Player Matchup

Morgan Le Fay
Morgan Le Fay
TheAshenLeo
Morgan Le Fay
Level 108
God Stats
1W - 1L
1,462 SR
Queue Stats
3W - 2L
1,507 Elo+
Party 2
Sobek
Sobek
TheSideshowGuy
Sobek
Level 39
God Stats
16W - 8L
1,625 SR
Queue Stats
105W - 180L
1,303 Elo+
Solo
Fenrir
Fenrir
darkdragon0196
Fenrir
Level 158
God Stats
4W - 6L
1,456 SR
Queue Stats
290W - 256L
1,582 Elo+
Party 2
Team Averages
Level 102
1,514 SR
1,464 Elo+

VS

Team Averages
Level 115
1,538 SR
1,440 Elo+
Tyr
Tyr
Izanagi90_
Tyr
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 74L
1,496 Elo+
Party 1
Cabrakan
Cabrakan
Kratos_Is_Real
Cabrakan
Level 115
God Stats
0W - 2L
1,738 SR
Queue Stats
106W - 116L
1,479 Elo+
Party 1
Jing Wei
Jing Wei
iSmellBud
Jing Wei
Level 125
God Stats
4W - 5L
1,376 SR
Queue Stats
21W - 27L
1,345 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
TheAshenLeo
Morgan Le Fay
11
3 / 1 / 2
7,128
713
3,101
2,940
1,076
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 0 / 5
7,101
710
1,494
5,349
4,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

11
3 / 1 / 3
7,406
741
4,495
6,211
3,301
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 0
6,488
649
2,540
8,184
4,898
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cabrakan
9
0 / 1 / 2
6,469
647
3,217
4,013
2,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
iSmellBud
Jing Wei
7
0 / 3 / 0
5,757
576
355
3,584
1,055
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
4
6
Kills
2
2
Deaths
6
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
2
2
0
1
L
Cabrakan
0
1
2
1
W
Morgan Le Fay
TheAshenLeo
Morgan Le Fay
3
1
2
4
W
0
0
5
2.5
W
3
1
3
4.5
L
Jing Wei
iSmellBud
Jing Wei
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,090
Damage
6,112
14,500
Taken
15,781
9,036
Mitigated
8,511
4,286
Healing
3,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,540
349
0
2,805
8,184
4,898
0
2,330
5,662
0
11,674
L
Cabrakan
3,217
134
306
490
4,013
2,558
0
1,221
2,723
8,070
0
W
Morgan Le Fay
TheAshenLeo
Morgan Le Fay
3,101
523
13
775
2,940
1,076
703
1,176
1,764
21,697
0
W
1,494
259
241
1,358
5,349
4,659
148
1,471
3,878
5,723
0
W
4,495
835
0
1,899
6,211
3,301
78
1,049
5,162
0
20,885
L
Jing Wei
iSmellBud
Jing Wei
355
172
0
125
3,584
1,055
0
1,173
2,327
0
11,207

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,635
Gold Earned
18,714
104
Minions Killed
59
6
Camps Cleared
3
504,510
Distance Traveled
406,537
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
6,488
649
28
3
1
132,391
4
L
Cabrakan
6,469
647
11
1
1
140,471
1
W
Morgan Le Fay
7,128
713
52
5
4
157,994
0
W
Sobek
7,101
710
11
1
1
179,446
2
W
Fenrir
7,406
741
41
4
1
167,070
3
L
Jing Wei
5,757
576
20
2
1
133,675
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role