Player Matchup

Ymir
Ymir
Caerulius
Ymir
Level 109
God Stats
0W - 2L
1,359 SR
Queue Stats
16W - 28L
1,360 Elo+
Party 1
Apollo
Apollo
LeonPee
Apollo
Level 6
God Stats
0W - 2L
1,365 SR
Queue Stats
6W - 15L
1,244 Elo+
Party 1
King Arthur
King Arthur
Sjourn
King Arthur
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 17L
1,349 Elo+
Party 1
Team Averages
Level 45
1,408 SR
1,318 Elo+

VS

Team Averages
Level 20
1,444 SR
1,310 Elo+
Hachiman
Hachiman
KhadaJh1n
Hachiman
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 15L
1,341 Elo+
Party 2
Cabrakan
Cabrakan
MMfrightDuo
Cabrakan
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 6L
1,303 Elo+
Party 2
Sol
Sol
mmfright
Sol
Level 8
God Stats
2W - 4L
1,333 SR
Queue Stats
3W - 8L
1,287 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
15
5 / 9 / 8
11,955
747
12,132
20,631
19,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Apollo
LeonPee
Apollo
15
7 / 6 / 9
11,446
715
12,385
16,198
7,736
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

King Arthur
Sjourn
King Arthur
15
5 / 7 / 9
10,456
654
7,529
22,371
28,115
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
KhadaJh1n
Hachiman
18
17 / 2 / 5
13,824
864
36,115
13,431
5,801
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cabrakan
MMfrightDuo
Cabrakan
12
2 / 9 / 14
10,895
681
8,453
19,029
21,063
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
3 / 7 / 11
10,524
658
7,648
9,144
3,608
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
52
17
Kills
22
22
Deaths
18
26
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Ymir
5
9
8
1
W
Hachiman
KhadaJh1n
Hachiman
17
2
5
9.75
L
Apollo
LeonPee
Apollo
7
6
9
1.92
W
Cabrakan
MMfrightDuo
Cabrakan
2
9
14
1
L
King Arthur
Sjourn
King Arthur
5
7
9
1.36
W
3
7
11
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,046
Damage
52,216
59,200
Taken
41,604
55,058
Mitigated
30,472
6,657
Healing
5,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
12,132
1,212
0
1,175
20,631
19,207
0
8,182
12,449
36,762
0
W
Hachiman
KhadaJh1n
Hachiman
36,115
18,006
0
4,327
13,431
5,801
2,685
4,455
8,809
0
87,395
L
Apollo
LeonPee
Apollo
12,385
6,597
378
2,949
16,198
7,736
0
3,332
12,866
0
48,021
W
Cabrakan
MMfrightDuo
Cabrakan
8,453
566
0
339
19,029
21,063
0
3,467
15,196
16,654
0
L
King Arthur
Sjourn
King Arthur
7,529
938
0
2,155
22,371
28,115
0
5,052
17,319
0
16,004
W
7,648
3,823
0
435
9,144
3,608
0
4,210
4,627
15,543
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,857
Gold Earned
35,243
143
Minions Killed
151
5
Camps Cleared
2
780,463
Distance Traveled
725,962
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
11,955
747
37
2
3
232,014
2
W
Hachiman
13,824
864
120
8
2
272,987
3
L
Apollo
11,446
715
90
6
0
267,008
2
W
Cabrakan
10,895
681
19
1
0
207,797
3
L
King Arthur
10,456
654
16
1
2
281,441
1
W
Sol
10,524
658
12
1
0
245,178
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role