Player Matchup

Tyr
Tyr
AstorTheMastrV2
Tyr
Level 109
God Stats
1W - 3L
1,437 SR
Queue Stats
236W - 256L
1,431 Elo+
Solo
Pele
Pele
CCovenant
Pele
Level 107
God Stats
11W - 8L
1,527 SR
Queue Stats
76W - 96L
1,345 Elo+
Party 2
Hades
Hades
rpgrob
Hades
Level 83
God Stats
47W - 32L
1,510 SR
Queue Stats
113W - 132L
1,403 Elo+
Party 2
Team Averages
Level 100
1,491 SR
1,393 Elo+

VS

Team Averages
Level 80
1,580 SR
1,539 Elo+
Nox
Nox
My muffin4321
Nox
Level 86
God Stats
2W - 3L
1,636 SR
Queue Stats
380W - 410L
1,510 Elo+
Party 1
Achilles
Achilles
SteelFrosty
Achilles
Level 124
God Stats
2W - 1L
1,604 SR
Queue Stats
81W - 76L
1,524 Elo+
Party 1
Loki
Loki
spikeadeath942
Loki
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,582 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 10
10,624
664
9,420
17,267
15,009
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Pele
14
6 / 7 / 5
10,794
675
7,778
14,280
5,102
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hades
rpgrob
Hades
15
7 / 6 / 5
11,315
707
12,861
19,184
8,547
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 5 / 10
11,411
713
12,575
10,191
5,376
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Achilles
SteelFrosty
Achilles
17
10 / 2 / 5
12,566
785
17,393
18,817
23,903
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

14
4 / 8 / 7
11,413
713
8,854
12,379
3,787
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
40
15
Kills
18
18
Deaths
15
20
Assists
22
Player
Kills
Deaths
Assists
KDA
L
2
5
10
1.4
L
Pele
6
7
5
1.21
W
4
5
10
1.8
W
Achilles
SteelFrosty
Achilles
10
2
5
6.25
L
Hades
rpgrob
Hades
7
6
5
1.58
W
4
8
7
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,059
Damage
38,822
50,731
Taken
41,387
28,658
Mitigated
33,066
10,662
Healing
7,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,420
1,155
0
3,304
17,267
15,009
387
7,548
8,761
0
34,377
L
Pele
7,778
2,148
778
1,740
14,280
5,102
330
4,142
9,860
0
29,577
W
12,575
2,394
0
684
10,191
5,376
948
2,447
7,744
33,115
0
W
Achilles
SteelFrosty
Achilles
17,393
3,059
0
6,338
18,817
23,903
614
6,741
12,076
13,338
26,730
L
Hades
rpgrob
Hades
12,861
539
1,002
3,838
19,184
8,547
27
6,049
12,470
48,651
0
W
8,854
2,436
0
219
12,379
3,787
934
3,945
8,434
0
22,108

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,733
Gold Earned
35,390
190
Minions Killed
129
10
Camps Cleared
5
810,780
Distance Traveled
901,789
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
10,624
664
62
4
1
277,098
0
L
Pele
10,794
675
45
3
3
299,522
0
W
Nox
11,411
713
64
4
2
275,382
5
W
Achilles
12,566
785
45
3
1
324,828
1
L
Hades
11,315
707
83
5
6
234,160
1
W
Loki
11,413
713
20
1
2
301,579
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role