Player Matchup

Nemesis
Nemesis
Seaboarder14
Nemesis
Level 64
God Stats
5W - 2L
1,704 SR
Queue Stats
39W - 38L
1,321 Elo+
Solo
Yemoja
Yemoja
laggten
Yemoja
Level 45
God Stats
2W - 2L
1,260 SR
Queue Stats
111W - 146L
1,230 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
merrp33
Ah Muzen Cab
Level 101
God Stats
7W - 12L
1,410 SR
Queue Stats
546W - 719L
1,306 Elo+
Party 4
Cthulhu
Cthulhu
overlordJ74
Cthulhu
Level 11
God Stats
5W - 9L
1,282 SR
Queue Stats
5W - 14L
1,165 Elo+
Party 1
Chang'e
Chang'e
symbolmonkey1130
Chang'e
Level 92
God Stats
44W - 68L
1,398 SR
Queue Stats
470W - 631L
1,291 Elo+
Party 4
Team Averages
Level 63
1,411 SR
1,263 Elo+

VS

Team Averages
Level 87
1,336 SR
1,317 Elo+
Raijin
Raijin
Azaelki
Raijin
Level 124
God Stats
1W - 1L
1,352 SR
Queue Stats
185W - 216L
1,345 Elo+
Party 2
Bellona
Bellona
MochaCandy25118
Bellona
Level 103
God Stats
4W - 2L
1,572 SR
Queue Stats
88W - 88L
1,351 Elo+
Solo
Jormungandr
Jormungandr
SeeK Sniper63
Jormungandr
Level 48
God Stats
0W - 3L
1,122 SR
Queue Stats
14W - 22L
1,323 Elo+
Party 3
Neith
Neith
peridrugs
Neith
Level 104
God Stats
142W - 167L
1,455 SR
Queue Stats
269W - 314L
1,300 Elo+
Party 2
Loki
Loki
xXoShooky
Loki
Level 58
God Stats
0W - 4L
1,176 SR
Queue Stats
20W - 38L
1,265 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Seaboarder14
Nemesis
11
7 / 0 / 1
6,449
645
3,179
5,556
2,422
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Yemoja
laggten
Yemoja
8
1 / 0 / 8
5,353
535
3,690
5,977
3,072
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ah Muzen Cab
merrp33
Ah Muzen Cab
9
6 / 3 / 4
5,867
587
8,437
7,418
1,771
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
overlordJ74
Cthulhu
8
0 / 1 / 0
4,737
474
3,596
5,087
4,171
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
1 / 0 / 4
5,545
555
3,425
5,071
1,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Azaelki
Raijin
10
0 / 2 / 0
5,443
544
1,032
4,191
1,253
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 1 / 0
5,763
576
2,813
6,388
4,043
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jormungandr
SeeK Sniper63
Jormungandr
8
0 / 5 / 2
5,136
514
3,075
10,208
3,845
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
peridrugs
Neith
9
3 / 3 / 0
5,665
567
4,933
7,177
1,844
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Loki
7
0 / 4 / 1
4,496
450
2,047
6,323
1,574
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
7
15
Kills
4
4
Deaths
15
17
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Raijin
Azaelki
Raijin
0
2
0
0
L
1
1
0
1
W
Nemesis
Seaboarder14
Nemesis
7
0
1
7.5
L
Jormungandr
SeeK Sniper63
Jormungandr
0
5
2
0.2
W
Yemoja
laggten
Yemoja
1
0
8
5
W
Ah Muzen Cab
merrp33
Ah Muzen Cab
6
3
4
2.67
W
Cthulhu
overlordJ74
Cthulhu
0
1
0
0
L
Neith
peridrugs
Neith
3
3
0
1
W
1
0
4
3
L
Loki
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,327
Damage
13,900
29,109
Taken
34,287
13,063
Mitigated
12,559
9,282
Healing
8,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
Azaelki
Raijin
1,032
68
0
1,305
4,191
1,253
0
2,184
2,007
28,448
0
L
2,813
1,127
0
1,057
6,388
4,043
770
3,029
2,792
0
26,354
W
Nemesis
Seaboarder14
Nemesis
3,179
1,547
0
544
5,556
2,422
211
263
5,224
0
31,963
L
Jormungandr
SeeK Sniper63
Jormungandr
3,075
903
825
2,005
10,208
3,845
0
2,933
7,275
19,345
0
W
Yemoja
laggten
Yemoja
3,690
1,567
1,035
1,601
5,977
3,072
0
1,839
4,138
15,735
0
W
Ah Muzen Cab
merrp33
Ah Muzen Cab
8,437
3,205
180
1,881
7,418
1,771
942
973
6,445
0
31,688
W
Cthulhu
overlordJ74
Cthulhu
3,596
967
0
501
5,087
4,171
0
0
4,729
16,112
0
L
Neith
peridrugs
Neith
4,933
1,963
152
1,799
7,177
1,844
0
782
6,395
0
23,621
W
3,425
243
424
3,116
5,071
1,627
414
838
4,039
28,747
0
L
Loki
2,047
425
130
1,256
6,323
1,574
0
1,216
5,107
0
15,503

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,951
Gold Earned
26,503
221
Minions Killed
266
0
Camps Cleared
0
949,552
Distance Traveled
896,944
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
5,443
544
66
7
0
196,815
4
L
Bellona
5,763
576
74
7
0
152,806
3
W
Nemesis
6,449
645
56
6
0
235,576
2
L
Jormungandr
5,136
514
47
5
0
172,030
2
W
Yemoja
5,353
535
31
3
0
186,289
3
W
Ah Muzen Cab
5,867
587
55
6
0
164,994
0
W
Cthulhu
4,737
474
31
3
0
185,890
0
L
Neith
5,665
567
51
5
0
167,324
2
W
Chang'e
5,545
555
48
5
0
176,803
0
L
Loki
4,496
450
28
3
0
207,969
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role