Player Matchup

Kukulkan
Kukulkan
Nuggah
Kukulkan
Level 66
God Stats
3W - 4L
1,509 SR
Queue Stats
89W - 92L
1,511 Elo+
Party 1
Ganesha
Ganesha
iAmMAC
Ganesha
Level 47
God Stats
7W - 3L
1,360 SR
Queue Stats
67W - 48L
1,557 Elo+
Party 1
Fenrir
Fenrir
jihgfee
Fenrir
Level 85
God Stats
1W - 0L
1,296 SR
Queue Stats
73W - 68L
1,513 Elo+
Party 1
Team Averages
Level 66
1,388 SR
1,527 Elo+

VS

Team Averages
Level 94
1,554 SR
1,486 Elo+
Cthulhu
Cthulhu
BAD9I
Cthulhu
Level 105
God Stats
11W - 9L
1,620 SR
Queue Stats
506W - 478L
1,475 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
SinfulSeath
Morgan Le Fay
Level 91
God Stats
19W - 14L
1,531 SR
Queue Stats
501W - 472L
1,482 Elo+
Party 2
Tsukuyomi
Tsukuyomi
vowlsey24
Tsukuyomi
Level 85
God Stats
6W - 6L
1,510 SR
Queue Stats
114W - 133L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Nuggah
Kukulkan
20
14 / 8 / 12
21,383
690
42,521
19,717
10,151
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ganesha
iAmMAC
Ganesha
20
2 / 1 / 27
20,768
670
18,564
32,043
58,767
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Fenrir
jihgfee
Fenrir
20
14 / 11 / 11
21,159
683
31,045
36,081
31,979
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BAD9I
Cthulhu
20
3 / 10 / 12
18,470
596
20,061
51,199
76,326
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Morgan Le Fay
SinfulSeath
Morgan Le Fay
20
8 / 6 / 8
19,441
627
31,566
28,069
18,887
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
vowlsey24
Tsukuyomi
20
9 / 14 / 7
20,068
647
23,713
29,605
8,686
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
47
30
Kills
20
20
Deaths
30
50
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
BAD9I
Cthulhu
3
10
12
0.9
W
Kukulkan
Nuggah
Kukulkan
14
8
12
2.5
L
Morgan Le Fay
SinfulSeath
Morgan Le Fay
8
6
8
2
W
Ganesha
iAmMAC
Ganesha
2
1
27
15.5
W
Fenrir
jihgfee
Fenrir
14
11
11
1.77
L
Tsukuyomi
vowlsey24
Tsukuyomi
9
14
7
0.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,130
Damage
75,340
87,841
Taken
108,873
100,897
Mitigated
103,899
11,942
Healing
26,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
BAD9I
Cthulhu
20,061
1,212
1,550
10,238
51,199
76,326
0
28,469
22,730
67,851
0
W
Kukulkan
Nuggah
Kukulkan
42,521
5,022
0
2,964
19,717
10,151
1,529
15,311
4,406
125,595
0
L
Morgan Le Fay
SinfulSeath
Morgan Le Fay
31,566
1,619
872
11,496
28,069
18,887
750
16,047
12,022
105,366
0
W
Ganesha
iAmMAC
Ganesha
18,564
1,382
1,239
5,168
32,043
58,767
517
18,481
13,562
57,246
0
W
Fenrir
jihgfee
Fenrir
31,045
8,049
0
2,571
36,081
31,979
1,360
19,010
17,071
0
66,499
L
Tsukuyomi
vowlsey24
Tsukuyomi
23,713
5,350
0
2,701
29,605
8,686
23
16,988
12,617
0
68,632

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,310
Gold Earned
57,979
262
Minions Killed
303
11
Camps Cleared
12
1,743,821
Distance Traveled
1,541,510
28
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
18,470
596
77
2
0
515,790
3
W
Kukulkan
21,383
690
193
6
7
544,448
3
L
Morgan Le Fay
19,441
627
130
4
5
566,810
1
W
Ganesha
20,768
670
13
0
0
632,884
23
W
Fenrir
21,159
683
56
2
4
566,489
2
L
Tsukuyomi
20,068
647
96
3
7
458,910
18

Distance Traveled

Minion Kills by Role

Gold Earned by Role