Player Matchup

Medusa
Medusa
ArcherKing8558
Medusa
Level 64
God Stats
0W - 1L
1,466 SR
Queue Stats
99W - 98L
1,433 Elo+
Solo
Awilix
Awilix
Gabriel2245603
Awilix
Level 86
God Stats
3W - 6L
1,431 SR
Queue Stats
424W - 475L
1,415 Elo+
Solo
Achilles
Achilles
GlaZe Viip3rZ
Achilles
Level 100
God Stats
3W - 4L
1,534 SR
Queue Stats
77W - 106L
1,392 Elo+
Party 1
Ganesha
Ganesha
GroovyZenMonkey
Ganesha
Level 108
God Stats
199W - 182L
1,560 SR
Queue Stats
218W - 229L
1,446 Elo+
Solo
Janus
Janus
iiEclipze
Janus
Level 61
God Stats
3W - 5L
1,551 SR
Queue Stats
52W - 71L
1,394 Elo+
Party 1
Team Averages
Level 84
1,509 SR
1,416 Elo+

VS

Team Averages
Level 65
1,524 SR
1,446 Elo+
Bellona
Bellona
EmeryE
Bellona
Level 88
God Stats
2W - 0L
1,484 SR
Queue Stats
110W - 103L
1,448 Elo+
Solo
Hel
Hel
King_Shifty1
Hel
Level 122
God Stats
14W - 17L
1,327 SR
Queue Stats
161W - 156L
1,397 Elo+
Solo
Bacchus
Bacchus
Mickud
Bacchus
Level 66
God Stats
4W - 0L
1,836 SR
Queue Stats
60W - 65L
1,421 Elo+
Solo
Tsukuyomi
Tsukuyomi
Raayleigh
Tsukuyomi
Level 32
God Stats
12W - 8L
1,480 SR
Queue Stats
91W - 61L
1,530 Elo+
Party 2
Hachiman
Hachiman
Sll L E N CE850
Hachiman
Level 19
God Stats
5W - 4L
1,494 SR
Queue Stats
13W - 15L
1,437 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 8 / 3
10,016
501
10,900
15,163
4,077
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
2 / 4 / 6
9,033
452
4,782
14,858
4,556
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
GlaZe Viip3rZ
Achilles
15
1 / 2 / 2
9,253
463
8,831
13,659
14,550
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

1
0 / 0 / 0
3,844
192
0
0
0
Janus
iiEclipze
Janus
16
3 / 6 / 1
9,732
487
7,613
8,267
2,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
EmeryE
Bellona
16
1 / 2 / 0
9,782
489
4,688
12,099
10,448
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
9 / 0 / 5
12,447
622
12,587
9,523
3,835
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bacchus
Mickud
Bacchus
14
3 / 1 / 11
9,101
455
6,885
11,790
13,313
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
Raayleigh
Tsukuyomi
17
5 / 3 / 5
10,335
517
8,360
13,486
5,331
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hachiman
15
2 / 5 / 6
9,442
472
5,213
9,507
2,871
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
47
11
Kills
20
20
Deaths
11
12
Assists
27
Player
Kills
Deaths
Assists
KDA
L
5
8
3
0.81
W
Bellona
EmeryE
Bellona
1
2
0
0.5
L
2
4
6
1.25
L
Achilles
GlaZe Viip3rZ
Achilles
1
2
2
1
L
0
0
0
0
W
9
0
5
11.5
W
Bacchus
Mickud
Bacchus
3
1
11
8.5
W
Tsukuyomi
Raayleigh
Tsukuyomi
5
3
5
2.5
W
Hachiman
2
5
6
1
L
Janus
iiEclipze
Janus
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,126
Damage
37,733
51,947
Taken
56,405
25,538
Mitigated
35,798
9,035
Healing
22,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,900
4,216
0
2,958
15,163
4,077
1,581
6,198
8,875
0
57,853
W
Bellona
EmeryE
Bellona
4,688
1,769
342
5,104
12,099
10,448
192
0
11,216
0
66,589
L
4,782
909
0
3,128
14,858
4,556
0
5,196
9,594
0
49,247
L
Achilles
GlaZe Viip3rZ
Achilles
8,831
1,158
0
2,449
13,659
14,550
64
1,456
12,187
0
51,493
L
0
0
0
0
0
0
0
0
0
0
0
W
12,587
320
2,586
6,157
9,523
3,835
749
3,296
6,179
107,570
0
W
Bacchus
Mickud
Bacchus
6,885
314
188
820
11,790
13,313
134
1,801
9,944
17,926
0
W
Tsukuyomi
Raayleigh
Tsukuyomi
8,360
1,760
0
5,304
13,486
5,331
458
1,793
11,521
0
73,344
W
Hachiman
5,213
2,571
0
1,957
9,507
2,871
567
723
8,784
0
50,438
L
Janus
iiEclipze
Janus
7,613
554
0
500
8,267
2,355
0
6,461
1,490
65,244
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,878
Gold Earned
51,107
425
Minions Killed
558
0
Camps Cleared
0
1,469,731
Distance Traveled
1,911,795
27
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,016
501
108
5
0
282,438
12
W
Bellona
9,782
489
130
7
0
370,270
1
L
Awilix
9,033
452
81
4
0
432,262
3
L
Achilles
9,253
463
115
6
0
383,897
6
L
Ganesha
3,844
192
0
0
0
0
0
W
Hel
12,447
622
201
10
0
393,649
5
W
Bacchus
9,101
455
17
1
0
356,709
2
W
Tsukuyomi
10,335
517
119
6
0
443,317
3
W
Hachiman
9,442
472
91
5
0
347,850
0
L
Janus
9,732
487
121
6
0
371,134
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role