Player Matchup

Tiamat
Tiamat
Felkyr
Tiamat
Level 66
God Stats
1W - 0L
1,572 SR
Queue Stats
7W - 7L
1,434 Elo+
Party 1
Janus
Janus
Jhonny_88Kz
Janus
Level 143
God Stats
7W - 10L
1,387 SR
Queue Stats
501W - 485L
1,517 Elo+
Solo
Danzaburou
Danzaburou
Mazzail
Danzaburou
Level 101
God Stats
3W - 1L
1,655 SR
Queue Stats
108W - 95L
1,544 Elo+
Party 1
Sobek
Sobek
UltimateSkuggi
Sobek
Level 89
God Stats
1W - 2L
1,411 SR
Queue Stats
125W - 118L
1,513 Elo+
Party 1
Thor
Thor
robert1233
Thor
Level 140
God Stats
1W - 0L
1,303 SR
Queue Stats
126W - 110L
1,539 Elo+
Party 1
Team Averages
Level 108
1,466 SR
1,509 Elo+

VS

Team Averages
Level 79
1,551 SR
1,546 Elo+
Freya
Freya
Asun277
Freya
Level 48
God Stats
2W - 3L
1,411 SR
Queue Stats
39W - 33L
1,554 Elo+
Party 3
The Morrigan
The Morrigan
BassteR_TF
The Morrigan
Level 148
God Stats
2W - 1L
1,863 SR
Queue Stats
267W - 250L
1,520 Elo+
Party 3
Hachiman
Hachiman
Bliejken008
Hachiman
Level 47
God Stats
0W - 1L
1,305 SR
Queue Stats
65W - 62L
1,564 Elo+
Party 2
Tyr
Tyr
Harlekin39
Tyr
Level 104
God Stats
2W - 2L
1,473 SR
Queue Stats
45W - 32L
1,542 Elo+
Party 3
Nu Wa
Nu Wa
Jumbojorben
Nu Wa
Level 48
God Stats
1W - 1L
1,704 SR
Queue Stats
82W - 76L
1,551 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Felkyr
Tiamat
18
3 / 2 / 14
10,322
794
9,219
11,070
7,367
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

18
7 / 2 / 11
10,941
842
14,693
8,732
3,987
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
Mazzail
Danzaburou
18
5 / 3 / 12
10,692
822
9,433
10,723
5,129
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
2 / 4 / 14
10,529
810
4,150
20,959
26,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

17
5 / 3 / 12
10,568
813
10,167
8,607
3,182
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Asun277
Freya
18
6 / 4 / 7
9,893
761
10,806
10,863
4,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

The Morrigan
BassteR_TF
The Morrigan
13
1 / 6 / 5
7,978
614
6,247
8,603
2,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
Bliejken008
Hachiman
16
4 / 4 / 6
8,733
672
13,276
10,749
4,016
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
0 / 4 / 8
8,177
629
5,705
11,252
14,013
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
3 / 4 / 6
8,897
684
13,018
8,964
2,971
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
46
22
Kills
14
14
Deaths
22
63
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Freya
Asun277
Freya
6
4
7
2.38
L
The Morrigan
BassteR_TF
The Morrigan
1
6
5
0.58
L
Hachiman
Bliejken008
Hachiman
4
4
6
1.75
W
Tiamat
Felkyr
Tiamat
3
2
14
5
L
0
4
8
1
W
7
2
11
6.25
L
3
4
6
1.5
W
Danzaburou
Mazzail
Danzaburou
5
3
12
3.67
W
2
4
14
2.25
W
5
3
12
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,662
Damage
49,052
60,091
Taken
50,431
45,834
Mitigated
27,899
27,674
Healing
15,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
Asun277
Freya
10,806
3,136
2,185
2,766
10,863
4,091
104
5,354
5,351
24,044
0
L
The Morrigan
BassteR_TF
The Morrigan
6,247
153
523
1,070
8,603
2,808
124
5,987
2,310
14,793
0
L
Hachiman
Bliejken008
Hachiman
13,276
4,295
1,570
1,316
10,749
4,016
0
5,120
5,485
0
25,124
W
Tiamat
Felkyr
Tiamat
9,219
1,090
1,094
4,484
11,070
7,367
1,054
5,045
6,025
35,595
0
L
5,705
309
572
2,315
11,252
14,013
0
5,928
4,998
0
7,645
W
14,693
495
3,614
2,448
8,732
3,987
871
4,408
4,324
43,824
0
L
13,018
2,013
1,063
1,721
8,964
2,971
109
4,577
4,209
34,440
0
W
Danzaburou
Mazzail
Danzaburou
9,433
3,949
1,504
3,230
10,723
5,129
2,692
5,729
4,994
0
28,487
W
4,150
367
1,089
6,172
20,959
26,169
225
10,055
10,904
13,079
0
W
10,167
934
1,996
2,043
8,607
3,182
228
4,985
3,622
0
21,585

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,052
Gold Earned
43,678
189
Minions Killed
133
0
Camps Cleared
0
1,249,132
Distance Traveled
1,114,209
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
9,893
761
35
3
0
224,300
3
L
The Morrigan
7,978
614
21
2
0
183,203
0
L
Hachiman
8,733
672
19
1
0
219,278
0
W
Tiamat
10,322
794
62
5
0
259,894
0
L
Tyr
8,177
629
6
0
0
259,034
1
W
Janus
10,941
842
58
4
0
258,127
3
L
Nu Wa
8,897
684
52
4
0
228,394
1
W
Danzaburou
10,692
822
30
2
0
229,000
0
W
Sobek
10,529
810
25
2
0
257,126
2
W
Thor
10,568
813
14
1
0
244,985
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role