Player Matchup

Rama
Rama
 
Rama
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Cesarsanchez
Cernunnos
Level 160
God Stats
7W - 8L
1,536 SR
Queue Stats
341W - 355L
1,533 Elo+
Solo
Ares
Ares
Ferrcetio
Ares
Level 128
God Stats
1W - 3L
1,400 SR
Queue Stats
40W - 53L
1,466 Elo+
Solo
Jing Wei
Jing Wei
GruGrulainn
Jing Wei
Level 123
God Stats
1W - 1L
1,681 SR
Queue Stats
107W - 105L
1,491 Elo+
Party 1
Gilgamesh
Gilgamesh
Tufgor
Gilgamesh
Level 127
God Stats
2W - 1L
1,884 SR
Queue Stats
202W - 194L
1,538 Elo+
Party 1
Team Averages
Level 128
1,600 SR
1,506 Elo+

VS

Team Averages
Level 137
1,547 SR
1,500 Elo+
Hera
Hera
 
Hera
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
IIlIIIIlIllllIlI
Artio
Level 128
God Stats
1W - 0L
1,808 SR
Queue Stats
21W - 20L
1,499 Elo+
Solo
Fafnir
Fafnir
KingBrachy
Fafnir
Level 136
God Stats
5W - 12L
1,328 SR
Queue Stats
414W - 426L
1,539 Elo+
Party 2
Nemesis
Nemesis
Moon2Tea
Nemesis
Level 148
God Stats
2W - 1L
1,518 SR
Queue Stats
203W - 208L
1,480 Elo+
Party 2
Nox
Nox
николай178
Nox
Level 145
God Stats
2W - 0L
1,578 SR
Queue Stats
106W - 109L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
12
0 / 4 / 3
7,172
652
9,138
10,581
3,599
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cernunnos
Cesarsanchez
Cernunnos
15
0 / 3 / 4
7,970
725
11,189
10,147
3,540
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ares
12
1 / 7 / 1
7,372
670
3,326
13,459
11,290
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jing Wei
GruGrulainn
Jing Wei
15
3 / 3 / 2
8,405
764
9,364
8,272
2,546
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
Tufgor
Gilgamesh
14
2 / 4 / 3
8,422
766
7,866
11,508
8,709
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
17
5 / 2 / 11
9,555
869
16,615
8,519
4,164
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
2 / 1 / 17
8,967
815
6,714
15,371
15,306
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Fafnir
KingBrachy
Fafnir
16
7 / 1 / 10
10,320
938
6,050
11,525
17,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Nemesis
Moon2Tea
Nemesis
14
5 / 2 / 10
8,869
806
10,842
11,694
6,584
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
2 / 0 / 14
9,113
828
9,416
5,382
3,013
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
83
6
Kills
21
21
Deaths
6
13
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
0
4
3
0.38
W
Hera
 
Hera
5
2
11
5.25
L
Cernunnos
Cesarsanchez
Cernunnos
0
3
4
0.67
L
Ares
1
7
1
0.21
L
Jing Wei
GruGrulainn
Jing Wei
3
3
2
1.33
W
2
1
17
10.5
W
Fafnir
KingBrachy
Fafnir
7
1
10
12
W
Nemesis
Moon2Tea
Nemesis
5
2
10
5
L
Gilgamesh
Tufgor
Gilgamesh
2
4
3
0.88
W
2
0
14
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,883
Damage
49,637
53,967
Taken
52,491
29,684
Mitigated
46,278
14,939
Healing
20,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
9,138
5,784
1,071
3,052
10,581
3,599
0
8,097
2,297
0
19,000
W
Hera
 
Hera
16,615
4,057
947
1,618
8,519
4,164
363
257
8,262
39,130
0
L
Cernunnos
Cesarsanchez
Cernunnos
11,189
3,039
2,324
3,834
10,147
3,540
0
7,209
2,847
0
35,723
L
Ares
3,326
304
272
29
13,459
11,290
0
9,088
4,169
4,830
0
L
Jing Wei
GruGrulainn
Jing Wei
9,364
7,224
1,082
1,611
8,272
2,546
0
6,385
1,647
0
18,505
W
6,714
250
2,782
5,663
15,371
15,306
48
390
14,981
15,902
0
W
Fafnir
KingBrachy
Fafnir
6,050
1,385
2,251
3,118
11,525
17,211
310
863
10,662
7,981
0
W
Nemesis
Moon2Tea
Nemesis
10,842
3,187
0
2,169
11,694
6,584
1,060
1,578
10,116
0
15,086
L
Gilgamesh
Tufgor
Gilgamesh
7,866
1,065
833
831
11,508
8,709
0
6,935
4,212
0
15,130
W
9,416
499
1,038
661
5,382
3,013
993
238
5,144
19,477
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,341
Gold Earned
46,824
106
Minions Killed
104
0
Camps Cleared
0
992,799
Distance Traveled
1,211,221
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
7,172
652
21
2
0
178,151
1
W
Hera
9,555
869
47
4
0
212,968
1
L
Cernunnos
7,970
725
46
4
0
186,141
0
L
Ares
7,372
670
2
0
0
168,207
0
L
Jing Wei
8,405
764
18
2
0
228,616
1
W
Artio
8,967
815
16
1
0
261,218
1
W
Fafnir
10,320
938
4
0
0
245,258
1
W
Nemesis
8,869
806
15
1
0
249,494
0
L
Gilgamesh
8,422
766
19
2
0
231,684
0
W
Nox
9,113
828
22
2
0
242,283
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role