Player Matchup

Tiamat
Tiamat
DracoRex1312
Tiamat
Level 69
God Stats
6W - 12L
1,367 SR
Queue Stats
60W - 112L
1,331 Elo+
Party 1
Neith
Neith
Kudanori
Neith
Level 105
God Stats
0W - 2L
1,528 SR
Queue Stats
17W - 11L
1,520 Elo+
Party 1
Sun Wukong
Sun Wukong
TheArcaneStorm
Sun Wukong
Level 85
God Stats
9W - 3L
1,560 SR
Queue Stats
86W - 152L
1,328 Elo+
Party 1
Team Averages
Level 86
1,485 SR
1,393 Elo+

VS

Team Averages
Level 74
1,390 SR
1,456 Elo+
Freya
Freya
 
Freya
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
secope
Medusa
Level 94
God Stats
3W - 2L
1,171 SR
Queue Stats
19W - 19L
1,418 Elo+
Party 2
Ymir
Ymir
yago272
Ymir
Level 24
God Stats
5W - 1L
1,500 SR
Queue Stats
10W - 4L
1,449 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
12
1 / 5 / 5
8,341
596
8,732
9,376
5,853
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Neith
Kudanori
Neith
12
2 / 6 / 4
8,316
594
7,645
10,198
4,193
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
TheArcaneStorm
Sun Wukong
13
4 / 5 / 3
9,039
646
16,908
20,869
15,569
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
15
10 / 3 / 3
10,720
766
16,210
12,853
5,155
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
secope
Medusa
14
6 / 2 / 8
10,244
732
15,645
13,297
5,300
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ymir
yago272
Ymir
14
0 / 2 / 15
10,097
721
4,029
14,971
14,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
42
7
Kills
16
16
Deaths
7
12
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
10
3
3
3.83
L
Tiamat
1
5
5
0.7
L
Neith
Kudanori
Neith
2
6
4
0.67
L
Sun Wukong
TheArcaneStorm
Sun Wukong
4
5
3
1.1
W
Medusa
secope
Medusa
6
2
8
5
W
Ymir
yago272
Ymir
0
2
15
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,285
Damage
35,884
40,443
Taken
41,121
25,615
Mitigated
24,577
9,471
Healing
16,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
16,210
6,062
0
6,307
12,853
5,155
1,320
3,226
8,842
46,031
0
L
Tiamat
8,732
227
0
1,497
9,376
5,853
0
4,557
4,819
25,187
0
L
Neith
Kudanori
Neith
7,645
2,928
0
1,381
10,198
4,193
0
5,357
4,841
0
22,411
L
Sun Wukong
TheArcaneStorm
Sun Wukong
16,908
2,574
154
6,439
20,869
15,569
0
10,628
10,241
0
39,482
W
Medusa
secope
Medusa
15,645
8,463
0
4,539
13,297
5,300
1,573
2,478
10,088
0
46,192
W
Ymir
yago272
Ymir
4,029
884
0
5,737
14,971
14,122
0
2,944
11,102
9,984
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,696
Gold Earned
31,061
147
Minions Killed
139
5
Camps Cleared
8
731,717
Distance Traveled
724,016
19
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
10,720
766
58
4
4
243,241
1
L
Tiamat
8,341
596
50
4
2
227,643
10
L
Neith
8,316
594
44
3
2
225,326
6
L
Sun Wukong
9,039
646
53
4
1
278,748
3
W
Medusa
10,244
732
67
5
3
237,988
5
W
Ymir
10,097
721
14
1
1
242,787
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role