Player Matchup

Bacchus
Bacchus
Artorium
Bacchus
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 84L
1,454 Elo+
Party 3
Anhur
Anhur
Lo-Stratega-01
Anhur
Level 16
God Stats
4W - 4L
1,556 SR
Queue Stats
16W - 24L
1,457 Elo+
Party 3
Mulan
Mulan
Pedrinabad99
Mulan
Level 109
God Stats
4W - 4L
1,821 SR
Queue Stats
8W - 10L
1,586 Elo+
Party 2
Tiamat
Tiamat
SfaIkon98
Tiamat
Level 85
God Stats
7W - 10L
1,501 SR
Queue Stats
17W - 41L
1,418 Elo+
Party 2
Thor
Thor
alexchitac
Thor
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 15L
1,438 Elo+
Party 2
Team Averages
Level 68
1,576 SR
1,470 Elo+

VS

Team Averages
Level 77
1,580 SR
1,639 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
 
Ullr
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
AwillixChan
Tsukuyomi
Level 21
God Stats
2W - 0L
1,913 SR
Queue Stats
50W - 7L
1,915 Elo+
Party 1
Terra
Terra
Elgonzy
Terra
Level 106
God Stats
2W - 1L
1,439 SR
Queue Stats
346W - 346L
1,580 Elo+
Party 1
Hel
Hel
Elуne
Hel
Level 160
God Stats
1W - 0L
1,547 SR
Queue Stats
205W - 126L
1,697 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Artorium
Bacchus
9
1 / 6 / 0
6,144
473
5,008
13,012
10,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
0 / 10 / 1
4,952
381
3,373
10,943
1,746
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
1 / 3 / 0
6,194
476
6,770
12,892
9,003
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Tiamat
SfaIkon98
Tiamat
11
2 / 5 / 2
6,751
519
6,203
11,560
4,959
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
2 / 5 / 1
6,606
508
5,196
12,375
3,612
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
15
16 / 3 / 4
9,375
721
23,333
12,550
4,694
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ullr
 
Ullr
11
1 / 2 / 4
6,813
524
2,613
8,790
2,553
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Tsukuyomi
AwillixChan
Tsukuyomi
15
5 / 0 / 0
8,693
669
10,258
8,381
4,155
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Terra
Elgonzy
Terra
12
2 / 0 / 6
7,820
602
2,454
11,284
12,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hel
Elуne
Hel
13
5 / 1 / 11
8,230
633
9,843
8,890
4,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
54
6
Kills
29
29
Deaths
6
4
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
16
3
4
6
W
Ullr
 
Ullr
1
2
4
1.5
L
Bacchus
Artorium
Bacchus
1
6
0
0.17
W
Tsukuyomi
AwillixChan
Tsukuyomi
5
0
0
5
W
Terra
Elgonzy
Terra
2
0
6
5
W
Hel
Elуne
Hel
5
1
11
10.5
L
0
10
1
0.05
L
1
3
0
0.33
L
Tiamat
SfaIkon98
Tiamat
2
5
2
0.6
L
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,550
Damage
48,501
60,782
Taken
49,895
29,425
Mitigated
28,230
12,384
Healing
25,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
23,333
13,776
0
5,837
12,550
4,694
3,080
5,611
6,783
0
74,730
W
Ullr
 
Ullr
2,613
1,069
0
2,974
8,790
2,553
0
341
8,367
0
34,074
L
Bacchus
Artorium
Bacchus
5,008
456
0
1,728
13,012
10,105
0
3,553
9,459
20,811
0
W
Tsukuyomi
AwillixChan
Tsukuyomi
10,258
2,247
338
2,752
8,381
4,155
1,209
243
7,748
0
63,175
W
Terra
Elgonzy
Terra
2,454
536
1,278
4,456
11,284
12,411
392
613
10,629
15,071
0
W
Hel
Elуne
Hel
9,843
864
2,631
4,947
8,890
4,417
1,349
3,980
4,622
47,270
0
L
3,373
896
0
1,146
10,943
1,746
0
2,137
8,806
0
18,602
L
6,770
645
0
5,046
12,892
9,003
0
960
11,119
0
32,487
L
Tiamat
SfaIkon98
Tiamat
6,203
1,102
0
2,328
11,560
4,959
0
3,373
8,187
27,234
0
L
5,196
1,187
0
2,136
12,375
3,612
0
2,274
9,904
0
27,206

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,647
Gold Earned
40,931
260
Minions Killed
446
0
Camps Cleared
0
1,197,204
Distance Traveled
1,380,459
19
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
9,375
721
120
9
0
248,559
0
W
Ullr
6,813
524
72
6
0
274,810
2
L
Bacchus
6,144
473
33
3
0
233,380
4
W
Tsukuyomi
8,693
669
122
9
0
287,371
0
W
Terra
7,820
602
33
3
0
282,995
4
W
Hel
8,230
633
99
8
0
286,724
3
L
Anhur
4,952
381
43
3
0
222,778
4
L
Mulan
6,194
476
72
6
0
240,944
6
L
Tiamat
6,751
519
54
4
0
250,114
4
L
Thor
6,606
508
58
4
0
249,988
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role