Player Matchup

Mulan
Mulan
Choebear
Mulan
Level 128
God Stats
1W - 1L
1,181 SR
Queue Stats
33W - 37L
1,509 Elo+
Party 2
Pele
Pele
ChxmicaI-
Pele
Level 67
God Stats
3W - 2L
1,756 SR
Queue Stats
34W - 43L
1,392 Elo+
Party 2
Zeus
Zeus
ImBadKillMe
Zeus
Level 49
God Stats
5W - 5L
1,616 SR
Queue Stats
60W - 58L
1,497 Elo+
Party 2
Apollo
Apollo
Yoshi07
Apollo
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 12L
1,366 Elo+
Party 2
Sobek
Sobek
syber346
Sobek
Level 38
God Stats
2W - 0L
1,775 SR
Queue Stats
38W - 37L
1,513 Elo+
Party 2
Team Averages
Level 59
1,566 SR
1,456 Elo+

VS

Team Averages
Level 51
1,614 SR
1,440 Elo+
Geb
Geb
Bangir4s
Geb
Level 66
God Stats
9W - 11L
1,696 SR
Queue Stats
86W - 58L
1,512 Elo+
Party 1
Cernunnos
Cernunnos
Nubrianta
Cernunnos
Level 24
God Stats
2W - 4L
1,585 SR
Queue Stats
19W - 21L
1,434 Elo+
Party 1
Achilles
Achilles
RamenKider
Achilles
Level 52
God Stats
3W - 1L
1,902 SR
Queue Stats
82W - 60L
1,497 Elo+
Party 1
Nemesis
Nemesis
SirRogelio
Nemesis
Level 6
God Stats
1W - 5L
1,322 SR
Queue Stats
2W - 9L
1,235 Elo+
Party 3
Nu Wa
Nu Wa
oxispid
Nu Wa
Level 106
God Stats
442W - 418L
1,564 SR
Queue Stats
724W - 753L
1,524 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Choebear
Mulan
14
6 / 0 / 0
8,426
648
9,787
8,238
5,296
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Pele
13
1 / 1 / 3
7,316
563
2,039
10,401
2,727
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
5 / 0 / 1
8,231
633
6,755
3,289
1,005
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Apollo
Yoshi07
Apollo
10
1 / 1 / 1
6,182
476
3,435
5,447
1,275
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sobek
syber346
Sobek
10
0 / 1 / 3
6,246
480
1,955
8,366
4,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 1
6,187
476
3,323
8,889
5,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cernunnos
Nubrianta
Cernunnos
11
1 / 1 / 1
6,273
483
5,167
3,685
1,025
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
RamenKider
Achilles
11
0 / 3 / 0
6,286
484
3,155
11,484
6,099
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
SirRogelio
Nemesis
9
0 / 5 / 0
5,516
424
1,211
8,062
2,314
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nu Wa
oxispid
Nu Wa
11
2 / 3 / 1
6,641
511
5,876
6,556
1,912
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
6
13
Kills
3
3
Deaths
13
8
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
W
Mulan
Choebear
Mulan
6
0
0
6
W
Pele
1
1
3
2.5
W
5
0
1
5.5
L
Cernunnos
Nubrianta
Cernunnos
1
1
1
1.5
L
Achilles
RamenKider
Achilles
0
3
0
0
L
Nemesis
SirRogelio
Nemesis
0
5
0
0
W
Apollo
Yoshi07
Apollo
1
1
1
1.5
L
Nu Wa
oxispid
Nu Wa
2
3
1
0.83
W
Sobek
syber346
Sobek
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,971
Damage
18,732
35,741
Taken
38,676
15,244
Mitigated
16,824
14,410
Healing
12,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,323
449
270
3,916
8,889
5,474
78
2,618
6,213
24,630
0
W
Mulan
Choebear
Mulan
9,787
1,515
0
4,085
8,238
5,296
0
1,375
6,281
6,366
47,069
W
Pele
2,039
554
0
4,812
10,401
2,727
0
1,543
8,696
0
50,444
W
6,755
970
0
355
3,289
1,005
275
1,547
1,600
58,064
0
L
Cernunnos
Nubrianta
Cernunnos
5,167
3,249
0
1,323
3,685
1,025
688
428
3,257
0
36,866
L
Achilles
RamenKider
Achilles
3,155
1,111
0
4,449
11,484
6,099
0
828
10,125
0
35,601
L
Nemesis
SirRogelio
Nemesis
1,211
220
0
2,174
8,062
2,314
0
2,598
5,254
0
25,102
W
Apollo
Yoshi07
Apollo
3,435
1,648
0
2,578
5,447
1,275
798
1,858
3,495
0
31,615
L
Nu Wa
oxispid
Nu Wa
5,876
876
0
673
6,556
1,912
33
2,699
3,567
36,708
0
W
Sobek
syber346
Sobek
1,955
278
0
2,580
8,366
4,941
0
2,236
5,990
10,651
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,401
Gold Earned
30,903
424
Minions Killed
333
0
Camps Cleared
0
1,265,498
Distance Traveled
1,201,148
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
6,187
476
23
2
0
257,835
5
W
Mulan
8,426
648
106
8
0
258,349
4
W
Pele
7,316
563
96
7
0
292,657
0
W
Zeus
8,231
633
137
11
0
257,696
1
L
Cernunnos
6,273
483
91
7
0
216,626
4
L
Achilles
6,286
484
82
6
0
247,143
4
L
Nemesis
5,516
424
57
4
0
249,070
0
W
Apollo
6,182
476
64
5
0
212,469
0
L
Nu Wa
6,641
511
80
6
0
230,474
0
W
Sobek
6,246
480
21
2
0
244,327
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role