Player Matchup

Chang'e
Chang'e
Mantichan
Chang'e
Level 90
God Stats
2W - 1L
1,454 SR
Queue Stats
26W - 35L
1,324 Elo+
Party 1
Thor
Thor
Phyuckyiu117
Thor
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,249 Elo+
Party 1
Izanami
Izanami
gh0ooulies
Izanami
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,264 Elo+
Party 1
Team Averages
Level 39
1,485 SR
1,279 Elo+

VS

Team Averages
Level 66
1,478 SR
1,375 Elo+
Cernunnos
Cernunnos
KotadSlayer
Cernunnos
Level 65
God Stats
3W - 3L
1,460 SR
Queue Stats
166W - 227L
1,366 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Kozak_117X
Morgan Le Fay
Level 86
God Stats
16W - 15L
1,487 SR
Queue Stats
136W - 150L
1,403 Elo+
Party 2
King Arthur
King Arthur
ohhhprettycolors
King Arthur
Level 47
God Stats
4W - 8L
1,485 SR
Queue Stats
71W - 107L
1,357 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Mantichan
Chang'e
14
2 / 8 / 7
9,852
704
7,729
13,174
3,785
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

14
6 / 7 / 3
10,911
779
10,581
15,346
5,650
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
gh0ooulies
Izanami
12
2 / 8 / 7
9,265
662
7,990
12,286
3,664
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
KotadSlayer
Cernunnos
15
13 / 4 / 9
11,574
827
16,747
12,693
5,605
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
Kozak_117X
Morgan Le Fay
15
9 / 1 / 9
10,864
776
13,220
9,485
3,691
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
ohhhprettycolors
King Arthur
13
1 / 5 / 15
9,292
664
5,417
14,843
10,650
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
56
10
Kills
23
23
Deaths
10
17
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
KotadSlayer
Cernunnos
13
4
9
4.38
W
Morgan Le Fay
Kozak_117X
Morgan Le Fay
9
1
9
13.5
L
Chang'e
Mantichan
Chang'e
2
8
7
0.69
L
6
7
3
1.07
L
Izanami
gh0ooulies
Izanami
2
8
7
0.69
W
King Arthur
ohhhprettycolors
King Arthur
1
5
15
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,300
Damage
35,384
40,806
Taken
37,021
13,099
Mitigated
19,946
6,319
Healing
9,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
KotadSlayer
Cernunnos
16,747
6,681
0
4,322
12,693
5,605
1,811
2,946
9,747
0
56,957
W
Morgan Le Fay
Kozak_117X
Morgan Le Fay
13,220
202
112
2,375
9,485
3,691
1,349
1,275
8,210
38,630
0
L
Chang'e
Mantichan
Chang'e
7,729
738
2,816
3,503
13,174
3,785
0
4,860
7,920
27,539
0
L
10,581
3,307
0
0
15,346
5,650
0
5,224
9,852
0
23,844
L
Izanami
gh0ooulies
Izanami
7,990
3,446
0
0
12,286
3,664
0
4,123
7,827
0
25,070
W
King Arthur
ohhhprettycolors
King Arthur
5,417
102
111
2,873
14,843
10,650
240
3,932
10,911
3,468
10,257

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,028
Gold Earned
31,730
110
Minions Killed
144
1
Camps Cleared
9
660,762
Distance Traveled
724,828
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
11,574
827
63
5
6
214,609
3
W
Morgan Le Fay
10,864
776
60
4
1
272,283
0
L
Chang'e
9,852
704
40
3
1
230,077
2
L
Thor
10,911
779
22
2
0
225,997
2
L
Izanami
9,265
662
48
3
0
204,688
0
W
King Arthur
9,292
664
21
2
2
237,936
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role