Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Azerker292
Neith
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,550 Elo+
Party 1
Chaac
Chaac
guyslayer21
Chaac
Level 34
God Stats
2W - 3L
1,550 SR
Queue Stats
63W - 60L
1,568 Elo+
Party 1
Team Averages
Level 31
1,517 SR
1,539 Elo+

VS

Team Averages
Level 76
1,644 SR
1,522 Elo+
Chaac
Chaac
BigBlackBBC
Chaac
Level 29
God Stats
11W - 3L
1,742 SR
Queue Stats
42W - 34L
1,563 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Binuche
Morgan Le Fay
Level 86
God Stats
3W - 1L
1,500 SR
Queue Stats
51W - 60L
1,478 Elo+
Solo
Pele
Pele
IJellyI
Pele
Level 112
God Stats
10W - 2L
1,689 SR
Queue Stats
132W - 130L
1,524 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
11
0 / 6 / 4
7,818
558
7,267
14,776
12,894
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Neith
13
3 / 4 / 2
9,346
668
8,026
7,984
1,928
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
2 / 6 / 2
9,053
647
10,441
13,095
12,672
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 14
9,719
694
8,412
10,499
6,875
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Morgan Le Fay
Binuche
Morgan Le Fay
14
4 / 2 / 9
9,842
703
8,885
10,579
3,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pele
IJellyI
Pele
15
10 / 2 / 6
10,868
776
12,904
11,207
3,970
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
45
5
Kills
16
16
Deaths
5
8
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
6
4
0.33
L
Neith
3
4
2
1
W
2
1
14
9
W
Morgan Le Fay
Binuche
Morgan Le Fay
4
2
9
4.25
W
Pele
IJellyI
Pele
10
2
6
6.5
L
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,734
Damage
30,201
35,855
Taken
32,285
27,494
Mitigated
14,282
2,569
Healing
9,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
7,267
183
0
0
14,776
12,894
32
2,792
11,536
21,730
0
L
Neith
8,026
2,354
0
370
7,984
1,928
0
3,300
4,580
0
24,297
W
8,412
2,086
0
4,481
10,499
6,875
739
2,828
7,671
0
22,592
W
Morgan Le Fay
Binuche
Morgan Le Fay
8,885
979
191
2,882
10,579
3,437
817
3,414
7,165
47,164
0
W
Pele
IJellyI
Pele
12,904
3,562
0
1,917
11,207
3,970
1,732
2,771
8,436
0
33,262
L
10,441
2,267
0
2,199
13,095
12,672
206
3,069
9,780
1,149
34,297

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,217
Gold Earned
30,429
132
Minions Killed
169
2
Camps Cleared
9
725,515
Distance Traveled
754,082
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
7,818
558
0
0
0
217,562
4
L
Neith
9,346
668
53
4
0
234,673
0
W
Chaac
9,719
694
46
3
5
243,933
3
W
Morgan Le Fay
9,842
703
80
6
4
236,225
0
W
Pele
10,868
776
43
3
0
273,924
0
L
Chaac
9,053
647
79
6
2
273,280
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role