Player Matchup

Jing Wei
Jing Wei
CreepingDeath249
Jing Wei
Level 126
God Stats
3W - 13L
1,386 SR
Queue Stats
118W - 140L
1,425 Elo+
Solo
Ganesha
Ganesha
DoingTheThing
Ganesha
Level 30
God Stats
1W - 2L
1,593 SR
Queue Stats
34W - 42L
1,449 Elo+
Solo
Baba Yaga
Baba Yaga
Ondraie
Baba Yaga
Level 47
God Stats
1W - 1L
1,496 SR
Queue Stats
5W - 5L
1,589 Elo+
Solo
Nox
Nox
Slam Marino
Nox
Level 28
God Stats
1W - 2L
1,688 SR
Queue Stats
16W - 25L
1,435 Elo+
Solo
Achilles
Achilles
iCrackedGod
Achilles
Level 122
God Stats
10W - 15L
1,484 SR
Queue Stats
134W - 128L
1,485 Elo+
Solo
Team Averages
Level 71
1,529 SR
1,477 Elo+

VS

Team Averages
Level 110
1,591 SR
1,524 Elo+
Zeus
Zeus
LotsaSaturn27
Zeus
Level 140
God Stats
4W - 2L
1,619 SR
Queue Stats
70W - 70L
1,562 Elo+
Party 1
Atlas
Atlas
Markonhaz
Atlas
Level 160
God Stats
16W - 15L
1,628 SR
Queue Stats
208W - 209L
1,551 Elo+
Party 1
Fenrir
Fenrir
Valadez7u7
Fenrir
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Hel
Hel
clandestlne
Hel
Level 26
God Stats
22W - 19L
1,650 SR
Queue Stats
33W - 31L
1,465 Elo+
Party 1
Da Ji
Da Ji
rmilos7
Da Ji
Level 149
God Stats
7W - 10L
1,558 SR
Queue Stats
160W - 153L
1,544 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 0
7,074
643
3,354
11,206
2,566
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ganesha
13
0 / 6 / 2
7,140
649
3,220
11,906
7,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baba Yaga
Ondraie
Baba Yaga
12
0 / 8 / 1
6,540
595
7,201
11,187
4,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

12
0 / 6 / 0
6,157
560
2,496
6,000
1,948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Achilles
iCrackedGod
Achilles
9
0 / 2 / 0
5,601
509
1,223
3,737
1,518
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
13 / 0 / 6
11,000
1,000
19,872
3,518
1,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Atlas
Markonhaz
Atlas
14
3 / 1 / 14
9,326
848
5,683
11,267
12,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fenrir
Valadez7u7
Fenrir
14
1 / 0 / 9
8,019
729
1,763
6,017
2,714
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
4 / 0 / 8
8,801
800
5,088
5,493
2,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Da Ji
rmilos7
Da Ji
15
6 / 1 / 9
9,252
841
6,825
6,276
3,425
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
73
1
Kills
27
27
Deaths
2
3
Assists
46
Player
Kills
Deaths
Assists
KDA
L
1
5
0
0.2
L
Ganesha
0
6
2
0.17
W
13
0
6
16
W
Atlas
Markonhaz
Atlas
3
1
14
10
L
Baba Yaga
Ondraie
Baba Yaga
0
8
1
0.06
L
0
6
0
0
W
Fenrir
Valadez7u7
Fenrir
1
0
9
5.5
W
4
0
8
8
L
Achilles
iCrackedGod
Achilles
0
2
0
0
W
Da Ji
rmilos7
Da Ji
6
1
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,494
Damage
39,231
44,036
Taken
32,571
17,390
Mitigated
22,271
2,814
Healing
13,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,354
2,137
0
202
11,206
2,566
0
9,451
1,755
0
16,806
L
Ganesha
3,220
314
0
863
11,906
7,267
0
8,015
3,891
12,215
0
W
19,872
1,311
0
343
3,518
1,688
647
2,340
1,147
41,598
0
W
Atlas
Markonhaz
Atlas
5,683
1,432
0
2,557
11,267
12,007
56
4,109
6,244
16,576
0
L
Baba Yaga
Ondraie
Baba Yaga
7,201
220
77
907
11,187
4,091
202
7,547
3,640
28,959
0
L
2,496
154
0
100
6,000
1,948
0
3,340
2,660
14,250
0
W
Fenrir
Valadez7u7
Fenrir
1,763
413
0
965
6,017
2,714
647
1,721
4,296
0
15,268
W
5,088
246
4,371
4,483
5,493
2,437
1,319
3,304
2,156
34,065
0
L
Achilles
iCrackedGod
Achilles
1,223
67
0
665
3,737
1,518
0
2,636
1,101
0
3,905
W
Da Ji
rmilos7
Da Ji
6,825
2,250
0
905
6,276
3,425
311
1,775
4,468
0
16,669

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,512
Gold Earned
46,398
134
Minions Killed
227
3
Camps Cleared
9
838,519
Distance Traveled
1,011,573
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
7,074
643
32
3
0
212,212
3
L
Ganesha
7,140
649
3
0
0
165,184
0
W
Zeus
11,000
1,000
70
6
4
203,796
2
W
Atlas
9,326
848
15
1
0
196,238
4
L
Baba Yaga
6,540
595
46
4
2
167,897
1
L
Nox
6,157
560
48
4
1
185,132
4
W
Fenrir
8,019
729
40
4
2
238,566
3
W
Hel
8,801
800
74
7
2
210,311
1
L
Achilles
5,601
509
5
0
0
108,094
0
W
Da Ji
9,252
841
28
3
1
162,662
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role