Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Olorun
Olorun
EscanorIlSole
Olorun
Level 44
God Stats
13W - 3L
1,774 SR
Queue Stats
153W - 57L
1,744 Elo+
Party 3
Mulan
Mulan
MajorZero0
Mulan
Level 105
God Stats
6W - 3L
1,483 SR
Queue Stats
200W - 164L
1,634 Elo+
Party 3
Sobek
Sobek
Raudo7
Sobek
Level 105
God Stats
2W - 0L
1,294 SR
Queue Stats
33W - 24L
1,510 Elo+
Party 3
Cernunnos
Cernunnos
Shinеi
Cernunnos
Level 46
God Stats
1W - 0L
1,569 SR
Queue Stats
54W - 64L
1,444 Elo+
Solo
Team Averages
Level 70
1,524 SR
1,566 Elo+

VS

Team Averages
Level 43
1,635 SR
1,436 Elo+
Charybdis
Charybdis
Gummi007
Charybdis
Level 31
God Stats
1W - 3L
1,500 SR
Queue Stats
37W - 35L
1,386 Elo+
Party 1
He Bo
He Bo
Jaspiir
He Bo
Level 26
God Stats
1W - 1L
1,728 SR
Queue Stats
54W - 62L
1,436 Elo+
Party 2
Artemis
Artemis
Qnin97
Artemis
Level 22
God Stats
3W - 3L
1,762 SR
Queue Stats
17W - 19L
1,527 Elo+
Party 2
Aphrodite
Aphrodite
Thremillinn
Aphrodite
Level 67
God Stats
7W - 6L
1,550 SR
Queue Stats
81W - 81L
1,399 Elo+
Party 1
Pele
Pele
ZinLinx
Pele
Level 68
God Stats
16W - 19L
1,633 SR
Queue Stats
189W - 253L
1,432 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
6
2 / 0 / 2
4,028
671
2,314
3,609
956
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

6
3 / 0 / 1
4,331
722
2,172
2,105
674
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mulan
7
3 / 1 / 0
4,110
685
2,194
3,800
2,031
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sobek
Raudo7
Sobek
5
0 / 0 / 3
3,652
609
691
2,580
1,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cernunnos
Shinеi
Cernunnos
6
1 / 0 / 1
3,787
631
1,693
2,720
601
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Gummi007
Charybdis
5
0 / 2 / 0
3,299
550
2,063
3,042
592
Heavy Mace

Heavy Mace

+30
Physical Power

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

He Bo
Jaspiir
He Bo
6
1 / 2 / 0
3,897
650
1,260
2,669
1,183
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
Qnin97
Artemis
6
0 / 3 / 0
3,300
550
1,409
4,055
1,126
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
Thremillinn
Aphrodite
2
0 / 1 / 0
2,705
451
87
881
283
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Pele
ZinLinx
Pele
5
0 / 1 / 0
3,318
553
1,261
3,168
714
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
1
9
Kills
1
1
Deaths
9
7
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
2
0
2
3
W
3
0
1
3.5
L
Charybdis
Gummi007
Charybdis
0
2
0
0
L
He Bo
Jaspiir
He Bo
1
2
0
0.5
W
Mulan
3
1
0
3
L
Artemis
Qnin97
Artemis
0
3
0
0
W
Sobek
Raudo7
Sobek
0
0
3
1.5
W
Cernunnos
Shinеi
Cernunnos
1
0
1
1.5
L
Aphrodite
Thremillinn
Aphrodite
0
1
0
0
L
Pele
ZinLinx
Pele
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,064
Damage
6,080
14,814
Taken
13,815
5,907
Mitigated
3,898
7,230
Healing
3,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
2,314
774
0
1,590
3,609
956
0
0
3,609
0
13,163
W
2,172
1,221
257
1,014
2,105
674
0
0
2,105
17,776
2,800
L
Charybdis
Gummi007
Charybdis
2,063
1,407
0
763
3,042
592
0
348
2,694
0
9,992
L
He Bo
Jaspiir
He Bo
1,260
316
0
753
2,669
1,183
0
0
2,463
9,293
0
W
Mulan
2,194
213
0
1,328
3,800
2,031
0
1,260
2,540
0
14,992
L
Artemis
Qnin97
Artemis
1,409
767
0
821
4,055
1,126
0
1,659
2,370
0
11,501
W
Sobek
Raudo7
Sobek
691
33
97
1,158
2,580
1,645
336
0
2,580
4,834
0
W
Cernunnos
Shinеi
Cernunnos
1,693
735
0
1,786
2,720
601
762
87
2,633
0
14,800
L
Aphrodite
Thremillinn
Aphrodite
87
87
5
104
881
283
0
0
881
655
0
L
Pele
ZinLinx
Pele
1,261
295
0
589
3,168
714
0
474
2,694
0
10,895

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,908
Gold Earned
16,519
141
Minions Killed
107
0
Camps Cleared
0
553,090
Distance Traveled
478,548
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
4,028
671
31
5
0
145,406
0
W
Olorun
4,331
722
40
7
0
101,588
0
L
Charybdis
3,299
550
20
3
0
104,270
0
L
He Bo
3,897
650
29
5
0
104,092
0
W
Mulan
4,110
685
34
6
0
105,137
1
L
Artemis
3,300
550
30
5
0
102,754
1
W
Sobek
3,652
609
8
1
0
121,382
0
W
Cernunnos
3,787
631
28
5
0
79,577
0
L
Aphrodite
2,705
451
1
0
0
31,591
0
L
Pele
3,318
553
27
5
0
135,841
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role