Player Matchup

Ymir
Ymir
AiltonBr
Ymir
Level 107
God Stats
5W - 4L
1,557 SR
Queue Stats
134W - 157L
1,433 Elo+
Solo
Loki
Loki
Victor21009
Loki
Level 160
God Stats
5W - 5L
1,428 SR
Queue Stats
236W - 214L
1,575 Elo+
Party 1
Vulcan
Vulcan
zTroxic
Vulcan
Level 160
God Stats
4W - 4L
1,575 SR
Queue Stats
373W - 326L
1,562 Elo+
Party 1
Team Averages
Level 142
1,520 SR
1,524 Elo+

VS

Team Averages
Level 116
1,525 SR
1,490 Elo+
Heimdallr
Heimdallr
INICIANTE2022
Heimdallr
Level 160
God Stats
0W - 2L
1,500 SR
Queue Stats
1,063W - 1,228L
1,513 Elo+
Solo
Thanatos
Thanatos
IsRaaeeLLx
Thanatos
Level 158
God Stats
4W - 8L
1,523 SR
Queue Stats
78W - 87L
1,485 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
LeenixD
Morgan Le Fay
Level 31
God Stats
22W - 20L
1,553 SR
Queue Stats
69W - 81L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
1 / 7 / 15
11,064
738
3,162
19,739
20,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
13 / 6 / 6
12,632
842
15,183
14,592
5,907
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vulcan
zTroxic
Vulcan
16
9 / 6 / 8
12,394
826
18,946
12,355
4,347
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
INICIANTE2022
Heimdallr
13
2 / 9 / 15
10,476
698
15,576
15,038
4,730
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
IsRaaeeLLx
Thanatos
14
7 / 10 / 6
11,056
737
9,869
16,582
5,877
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
LeenixD
Morgan Le Fay
15
9 / 4 / 7
11,361
757
10,634
15,778
5,424
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
46
23
Kills
18
19
Deaths
23
29
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Ymir
1
7
15
1.21
L
Heimdallr
INICIANTE2022
Heimdallr
2
9
15
1.06
L
Thanatos
IsRaaeeLLx
Thanatos
7
10
6
1
L
Morgan Le Fay
LeenixD
Morgan Le Fay
9
4
7
3.13
W
13
6
6
2.67
W
Vulcan
zTroxic
Vulcan
9
6
8
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,291
Damage
36,079
46,686
Taken
47,398
30,536
Mitigated
16,031
5,771
Healing
10,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
3,162
253
0
3,608
19,739
20,282
174
4,074
15,665
11,012
0
L
Heimdallr
INICIANTE2022
Heimdallr
15,576
4,932
0
261
15,038
4,730
232
7,705
6,399
0
39,280
L
Thanatos
IsRaaeeLLx
Thanatos
9,869
3,275
0
7,516
16,582
5,877
0
8,041
8,052
0
31,348
L
Morgan Le Fay
LeenixD
Morgan Le Fay
10,634
1,129
0
3,024
15,778
5,424
0
6,247
8,947
34,353
0
W
15,183
3,506
0
939
14,592
5,907
1,563
4,183
10,409
0
28,966
W
Vulcan
zTroxic
Vulcan
18,946
4,239
0
1,224
12,355
4,347
734
2,476
9,879
52,087
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,090
Gold Earned
32,893
127
Minions Killed
141
3
Camps Cleared
10
906,195
Distance Traveled
735,597
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,064
738
6
0
1
291,944
1
L
Heimdallr
10,476
698
51
3
1
221,186
4
L
Thanatos
11,056
737
40
3
8
248,659
7
L
Morgan Le Fay
11,361
757
50
3
1
265,752
1
W
Loki
12,632
842
26
2
2
309,702
2
W
Vulcan
12,394
826
95
6
0
304,549
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role