Player Matchup

Hachiman
Hachiman
AEMELIA
Hachiman
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 61L
1,534 Elo+
Solo
Heimdallr
Heimdallr
Cardinalkesky
Heimdallr
Level 144
God Stats
2W - 4L
1,664 SR
Queue Stats
299W - 299L
1,549 Elo+
Party 1
Geb
Geb
ImTØAST
Geb
Level 101
God Stats
2W - 4L
1,618 SR
Queue Stats
104W - 97L
1,473 Elo+
Solo
Chang'e
Chang'e
Kfactor662
Chang'e
Level 105
God Stats
3W - 5L
1,563 SR
Queue Stats
350W - 359L
1,510 Elo+
Solo
Ao Kuang
Ao Kuang
TurkeyNamedJive
Ao Kuang
Level 135
God Stats
1W - 1L
1,715 SR
Queue Stats
304W - 291L
1,539 Elo+
Party 1
Team Averages
Level 102
1,612 SR
1,521 Elo+

VS

Team Averages
Level 74
1,599 SR
1,496 Elo+
Cerberus
Cerberus
Autisma
Cerberus
Level 67
God Stats
4W - 1L
1,489 SR
Queue Stats
49W - 54L
1,537 Elo+
Solo
Terra
Terra
DrMoisturePhD
Terra
Level 158
God Stats
7W - 2L
1,627 SR
Queue Stats
1,261W - 1,166L
1,494 Elo+
Solo
Ao Kuang
Ao Kuang
ImDangerousB-1CH
Ao Kuang
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 30L
1,483 Elo+
Solo
Artemis
Artemis
NotTodayHe
Artemis
Level 21
God Stats
6W - 1L
1,880 SR
Queue Stats
97W - 89L
1,508 Elo+
Solo
Raijin
Raijin
ShoresyOG
Raijin
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AEMELIA
Hachiman
17
6 / 5 / 7
10,722
825
16,321
13,387
5,668
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Heimdallr
Cardinalkesky
Heimdallr
16
2 / 5 / 6
9,290
715
11,242
14,280
6,308
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
1 / 4 / 10
10,014
770
12,450
18,351
22,632
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chang'e
Kfactor662
Chang'e
17
3 / 6 / 10
10,078
775
11,848
12,704
5,353
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
14
2 / 8 / 7
9,428
725
4,001
12,829
4,423
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Autisma
Cerberus
19
6 / 2 / 21
12,066
928
19,540
23,185
26,182
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
2 / 2 / 18
9,341
719
5,897
11,082
11,981
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
9 / 6 / 10
10,667
821
8,201
15,399
8,734
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Artemis
NotTodayHe
Artemis
17
5 / 3 / 17
10,215
786
21,398
9,800
5,099
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Raijin
ShoresyOG
Raijin
18
6 / 2 / 18
10,956
843
12,533
10,599
5,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
112
14
Kills
28
28
Deaths
15
40
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Hachiman
AEMELIA
Hachiman
6
5
7
1.9
W
Cerberus
Autisma
Cerberus
6
2
21
8.25
L
Heimdallr
Cardinalkesky
Heimdallr
2
5
6
1
W
2
2
18
5.5
W
9
6
10
2.33
L
1
4
10
1.5
L
Chang'e
Kfactor662
Chang'e
3
6
10
1.33
W
Artemis
NotTodayHe
Artemis
5
3
17
4.5
W
Raijin
ShoresyOG
Raijin
6
2
18
7.5
L
Ao Kuang
2
8
7
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,862
Damage
67,569
71,551
Taken
70,065
44,384
Mitigated
57,434
23,995
Healing
37,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
AEMELIA
Hachiman
16,321
7,067
169
2,047
13,387
5,668
1,655
8,428
4,959
0
32,506
W
Cerberus
Autisma
Cerberus
19,540
1,125
2,385
11,072
23,185
26,182
865
9,244
13,941
32,462
0
L
Heimdallr
Cardinalkesky
Heimdallr
11,242
4,023
501
3,750
14,280
6,308
440
10,505
3,775
0
23,242
W
5,897
424
8,021
4,166
11,082
11,981
679
3,843
7,239
9,968
0
W
8,201
2,102
2,103
3,472
15,399
8,734
1,558
5,734
9,665
13,066
805
L
12,450
1,458
932
2,890
18,351
22,632
0
9,957
8,394
28,764
0
L
Chang'e
Kfactor662
Chang'e
11,848
1,226
8,560
3,067
12,704
5,353
633
8,448
4,256
21,680
0
W
Artemis
NotTodayHe
Artemis
21,398
5,596
1,086
1,587
9,800
5,099
1,232
3,990
5,810
0
33,645
W
Raijin
ShoresyOG
Raijin
12,533
666
1,090
2,221
10,599
5,438
886
5,488
5,111
40,460
0
L
Ao Kuang
4,001
1,412
475
1,604
12,829
4,423
697
8,323
4,506
7,227
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,532
Gold Earned
53,245
138
Minions Killed
146
0
Camps Cleared
0
1,074,430
Distance Traveled
1,172,235
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
10,722
825
36
3
0
196,191
0
W
Cerberus
12,066
928
40
3
0
240,941
1
L
Heimdallr
9,290
715
38
3
0
196,801
1
W
Terra
9,341
719
11
1
0
267,826
1
W
Ao Kuang
10,667
821
10
1
0
218,909
0
L
Geb
10,014
770
25
2
0
244,343
3
L
Chang'e
10,078
775
28
2
0
220,059
1
W
Artemis
10,215
786
25
2
0
210,460
0
W
Raijin
10,956
843
60
5
0
234,099
0
L
Ao Kuang
9,428
725
11
1
0
217,036
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role