Player Matchup

Amaterasu
Amaterasu
LotsaSaturn27
Amaterasu
Level 140
God Stats
0W - 1L
1,647 SR
Queue Stats
70W - 70L
1,572 Elo+
Party 2
Ares
Ares
Markonhaz
Ares
Level 160
God Stats
2W - 4L
1,583 SR
Queue Stats
208W - 209L
1,561 Elo+
Party 2
Hel
Hel
clandestlne
Hel
Level 26
God Stats
22W - 19L
1,661 SR
Queue Stats
33W - 31L
1,475 Elo+
Party 2
Vulcan
Vulcan
pley454
Vulcan
Level 29
God Stats
1W - 1L
1,739 SR
Queue Stats
27W - 28L
1,443 Elo+
Solo
Da Ji
Da Ji
rmilos7
Da Ji
Level 149
God Stats
7W - 10L
1,571 SR
Queue Stats
160W - 153L
1,554 Elo+
Party 2
Team Averages
Level 101
1,640 SR
1,521 Elo+

VS

Team Averages
Level 124
1,658 SR
1,569 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
BigBraincase
Sylvanus
Level 28
God Stats
4W - 1L
1,755 SR
Queue Stats
26W - 20L
1,575 Elo+
Party 1
Jing Wei
Jing Wei
GorbachovsBalls
Jing Wei
Level 148
God Stats
14W - 13L
1,627 SR
Queue Stats
381W - 354L
1,567 Elo+
Party 1
Freya
Freya
JustEatsDirt
Freya
Level 145
God Stats
9W - 3L
1,886 SR
Queue Stats
164W - 161L
1,582 Elo+
Party 1
Kukulkan
Kukulkan
Mr2TallJaw
Kukulkan
Level 157
God Stats
3W - 1L
1,524 SR
Queue Stats
371W - 342L
1,620 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
LotsaSaturn27
Amaterasu
16
2 / 4 / 9
9,579
737
6,441
17,603
16,283
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ares
16
7 / 5 / 10
11,169
859
9,251
18,461
20,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
6 / 2 / 8
11,293
869
8,078
9,581
4,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Vulcan
pley454
Vulcan
15
1 / 6 / 6
9,029
695
12,741
9,971
3,678
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Da Ji
rmilos7
Da Ji
16
7 / 6 / 5
10,738
826
13,299
14,690
6,262
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
18
8 / 4 / 5
12,046
927
13,043
13,822
5,247
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Sylvanus
BigBraincase
Sylvanus
16
3 / 5 / 10
11,075
852
6,838
13,950
17,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Jing Wei
17
3 / 4 / 9
10,212
786
9,687
10,360
4,682
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
3 / 7 / 8
10,665
820
10,133
16,523
6,805
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Kukulkan
Mr2TallJaw
Kukulkan
18
5 / 3 / 11
11,548
888
18,372
8,802
4,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
65
23
Kills
22
23
Deaths
23
38
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
8
4
5
2.63
W
Sylvanus
BigBraincase
Sylvanus
3
5
10
1.6
W
Jing Wei
3
4
9
1.88
W
3
7
8
1
L
Amaterasu
LotsaSaturn27
Amaterasu
2
4
9
1.63
L
Ares
7
5
10
2.4
W
Kukulkan
Mr2TallJaw
Kukulkan
5
3
11
3.5
L
6
2
8
5
L
Vulcan
pley454
Vulcan
1
6
6
0.67
L
Da Ji
rmilos7
Da Ji
7
6
5
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,810
Damage
58,073
70,306
Taken
63,457
50,640
Mitigated
38,573
14,211
Healing
16,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
13,043
3,816
0
2,503
13,822
5,247
137
6,128
7,694
0
38,299
W
Sylvanus
BigBraincase
Sylvanus
6,838
1,536
2,385
4,762
13,950
17,836
130
8,645
5,305
14,499
0
W
Jing Wei
9,687
7,027
0
873
10,360
4,682
2,288
6,172
4,188
0
32,038
W
10,133
3,288
0
4,349
16,523
6,805
1,039
6,701
9,822
32,381
0
L
Amaterasu
LotsaSaturn27
Amaterasu
6,441
2,047
0
1,652
17,603
16,283
0
8,924
8,679
0
28,885
L
Ares
9,251
410
0
2,616
18,461
20,171
324
9,815
8,646
14,762
0
W
Kukulkan
Mr2TallJaw
Kukulkan
18,372
2,265
0
1,790
8,802
4,003
1,479
2,821
5,981
56,159
0
L
8,078
520
3,074
4,481
9,581
4,246
293
5,037
4,544
38,239
0
L
Vulcan
pley454
Vulcan
12,741
4,989
0
1,212
9,971
3,678
137
5,774
4,197
38,801
0
L
Da Ji
rmilos7
Da Ji
13,299
3,935
0
1,176
14,690
6,262
0
6,013
8,677
0
21,913

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,808
Gold Earned
55,546
267
Minions Killed
277
6
Camps Cleared
9
1,148,038
Distance Traveled
1,166,822
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
12,046
927
51
4
0
261,916
0
W
Sylvanus
11,075
852
13
1
0
200,135
3
W
Jing Wei
10,212
786
66
5
2
256,711
2
W
Freya
10,665
820
55
4
5
212,753
1
L
Amaterasu
9,579
737
64
5
3
261,139
3
L
Ares
11,169
859
12
1
0
234,277
4
W
Kukulkan
11,548
888
92
7
2
235,307
3
L
Hel
11,293
869
95
7
1
217,344
0
L
Vulcan
9,029
695
66
5
1
214,042
0
L
Da Ji
10,738
826
30
2
1
221,236
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role