Player Matchup

Bastet
Bastet
Armytille
Bastet
Level 143
God Stats
1W - 0L
1,350 SR
Queue Stats
19W - 17L
1,509 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
LightGlintUltima
Ah Muzen Cab
Level 80
God Stats
8W - 5L
1,507 SR
Queue Stats
422W - 384L
1,515 Elo+
Solo
Sobek
Sobek
Marshméllo
Sobek
Level 159
God Stats
8W - 5L
1,554 SR
Queue Stats
439W - 402L
1,579 Elo+
Solo
Rama
Rama
Noraks
Rama
Level 128
God Stats
1W - 1L
1,327 SR
Queue Stats
2W - 1L
1,503 Elo+
Party 1
Hades
Hades
Simina
Hades
Level 124
God Stats
5W - 1L
1,591 SR
Queue Stats
89W - 68L
1,604 Elo+
Solo
Team Averages
Level 127
1,466 SR
1,542 Elo+

VS

Team Averages
Level 110
1,405 SR
1,478 Elo+
Apollo
Apollo
Astraladoshka
Apollo
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 28L
1,412 Elo+
Party 3
Erlang Shen
Erlang Shen
Meistrioks
Erlang Shen
Level 119
God Stats
2W - 2L
1,596 SR
Queue Stats
211W - 187L
1,528 Elo+
Party 2
Scylla
Scylla
RodneyPurves
Scylla
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,437 Elo+
Solo
Atlas
Atlas
Tashkoo
Atlas
Level 105
God Stats
1W - 1L
1,261 SR
Queue Stats
142W - 126L
1,528 Elo+
Party 2
Arachne
Arachne
Trinateiri
Arachne
Level 135
God Stats
0W - 2L
1,168 SR
Queue Stats
71W - 69L
1,482 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Armytille
Bastet
19
5 / 3 / 17
11,522
768
19,882
15,239
6,605
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Muzen Cab
LightGlintUltima
Ah Muzen Cab
20
7 / 2 / 17
11,994
800
23,349
12,275
7,153
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

15
2 / 6 / 17
10,538
703
7,083
20,558
24,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rama
Noraks
Rama
20
8 / 1 / 16
12,249
817
17,166
12,084
5,986
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hades
Simina
Hades
19
8 / 2 / 9
11,938
796
11,029
14,315
8,753
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 9 / 5
8,728
582
5,744
15,754
6,878
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Erlang Shen
Meistrioks
Erlang Shen
17
2 / 3 / 9
9,342
623
10,021
16,093
23,720
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
18
5 / 5 / 7
10,652
710
17,882
15,054
5,706
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Atlas
Tashkoo
Atlas
16
2 / 8 / 8
9,796
653
7,705
24,285
28,001
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Arachne
Trinateiri
Arachne
18
3 / 5 / 6
9,482
632
6,727
15,339
6,334
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
48
30
Kills
13
14
Deaths
30
76
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Bastet
Armytille
Bastet
5
3
17
4.5
L
1
9
5
0.39
W
Ah Muzen Cab
LightGlintUltima
Ah Muzen Cab
7
2
17
7.75
W
2
6
17
1.75
L
Erlang Shen
Meistrioks
Erlang Shen
2
3
9
2.17
W
Rama
Noraks
Rama
8
1
16
16
L
Scylla
5
5
7
1.7
W
Hades
Simina
Hades
8
2
9
6.25
L
Atlas
Tashkoo
Atlas
2
8
8
0.75
L
Arachne
Trinateiri
Arachne
3
5
6
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,509
Damage
48,079
74,471
Taken
86,525
52,623
Mitigated
70,639
38,722
Healing
24,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
Armytille
Bastet
19,882
2,075
3,361
5,497
15,239
6,605
0
3,900
11,169
0
26,044
L
5,744
2,264
286
1,237
15,754
6,878
432
3,130
12,624
0
19,233
W
Ah Muzen Cab
LightGlintUltima
Ah Muzen Cab
23,349
4,756
3,084
5,729
12,275
7,153
1,101
4,338
7,765
0
63,887
W
7,083
169
1,207
4,427
20,558
24,126
158
7,770
12,452
18,504
0
L
Erlang Shen
Meistrioks
Erlang Shen
10,021
1,985
2,513
4,311
16,093
23,720
132
2,933
13,160
0
15,391
W
Rama
Noraks
Rama
17,166
8,635
2,176
4,620
12,084
5,986
2,502
3,796
8,188
0
47,730
L
Scylla
17,882
2,031
816
4,227
15,054
5,706
336
3,120
11,934
41,992
0
W
Hades
Simina
Hades
11,029
773
1,427
7,194
14,315
8,753
925
4,856
9,310
23,038
0
L
Atlas
Tashkoo
Atlas
7,705
2,259
1,922
3,614
24,285
28,001
154
4,397
19,888
17,526
0
L
Arachne
Trinateiri
Arachne
6,727
3,989
692
4,694
15,339
6,334
437
4,532
10,807
0
11,758

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,241
Gold Earned
48,000
229
Minions Killed
169
0
Camps Cleared
0
1,512,256
Distance Traveled
1,249,303
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
11,522
768
14
1
0
355,453
4
L
Apollo
8,728
582
42
3
0
199,433
0
W
Ah Muzen Cab
11,994
800
80
5
0
329,242
0
W
Sobek
10,538
703
21
1
0
266,221
0
L
Erlang Shen
9,342
623
21
1
0
282,652
0
W
Rama
12,249
817
85
6
0
271,498
0
L
Scylla
10,652
710
57
4
0
247,484
0
W
Hades
11,938
796
29
2
0
289,842
1
L
Atlas
9,796
653
27
2
0
218,154
0
L
Arachne
9,482
632
22
1
0
301,580
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role