Player Matchup

Cthulhu
Cthulhu
Fluidsummoner
Cthulhu
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,222 Elo+
Party 1
Izanami
Izanami
LEGITxNOOBx8
Izanami
Level 109
God Stats
0W - 2L
1,237 SR
Queue Stats
3W - 9L
1,291 Elo+
Party 1
Chang'e
Chang'e
SidedCrayon7750
Chang'e
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 16L
1,459 Elo+
Solo
Team Averages
Level 94
1,412 SR
1,324 Elo+

VS

Team Averages
Level 79
1,501 SR
1,370 Elo+
Atlas
Atlas
 
Atlas
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Fleury971
Charybdis
Level 113
God Stats
9W - 10L
1,446 SR
Queue Stats
232W - 335L
1,298 Elo+
Solo
Merlin
Merlin
TomioPhoenix
Merlin
Level 61
God Stats
6W - 3L
1,556 SR
Queue Stats
7W - 8L
1,313 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
14
3 / 3 / 3
10,600
624
12,979
22,204
19,750
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
LEGITxNOOBx8
Izanami
12
0 / 7 / 3
9,359
551
6,088
12,377
4,374
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
5 / 4 / 2
11,366
669
14,793
17,720
11,108
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
15
4 / 3 / 8
11,436
673
13,896
19,311
21,944
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charybdis
Fleury971
Charybdis
16
5 / 4 / 7
11,855
697
18,655
14,565
5,779
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Merlin
14
5 / 1 / 5
11,410
671
13,531
8,529
3,511
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
34
8
Kills
14
14
Deaths
8
8
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
4
3
8
2.67
W
Charybdis
Fleury971
Charybdis
5
4
7
2.13
L
Cthulhu
3
3
3
1.5
L
Izanami
LEGITxNOOBx8
Izanami
0
7
3
0.21
L
5
4
2
1.5
W
Merlin
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,860
Damage
46,082
52,301
Taken
42,405
35,232
Mitigated
31,234
15,707
Healing
10,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
13,896
5,192
259
3,651
19,311
21,944
448
12,419
6,121
28,504
0
W
Charybdis
Fleury971
Charybdis
18,655
10,164
298
5,532
14,565
5,779
1,907
8,427
5,776
0
64,266
L
Cthulhu
12,979
1,555
121
3,002
22,204
19,750
317
10,521
10,930
35,161
0
L
Izanami
LEGITxNOOBx8
Izanami
6,088
4,835
581
848
12,377
4,374
1,011
6,115
5,943
0
29,313
L
14,793
2,034
4,627
6,528
17,720
11,108
0
9,795
7,550
33,823
0
W
Merlin
13,531
332
0
700
8,529
3,511
125
6,492
1,922
56,181
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,325
Gold Earned
34,701
156
Minions Killed
210
4
Camps Cleared
9
830,135
Distance Traveled
855,407
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
11,436
673
24
1
1
274,461
1
W
Charybdis
11,855
697
93
5
4
283,416
0
L
Cthulhu
10,600
624
49
3
0
305,602
0
L
Izanami
9,359
551
59
3
3
227,748
0
L
Chang'e
11,366
669
48
3
1
296,785
1
W
Merlin
11,410
671
93
5
4
297,530
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role