
0
6
9
W
Xing Tian
LucyKing117
Xing Tian
2
1
11
7.5
L
2
3
1
0.83
W
Skadi
lolz907
Skadi
6
3
8
3.33
L
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,734
Damage
51,261
60,261
Taken
32,804
52,620
Mitigated
21,728
13,601
Healing
6,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
7,379
1,805
0
7,193
25,426
20,136
53
12,571
11,948
0
29,809
W
Kukulkan
Kevinceache
Kukulkan
20,448
1,770
0
1,874
5,681
1,921
865
3,657
1,867
65,798
0
W
Xing Tian
LucyKing117
Xing Tian
11,413
655
0
3,494
14,840
15,804
177
7,495
6,568
29,807
0
L
12,887
4,958
0
607
8,257
3,296
0
4,629
3,364
48,031
0
W
Skadi
lolz907
Skadi
19,400
9,383
0
1,424
12,283
4,003
1,160
6,949
5,208
0
53,602
L
4,468
197
477
5,324
26,578
29,188
92
12,252
12,734
16,832
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,134
Gold Earned
33,784
164
Minions Killed
221
7
Camps Cleared
6
873,613
Distance Traveled
967,425
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,998
588
50
3
0
302,550
2
W
Kukulkan
11,667
686
115
7
3
325,354
3
W
Xing Tian
10,705
630
49
3
1
324,007
3
L
Vulcan
9,705
571
88
5
6
272,301
4
W
Skadi
11,412
671
57
3
2
318,064
4
L
Sobek
9,431
555
26
2
1
298,762
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role