Player Matchup

Atlas
Atlas
ARVETON74
Atlas
Level 133
God Stats
7W - 3L
1,642 SR
Queue Stats
339W - 361L
1,478 Elo+
Solo
Izanami
Izanami
Big Fish Energy
Izanami
Level 65
God Stats
4W - 1L
1,500 SR
Queue Stats
9W - 7L
1,351 Elo+
Solo
Bastet
Bastet
MAICONIGHT89
Bastet
Level 156
God Stats
27W - 20L
1,580 SR
Queue Stats
1,604W - 1,604L
1,464 Elo+
Solo
Pele
Pele
Monsterfiber
Pele
Level 99
God Stats
23W - 16L
1,527 SR
Queue Stats
160W - 180L
1,396 Elo+
Party 1
Poseidon
Poseidon
ThunderFiber
Poseidon
Level 85
God Stats
15W - 21L
1,439 SR
Queue Stats
106W - 113L
1,423 Elo+
Party 1
Team Averages
Level 108
1,538 SR
1,422 Elo+

VS

Team Averages
Level 128
1,524 SR
1,458 Elo+
Ares
Ares
Queen-Mistress23
Ares
Level 87
God Stats
4W - 5L
1,368 SR
Queue Stats
414W - 407L
1,449 Elo+
Solo
Ra
Ra
Saxy224
Ra
Level 149
God Stats
6W - 6L
1,511 SR
Queue Stats
345W - 342L
1,440 Elo+
Solo
Anhur
Anhur
Ukaino
Anhur
Level 152
God Stats
2W - 1L
1,714 SR
Queue Stats
202W - 186L
1,480 Elo+
Solo
Ymir
Ymir
Umber_379
Ymir
Level 154
God Stats
1W - 3L
1,524 SR
Queue Stats
244W - 239L
1,478 Elo+
Solo
Hercules
Hercules
jjd211
Hercules
Level 100
God Stats
0W - 2L
1,500 SR
Queue Stats
148W - 143L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
ARVETON74
Atlas
16
1 / 5 / 8
11,024
479
10,601
18,298
18,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

20
9 / 3 / 9
13,374
581
16,589
16,438
5,736
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bastet
20
5 / 2 / 9
14,236
619
20,102
16,463
7,107
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
6 / 2 / 9
13,075
568
13,831
21,281
8,435
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Poseidon
ThunderFiber
Poseidon
20
5 / 3 / 11
13,124
571
18,614
17,111
6,492
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 9
9,104
396
10,696
25,560
26,742
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
2 / 5 / 2
9,383
408
11,004
12,166
4,851
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anhur
Ukaino
Anhur
17
5 / 6 / 5
11,094
482
11,325
17,815
7,988
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ymir
16
3 / 4 / 1
10,879
473
6,160
23,031
26,490
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hercules
jjd211
Hercules
15
5 / 5 / 4
10,464
455
12,860
24,266
10,855
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
36
26
Kills
15
15
Deaths
26
46
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Atlas
ARVETON74
Atlas
1
5
8
1
W
9
3
9
4.5
W
Bastet
5
2
9
4.75
W
6
2
9
5.25
L
0
6
9
0.75
L
2
5
2
0.6
W
Poseidon
ThunderFiber
Poseidon
5
3
11
3.5
L
Anhur
Ukaino
Anhur
5
6
5
1.25
L
Ymir
3
4
1
0.88
L
Hercules
jjd211
Hercules
5
5
4
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,737
Damage
52,045
89,591
Taken
102,838
46,089
Mitigated
76,926
37,654
Healing
19,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
ARVETON74
Atlas
10,601
4,268
0
3,588
18,298
18,319
342
4,056
14,054
38,915
0
W
16,589
10,319
0
6,279
16,438
5,736
5,898
3,094
13,330
0
109,686
W
Bastet
20,102
4,201
0
5,108
16,463
7,107
0
6,807
9,646
0
93,372
W
13,831
2,505
659
11,490
21,281
8,435
122
4,538
16,601
0
112,127
L
10,696
431
442
2,466
25,560
26,742
136
9,248
16,312
29,842
0
L
11,004
1,468
1,137
3,391
12,166
4,851
202
5,268
6,898
53,527
0
W
Poseidon
ThunderFiber
Poseidon
18,614
2,916
733
9,797
17,111
6,492
2,915
8,575
8,100
112,760
0
L
Anhur
Ukaino
Anhur
11,325
5,486
0
1,239
17,815
7,988
2,960
6,825
10,990
0
74,859
L
Ymir
6,160
822
0
3,644
23,031
26,490
444
2,441
20,590
52,523
0
L
Hercules
jjd211
Hercules
12,860
5,656
0
7,539
24,266
10,855
0
5,433
18,833
0
58,303

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,833
Gold Earned
50,924
658
Minions Killed
474
0
Camps Cleared
0
2,391,121
Distance Traveled
1,762,451
18
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
11,024
479
45
2
0
434,189
7
W
Izanami
13,374
581
163
7
0
449,506
0
W
Bastet
14,236
619
160
7
0
504,366
8
W
Pele
13,075
568
137
6
0
535,336
2
L
Ares
9,104
396
28
1
0
388,984
2
L
Ra
9,383
408
98
4
0
274,655
5
W
Poseidon
13,124
571
153
7
0
467,724
1
L
Anhur
11,094
482
127
6
0
351,129
4
L
Ymir
10,879
473
136
6
0
352,004
4
L
Hercules
10,464
455
85
4
0
395,679
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role