Player Matchup

Olorun
Olorun
Atara23
Olorun
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 68L
1,275 Elo+
Solo
Sun Wukong
Sun Wukong
Slagdabest
Sun Wukong
Level 69
God Stats
0W - 1L
1,294 SR
Queue Stats
0W - 4L
1,045 Elo+
Solo
Ao Kuang
Ao Kuang
Tetrix-_507
Ao Kuang
Level 62
God Stats
3W - 9L
1,449 SR
Queue Stats
55W - 82L
1,305 Elo+
Solo
Fafnir
Fafnir
TheStreet914
Fafnir
Level 78
God Stats
19W - 17L
1,479 SR
Queue Stats
138W - 214L
1,306 Elo+
Solo
Hel
Hel
courrtneey
Hel
Level 68
God Stats
41W - 49L
1,414 SR
Queue Stats
281W - 386L
1,308 Elo+
Solo
Team Averages
Level 68
1,427 SR
1,248 Elo+

VS

Team Averages
Level 50
1,443 SR
1,244 Elo+
Arachne
Arachne
DAN TROTTZ
Arachne
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 28L
1,315 Elo+
Solo
Anubis
Anubis
EL_934
Anubis
Level 63
God Stats
13W - 9L
1,666 SR
Queue Stats
35W - 45L
1,289 Elo+
Solo
Chaac
Chaac
TTV_Rambo-FN
Chaac
Level 44
God Stats
6W - 19L
1,251 SR
Queue Stats
46W - 89L
1,130 Elo+
Party 1
Sol
Sol
Tio_Sam_1102
Sol
Level 28
God Stats
19W - 21L
1,524 SR
Queue Stats
38W - 70L
1,200 Elo+
Party 1
Hera
Hera
Wes90p
Hera
Level 58
God Stats
5W - 11L
1,276 SR
Queue Stats
123W - 192L
1,289 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Atara23
Olorun
14
1 / 1 / 4
7,591
474
4,282
7,005
4,363
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sun Wukong
Slagdabest
Sun Wukong
11
1 / 4 / 0
6,691
418
4,857
15,412
8,341
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Ao Kuang
Tetrix-_507
Ao Kuang
12
2 / 4 / 1
7,307
457
2,647
10,566
2,660
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Fafnir
9
0 / 6 / 3
6,614
413
1,760
11,735
4,842
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
5 / 2 / 1
7,976
499
8,008
8,941
3,055
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DAN TROTTZ
Arachne
13
3 / 4 / 1
7,871
492
4,370
9,138
3,777
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
EL_934
Anubis
13
4 / 1 / 2
7,846
490
5,922
8,584
3,809
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
5 / 1 / 2
8,599
537
10,948
11,722
8,323
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

13
2 / 1 / 3
7,606
475
6,752
5,055
1,597
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hera
Wes90p
Hera
13
2 / 3 / 3
7,604
475
6,018
8,092
2,765
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
27
9
Kills
16
17
Deaths
10
9
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Olorun
Atara23
Olorun
1
1
4
3
W
Arachne
DAN TROTTZ
Arachne
3
4
1
0.88
W
Anubis
EL_934
Anubis
4
1
2
5
L
Sun Wukong
Slagdabest
Sun Wukong
1
4
0
0.25
W
5
1
2
6
L
Ao Kuang
Tetrix-_507
Ao Kuang
2
4
1
0.63
L
Fafnir
0
6
3
0.25
W
2
1
3
3.5
W
Hera
Wes90p
Hera
2
3
3
1.17
L
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,554
Damage
34,010
53,659
Taken
42,591
23,261
Mitigated
20,271
17,378
Healing
18,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
Atara23
Olorun
4,282
730
175
2,587
7,005
4,363
0
4,665
2,340
42,013
0
W
Arachne
DAN TROTTZ
Arachne
4,370
3,071
0
1,859
9,138
3,777
345
1,795
7,207
0
51,761
W
Anubis
EL_934
Anubis
5,922
303
156
5,287
8,584
3,809
960
4,242
3,998
56,101
0
L
Sun Wukong
Slagdabest
Sun Wukong
4,857
928
0
2,395
15,412
8,341
0
1,738
13,586
0
32,218
W
10,948
1,187
205
6,090
11,722
8,323
1,043
2,547
8,552
0
45,864
L
Ao Kuang
Tetrix-_507
Ao Kuang
2,647
831
0
2,856
10,566
2,660
0
3,051
7,515
30,649
0
L
Fafnir
1,760
842
439
2,191
11,735
4,842
0
4,589
7,146
21,560
0
W
6,752
785
0
2,305
5,055
1,597
730
1,835
3,062
42,202
0
W
Hera
Wes90p
Hera
6,018
2,278
0
2,810
8,092
2,765
739
5,176
2,454
41,820
0
L
8,008
544
1,202
5,533
8,941
3,055
401
4,231
4,380
38,346
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,179
Gold Earned
39,526
277
Minions Killed
409
0
Camps Cleared
0
1,361,980
Distance Traveled
1,477,984
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
7,591
474
66
4
0
316,246
4
W
Arachne
7,871
492
79
5
0
305,319
0
W
Anubis
7,846
490
92
6
0
263,631
1
L
Sun Wukong
6,691
418
61
4
0
301,466
1
W
Chaac
8,599
537
76
5
0
334,708
3
L
Ao Kuang
7,307
457
60
4
0
199,923
1
L
Fafnir
6,614
413
22
1
0
245,116
2
W
Sol
7,606
475
77
5
0
309,429
1
W
Hera
7,604
475
85
5
0
264,897
0
L
Hel
7,976
499
68
4
0
299,229
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role