Player Matchup

Ganesha
Ganesha
Chiodo23
Ganesha
Level 46
God Stats
2W - 1L
1,490 SR
Queue Stats
12W - 4L
1,490 Elo+
Party 2
Camazotz
Camazotz
Jakopel97
Camazotz
Level 128
God Stats
13W - 5L
1,672 SR
Queue Stats
552W - 511L
1,559 Elo+
Party 2
Persephone
Persephone
defrog93
Persephone
Level 159
God Stats
5W - 2L
1,554 SR
Queue Stats
446W - 430L
1,571 Elo+
Party 2
Pele
Pele
iGriX_ys
Pele
Level 137
God Stats
16W - 14L
1,436 SR
Queue Stats
688W - 651L
1,521 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
vigathebest
Ah Muzen Cab
Level 139
God Stats
6W - 6L
1,531 SR
Queue Stats
338W - 337L
1,538 Elo+
Party 2
Team Averages
Level 122
1,537 SR
1,536 Elo+

VS

Team Averages
Level 78
1,564 SR
1,420 Elo+
Freya
Freya
 
Freya
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
Chaos15Warrior
Arachne
Level 64
God Stats
2W - 8L
1,254 SR
Queue Stats
125W - 171L
1,439 Elo+
Party 1
Kukulkan
Kukulkan
SatsumaInsel244
Kukulkan
Level 43
God Stats
1W - 1L
1,857 SR
Queue Stats
20W - 31L
1,446 Elo+
Solo
Sylvanus
Sylvanus
championsbird
Sylvanus
Level 48
God Stats
1W - 2L
1,545 SR
Queue Stats
75W - 119L
1,355 Elo+
Party 1
Charybdis
Charybdis
skyfall20ve
Charybdis
Level 107
God Stats
3W - 4L
1,663 SR
Queue Stats
512W - 681L
1,362 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Chiodo23
Ganesha
10
0 / 0 / 3
6,055
550
1,945
3,649
1,900
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Camazotz
Jakopel97
Camazotz
12
6 / 0 / 2
7,025
639
5,233
9,026
4,574
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Persephone
defrog93
Persephone
13
3 / 0 / 2
7,708
701
3,309
3,172
1,004
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pele
11
3 / 1 / 4
6,683
608
3,669
6,524
2,086
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ah Muzen Cab
vigathebest
Ah Muzen Cab
11
3 / 0 / 0
6,051
550
6,731
4,297
1,314
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
8
0 / 2 / 0
4,828
439
2,336
7,252
1,632
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

7
0 / 4 / 0
4,874
443
3,596
6,896
2,321
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
11
1 / 4 / 0
6,234
567
2,899
6,258
1,941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
championsbird
Sylvanus
8
0 / 1 / 0
5,325
484
2,141
8,779
3,929
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charybdis
skyfall20ve
Charybdis
8
0 / 4 / 0
5,309
483
3,086
4,633
1,558
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
1
15
Kills
1
1
Deaths
15
11
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
0
2
0
0
L
0
4
0
0
W
Ganesha
Chiodo23
Ganesha
0
0
3
1.5
W
Camazotz
Jakopel97
Camazotz
6
0
2
7
L
Kukulkan
1
4
0
0.25
L
Sylvanus
championsbird
Sylvanus
0
1
0
0
W
Persephone
defrog93
Persephone
3
0
2
4
W
Pele
3
1
4
5
L
Charybdis
skyfall20ve
Charybdis
0
4
0
0
W
Ah Muzen Cab
vigathebest
Ah Muzen Cab
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,887
Damage
14,058
26,668
Taken
33,818
10,878
Mitigated
11,381
15,769
Healing
9,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
2,336
839
0
2,419
7,252
1,632
0
206
7,046
27,725
0
L
3,596
2,508
0
1,759
6,896
2,321
0
747
5,907
0
25,102
W
Ganesha
Chiodo23
Ganesha
1,945
325
1,371
1,249
3,649
1,900
0
2,134
1,515
13,068
0
W
Camazotz
Jakopel97
Camazotz
5,233
1,919
0
7,316
9,026
4,574
0
0
9,026
0
34,674
L
Kukulkan
2,899
114
0
250
6,258
1,941
0
2,448
3,720
38,628
0
L
Sylvanus
championsbird
Sylvanus
2,141
588
1,870
2,823
8,779
3,929
0
1,739
7,040
16,672
0
W
Persephone
defrog93
Persephone
3,309
241
0
834
3,172
1,004
0
1,607
1,565
47,340
0
W
Pele
3,669
668
0
3,251
6,524
2,086
14
1,381
5,143
0
36,754
L
Charybdis
skyfall20ve
Charybdis
3,086
1,646
0
203
4,633
1,558
66
0
4,359
0
24,444
W
Ah Muzen Cab
vigathebest
Ah Muzen Cab
6,731
3,254
0
1,748
4,297
1,314
0
2,254
2,043
0
42,198

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,522
Gold Earned
26,570
391
Minions Killed
292
0
Camps Cleared
0
1,168,989
Distance Traveled
959,336
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
4,828
439
64
6
0
189,354
1
L
Arachne
4,874
443
52
5
0
219,977
4
W
Ganesha
6,055
550
1
0
0
226,143
3
W
Camazotz
7,025
639
80
7
0
232,594
3
L
Kukulkan
6,234
567
92
8
0
181,590
3
L
Sylvanus
5,325
484
35
3
0
192,919
0
W
Persephone
7,708
701
112
10
0
223,341
6
W
Pele
6,683
608
81
7
0
266,034
2
L
Charybdis
5,309
483
49
4
0
175,496
2
W
Ah Muzen Cab
6,051
550
117
11
0
220,877
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role