Player Matchup

Guan Yu
Guan Yu
Silver I
HampeGaming
Guan Yu
Silver I
Level 67
God Stats
0W - 1L
1,706 SR
Queue Stats
8W - 13L
1,454 MMR
Party 2
Yemoja
Yemoja
Gold V
fire531
Yemoja
Gold V
Level 86
God Stats
0W - 1L
1,623 SR
Queue Stats
22W - 27L
1,347 MMR
Party 2
Cliodhna
Cliodhna
Gold V
loco66
Cliodhna
Gold V
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 20L
1,520 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 80
1,610 SR
1,440 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 154
1,384 SR
1,496 MMR
Nike
Nike
Gold IV
 
Nike
Gold IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Gold V
Infernal66
Sol
Gold V
Level 159
God Stats
37W - 50L
1,499 SR
Queue Stats
781W - 878L
1,271 MMR
Party 1
Fenrir
Fenrir
Platinum IV
Ktptn27
Fenrir
Platinum IV
Level 144
God Stats
1W - 3L
1,152 SR
Queue Stats
298W - 311L
1,718 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
HampeGaming
Guan Yu
12
4 / 6 / 3
9,035
645
8,738
18,536
16,179
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Yemoja
fire531
Yemoja
12
1 / 5 / 7
9,200
657
7,224
19,070
17,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cliodhna
loco66
Cliodhna
13
5 / 5 / 2
9,322
666
13,573
12,143
4,799
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bans
AnubisGebBacchusThoth

VS

Bans
BastetTiamatPersephoneKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
14
7 / 2 / 7
10,201
729
17,993
15,963
13,730
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

14
4 / 6 / 10
10,096
721
15,573
14,385
3,802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Fenrir
Ktptn27
Fenrir
14
5 / 3 / 9
9,910
708
11,393
14,962
11,270
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
42
10
Kills
16
16
Deaths
11
12
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
7
2
7
5.25
L
Guan Yu
HampeGaming
Guan Yu
4
6
3
0.92
W
4
6
10
1.5
W
Fenrir
Ktptn27
Fenrir
5
3
9
3.17
L
Yemoja
fire531
Yemoja
1
5
7
0.9
L
Cliodhna
loco66
Cliodhna
5
5
2
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,535
Damage
44,959
49,749
Taken
45,310
38,179
Mitigated
28,802
15,524
Healing
12,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
17,993
1,851
0
4,068
15,963
13,730
82
1,914
14,049
8,569
28,434
L
Guan Yu
HampeGaming
Guan Yu
8,738
1,914
1,643
1,816
18,536
16,179
62
6,923
10,387
0
19,217
W
15,573
6,052
0
5,819
14,385
3,802
2,234
3,228
11,157
49,037
0
W
Fenrir
Ktptn27
Fenrir
11,393
2,473
0
2,562
14,962
11,270
118
2,573
12,389
0
25,978
L
Yemoja
fire531
Yemoja
7,224
1,910
5,468
4,535
19,070
17,201
0
7,711
10,208
11,956
0
L
Cliodhna
loco66
Cliodhna
13,573
1,964
0
2,062
12,143
4,799
35
4,619
7,021
0
41,414

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,557
Gold Earned
30,207
111
Minions Killed
148
6
Camps Cleared
7
730,394
Distance Traveled
798,107
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
10,201
729
33
2
0
278,930
1
L
Guan Yu
9,035
645
37
3
2
241,037
3
W
Sol
10,096
721
73
5
4
238,503
0
W
Fenrir
9,910
708
42
3
3
280,674
2
L
Yemoja
9,200
657
14
1
2
238,525
1
L
Cliodhna
9,322
666
60
4
2
250,832
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role