Player Matchup

Hera
Hera
 
Hera
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
Dimadome
Cabrakan
Level 111
God Stats
13W - 5L
1,825 SR
Queue Stats
511W - 259L
1,821 Elo+
Party 1
Achilles
Achilles
JuubiSama--
Achilles
Level 144
God Stats
4W - 1L
1,549 SR
Queue Stats
53W - 44L
1,654 Elo+
Party 1
Sol
Sol
Yaoibby
Sol
Level 148
God Stats
2W - 1L
1,863 SR
Queue Stats
276W - 157L
1,789 Elo+
Party 1
Team Averages
Level 118
1,684 SR
1,691 Elo+

VS

Team Averages
Level 130
1,460 SR
1,560 Elo+
Bakasura
Bakasura
HugeMuskrat
Bakasura
Level 127
God Stats
0W - 1L
1,390 SR
Queue Stats
15W - 5L
1,805 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ImprovedCR
Ah Muzen Cab
Level 115
God Stats
0W - 1L
1,294 SR
Queue Stats
10W - 16L
1,366 Elo+
Solo
Nu Wa
Nu Wa
LucyKing117
Nu Wa
Level 121
God Stats
5W - 6L
1,516 SR
Queue Stats
252W - 339L
1,397 Elo+
Solo
Chang'e
Chang'e
SILENT x3
Chang'e
Level 155
God Stats
45W - 37L
1,642 SR
Queue Stats
193W - 147L
1,672 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
14
3 / 4 / 5
8,762
876
7,769
5,358
1,831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cabrakan
Dimadome
Cabrakan
15
6 / 1 / 3
8,995
900
6,564
7,883
4,529
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
JuubiSama--
Achilles
14
2 / 0 / 3
8,340
834
5,263
9,672
7,494
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Sol
14
1 / 0 / 7
8,635
864
5,723
8,123
3,165
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
HugeMuskrat
Bakasura
13
3 / 4 / 0
8,116
812
4,206
11,496
4,816
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ah Muzen Cab
ImprovedCR
Ah Muzen Cab
13
1 / 5 / 1
7,752
775
4,163
7,650
2,609
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
0 / 2 / 4
7,944
794
5,154
5,538
1,777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
SILENT x3
Chang'e
14
1 / 1 / 1
8,065
807
9,237
7,323
2,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
11
12
Kills
5
5
Deaths
12
18
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
3
4
5
1.38
W
Cabrakan
Dimadome
Cabrakan
6
1
3
7.5
L
Bakasura
HugeMuskrat
Bakasura
3
4
0
0.75
L
Ah Muzen Cab
ImprovedCR
Ah Muzen Cab
1
5
1
0.3
W
Achilles
JuubiSama--
Achilles
2
0
3
3.5
L
0
2
4
1
L
Chang'e
SILENT x3
Chang'e
1
1
1
1.5
W
Sol
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,319
Damage
22,760
31,036
Taken
32,007
17,019
Mitigated
11,665
7,441
Healing
6,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
7,769
1,693
0
0
5,358
1,831
911
2,771
2,537
30,007
0
W
Cabrakan
Dimadome
Cabrakan
6,564
509
0
730
7,883
4,529
243
4,235
3,639
24,600
0
L
Bakasura
HugeMuskrat
Bakasura
4,206
3,223
0
1,565
11,496
4,816
0
6,291
5,205
0
12,728
L
Ah Muzen Cab
ImprovedCR
Ah Muzen Cab
4,163
998
0
365
7,650
2,609
368
5,768
1,882
0
21,906
W
Achilles
JuubiSama--
Achilles
5,263
753
0
3,424
9,672
7,494
573
4,709
4,850
4,095
26,829
L
5,154
2,276
0
0
5,538
1,777
556
4,044
1,494
29,217
0
L
Chang'e
SILENT x3
Chang'e
9,237
565
840
4,164
7,323
2,463
420
4,346
2,977
34,687
0
W
Sol
5,723
2,112
0
3,287
8,123
3,165
1,087
2,988
5,125
37,295
3,671

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,732
Gold Earned
31,877
240
Minions Killed
191
11
Camps Cleared
9
882,297
Distance Traveled
804,429
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
8,762
876
64
6
1
192,989
2
W
Cabrakan
8,995
900
48
5
2
241,195
2
L
Bakasura
8,116
812
34
3
2
224,813
1
L
Ah Muzen Cab
7,752
775
41
4
1
176,919
1
W
Achilles
8,340
834
48
5
4
244,655
3
L
Nu Wa
7,944
794
45
5
4
187,949
0
L
Chang'e
8,065
807
71
7
2
214,748
2
W
Sol
8,635
864
80
8
4
203,458
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role