Player Matchup

Kumbhakarna
Kumbhakarna
Gysbers1810
Kumbhakarna
Level 58
God Stats
1W - 1L
1,577 SR
Queue Stats
3W - 13L
1,273 Elo+
Party 3
Scylla
Scylla
SGT Slayerr
Scylla
Level 69
God Stats
0W - 3L
1,161 SR
Queue Stats
148W - 191L
1,419 Elo+
Party 1
Chaac
Chaac
icarosilva49
Chaac
Level 37
God Stats
5W - 5L
1,500 SR
Queue Stats
99W - 125L
1,392 Elo+
Party 1
Hun Batz
Hun Batz
saucysquirts
Hun Batz
Level 104
God Stats
0W - 8L
1,023 SR
Queue Stats
202W - 235L
1,410 Elo+
Solo
Apollo
Apollo
temp-234116
Apollo
Level 14
God Stats
0W - 2L
1,318 SR
Queue Stats
1W - 11L
1,303 Elo+
Party 3
Team Averages
Level 56
1,316 SR
1,359 Elo+

VS

Team Averages
Level 95
1,485 SR
1,470 Elo+
Hercules
Hercules
ElderStifNoodle
Hercules
Level 120
God Stats
14W - 17L
1,435 SR
Queue Stats
412W - 413L
1,475 Elo+
Party 2
Eset
Eset
Palm Oil
Eset
Level 105
God Stats
13W - 11L
1,439 SR
Queue Stats
288W - 274L
1,517 Elo+
Party 2
Bacchus
Bacchus
Timtim01
Bacchus
Level 132
God Stats
2W - 2L
1,431 SR
Queue Stats
465W - 449L
1,482 Elo+
Party 2
Izanami
Izanami
n00b TraliZer
Izanami
Level 89
God Stats
10W - 7L
1,581 SR
Queue Stats
326W - 314L
1,448 Elo+
Solo
Camazotz
Camazotz
x Mr Biscuit
Camazotz
Level 28
God Stats
2W - 4L
1,541 SR
Queue Stats
16W - 12L
1,430 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Gysbers1810
Kumbhakarna
10
1 / 2 / 0
6,269
448
1,937
11,130
5,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Scylla
11
0 / 4 / 1
6,352
454
3,680
8,305
2,375
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
0 / 5 / 0
6,612
472
4,777
11,804
7,284
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hun Batz
saucysquirts
Hun Batz
11
3 / 4 / 0
6,775
484
3,187
9,709
2,850
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Apollo
10
0 / 3 / 1
5,821
416
1,693
6,731
1,249
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
14
5 / 0 / 4
8,439
603
7,907
7,228
5,538
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Eset
14
4 / 1 / 3
8,250
589
6,462
6,215
1,995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
Timtim01
Bacchus
14
6 / 1 / 4
7,903
565
5,125
8,060
4,363
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Izanami
14
3 / 0 / 4
8,311
594
8,563
6,923
2,042
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Camazotz
x Mr Biscuit
Camazotz
10
0 / 4 / 5
5,926
423
4,254
8,745
2,357
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
38
4
Kills
18
18
Deaths
6
2
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Hercules
5
0
4
7
L
Kumbhakarna
Gysbers1810
Kumbhakarna
1
2
0
0.5
W
Eset
4
1
3
5.5
L
Scylla
0
4
1
0.13
W
Bacchus
Timtim01
Bacchus
6
1
4
8
L
0
5
0
0
W
Izanami
3
0
4
5
L
Hun Batz
saucysquirts
Hun Batz
3
4
0
0.75
L
Apollo
0
3
1
0.17
W
Camazotz
x Mr Biscuit
Camazotz
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,274
Damage
32,311
47,679
Taken
37,171
19,753
Mitigated
16,295
13,922
Healing
13,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
7,907
2,333
0
2,466
7,228
5,538
522
0
7,228
5,673
38,355
L
Kumbhakarna
Gysbers1810
Kumbhakarna
1,937
209
176
2,684
11,130
5,995
0
930
10,108
24,845
0
W
Eset
6,462
320
128
997
6,215
1,995
404
1,350
4,631
60,701
0
L
Scylla
3,680
586
0
2,020
8,305
2,375
0
4,567
3,738
36,005
0
W
Bacchus
Timtim01
Bacchus
5,125
1,043
0
2,572
8,060
4,363
0
629
7,427
46,297
0
L
4,777
995
0
4,849
11,804
7,284
1,411
1,099
10,127
0
37,371
W
Izanami
8,563
5,589
162
4,454
6,923
2,042
480
571
6,352
0
64,071
L
Hun Batz
saucysquirts
Hun Batz
3,187
1,547
0
2,616
9,709
2,850
0
4,507
5,202
0
33,937
L
Apollo
1,693
1,354
0
1,577
6,731
1,249
0
947
5,738
0
27,677
W
Camazotz
x Mr Biscuit
Camazotz
4,254
764
320
2,573
8,745
2,357
0
2,691
5,916
0
16,757

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,829
Gold Earned
38,829
310
Minions Killed
427
0
Camps Cleared
0
1,293,929
Distance Traveled
1,370,787
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,439
603
93
7
0
275,513
0
L
Kumbhakarna
6,269
448
21
2
0
259,749
2
W
Eset
8,250
589
108
8
0
283,371
1
L
Scylla
6,352
454
73
5
0
233,248
3
W
Bacchus
7,903
565
73
5
0
288,438
4
L
Chaac
6,612
472
70
5
0
257,569
1
W
Izanami
8,311
594
122
9
0
241,335
2
L
Hun Batz
6,775
484
80
6
0
285,865
0
L
Apollo
5,821
416
66
5
0
257,498
0
W
Camazotz
5,926
423
31
2
0
282,130
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role