Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Axios Wrath
Ah Muzen Cab
Level 83
God Stats
5W - 3L
1,586 SR
Queue Stats
70W - 52L
1,577 Elo+
Party 2
Scylla
Scylla
Self Pitty
Scylla
Level 105
God Stats
6W - 3L
1,594 SR
Queue Stats
275W - 218L
1,605 Elo+
Party 2
Nike
Nike
rishawn001
Nike
Level 129
God Stats
5W - 3L
1,700 SR
Queue Stats
197W - 171L
1,595 Elo+
Party 2
Team Averages
Level 106
1,627 SR
1,592 Elo+

VS

Team Averages
Level 99
1,516 SR
1,516 Elo+
Ares
Ares
ANeonGummybear
Ares
Level 88
God Stats
6W - 7L
1,547 SR
Queue Stats
197W - 224L
1,501 Elo+
Solo
Thor
Thor
S23er53hS6789
Thor
Level 118
God Stats
1W - 2L
1,500 SR
Queue Stats
86W - 92L
1,517 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
StanRulz
Morgan Le Fay
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 95L
1,528 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Axios Wrath
Ah Muzen Cab
15
2 / 4 / 12
12,167
640
16,292
17,474
5,684
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Scylla
Self Pitty
Scylla
17
9 / 6 / 6
13,509
711
19,703
15,195
4,493
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
9 / 3 / 8
14,137
744
18,387
24,204
28,146
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 9
11,942
629
13,038
28,783
37,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
8 / 9 / 2
11,787
620
15,711
20,709
11,505
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
StanRulz
Morgan Le Fay
14
3 / 7 / 9
11,245
592
13,876
15,702
6,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
33
20
Kills
13
13
Deaths
20
26
Assists
20
Player
Kills
Deaths
Assists
KDA
L
2
4
9
1.63
W
Ah Muzen Cab
Axios Wrath
Ah Muzen Cab
2
4
12
2
L
8
9
2
1
W
Scylla
Self Pitty
Scylla
9
6
6
2
L
Morgan Le Fay
StanRulz
Morgan Le Fay
3
7
9
1.07
W
9
3
8
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,382
Damage
42,625
56,873
Taken
65,194
38,323
Mitigated
55,637
12,038
Healing
10,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,038
775
898
7,203
28,783
37,211
103
7,926
19,545
30,453
0
W
Ah Muzen Cab
Axios Wrath
Ah Muzen Cab
16,292
7,266
0
4,094
17,474
5,684
1,190
11,868
5,606
0
44,455
L
15,711
2,858
0
1,916
20,709
11,505
0
6,231
13,433
0
34,944
W
Scylla
Self Pitty
Scylla
19,703
1,292
0
2,384
15,195
4,493
800
8,611
6,584
51,838
0
L
Morgan Le Fay
StanRulz
Morgan Le Fay
13,876
999
0
955
15,702
6,921
0
4,835
10,336
45,700
0
W
18,387
2,717
0
5,560
24,204
28,146
792
7,572
16,632
0
47,930

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,813
Gold Earned
34,974
196
Minions Killed
168
9
Camps Cleared
6
1,064,090
Distance Traveled
909,292
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
11,942
629
43
2
1
344,669
1
W
Ah Muzen Cab
12,167
640
60
3
2
362,368
0
L
Thor
11,787
620
51
3
4
290,891
5
W
Scylla
13,509
711
76
4
5
335,449
2
L
Morgan Le Fay
11,245
592
74
4
1
273,732
0
W
Nike
14,137
744
60
3
2
366,273
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role